Player Matchup

Danzaburou
Danzaburou
craig_os_001
Danzaburou
Level 157
God Stats
6W - 1L
1,583 SR
Queue Stats
61W - 72L
1,436 Elo+
Party 2
Janus
Janus
pablerator
Janus
Level 38
God Stats
44W - 56L
1,584 SR
Queue Stats
129W - 126L
1,466 Elo+
Solo
Sylvanus
Sylvanus
zLyon--
Sylvanus
Level 151
God Stats
1W - 0L
1,572 SR
Queue Stats
21W - 22L
1,371 Elo+
Party 2
Team Averages
Level 115
1,579 SR
1,424 Elo+

VS

Team Averages
Level 104
1,487 SR
1,373 Elo+
Thor
Thor
AnAwakeScarecrow
Thor
Level 153
God Stats
1W - 1L
1,305 SR
Queue Stats
14W - 16L
1,519 Elo+
Party 1
Nike
Nike
Rory2
Nike
Level 31
God Stats
2W - 1L
1,522 SR
Queue Stats
22W - 25L
1,122 Elo+
Solo
Chang'e
Chang'e
ill_be_killing
Chang'e
Level 129
God Stats
2W - 1L
1,633 SR
Queue Stats
9W - 13L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
craig_os_001
Danzaburou
12
8 / 0 / 2
9,535
954
9,980
6,197
2,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
11
2 / 0 / 5
7,955
796
7,360
3,932
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
zLyon--
Sylvanus
10
0 / 1 / 9
7,628
763
6,131
7,996
8,890
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,763
676
4,527
7,576
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
Rory2
Nike
9
1 / 3 / 0
6,810
681
4,589
11,148
9,320
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
6,977
698
5,364
8,298
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Nike
Rory2
Nike
1
3
0
0.33
W
Danzaburou
craig_os_001
Danzaburou
8
0
2
9
L
0
4
0
0
W
Janus
2
0
5
4.5
W
Sylvanus
zLyon--
Sylvanus
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,471
Damage
14,480
18,125
Taken
27,022
13,036
Mitigated
15,520
7,970
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,527
529
41
1,404
7,576
2,861
0
4,051
3,525
0
19,766
L
Nike
Rory2
Nike
4,589
290
0
0
11,148
9,320
0
5,336
5,812
0
10,693
W
Danzaburou
craig_os_001
Danzaburou
9,980
5,071
0
1,712
6,197
2,683
256
1,353
4,844
0
47,326
L
5,364
277
1,413
2,416
8,298
3,339
0
4,535
3,763
28,489
0
W
Janus
7,360
299
0
200
3,932
1,463
120
1,297
2,635
29,101
0
W
Sylvanus
zLyon--
Sylvanus
6,131
1,610
2,645
3,413
7,996
8,890
81
2,925
5,071
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
20,550
127
Minions Killed
93
0
Camps Cleared
0
579,315
Distance Traveled
542,581
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,763
676
29
3
0
161,831
0
L
Nike
6,810
681
17
2
0
212,176
5
W
Danzaburou
9,535
954
85
9
0
176,998
2
L
Chang'e
6,977
698
47
5
0
168,574
0
W
Janus
7,955
796
31
3
0
229,578
0
W
Sylvanus
7,628
763
11
1
0
172,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role