Player Matchup

Sol
Sol
SturdyDuck3209
Sol
Level 42
God Stats
21W - 16L
1,490 SR
Queue Stats
96W - 92L
1,417 Elo+
Solo
Anubis
Anubis
blowski3322
Anubis
Level 69
God Stats
6W - 0L
1,897 SR
Queue Stats
296W - 295L
1,448 Elo+
Party 1
Geb
Geb
coolcarl2211
Geb
Level 86
God Stats
3W - 3L
1,142 SR
Queue Stats
438W - 404L
1,470 Elo+
Party 1
Hercules
Hercules
kingt1323
Hercules
Level 33
God Stats
4W - 7L
1,418 SR
Queue Stats
173W - 165L
1,431 Elo+
Solo
Thanatos
Thanatos
ww2germanman
Thanatos
Level 33
God Stats
8W - 3L
1,642 SR
Queue Stats
135W - 147L
1,471 Elo+
Party 1
Team Averages
Level 53
1,518 SR
1,448 Elo+

VS

Team Averages
Level 36
1,408 SR
1,421 Elo+
Sun Wukong
Sun Wukong
Ekzc
Sun Wukong
Level 40
God Stats
0W - 1L
1,485 SR
Queue Stats
3W - 2L
1,530 Elo+
Party 2
Scylla
Scylla
Fersah7
Scylla
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 109L
1,453 Elo+
Party 2
Ullr
Ullr
Qeifu
Ullr
Level 49
God Stats
0W - 2L
1,231 SR
Queue Stats
143W - 176L
1,361 Elo+
Solo
Lancelot
Lancelot
vSuiiki
Lancelot
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,307 Elo+
Solo
Athena
Athena
xPeachh-
Athena
Level 28
God Stats
6W - 9L
1,323 SR
Queue Stats
17W - 20L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
8,347
596
14,044
6,637
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
14
4 / 1 / 5
8,861
633
7,296
6,944
3,219
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 10
8,329
595
6,704
10,106
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
kingt1323
Hercules
14
0 / 2 / 0
8,299
593
4,305
11,602
9,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ww2germanman
Thanatos
13
5 / 1 / 2
7,780
556
5,113
8,750
3,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ekzc
Sun Wukong
14
3 / 0 / 1
8,616
615
6,188
8,720
5,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Fersah7
Scylla
12
0 / 3 / 1
6,973
498
3,079
8,652
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
Qeifu
Ullr
10
0 / 4 / 0
6,249
446
2,025
11,612
4,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
vSuiiki
Lancelot
11
2 / 4 / 2
7,075
505
5,982
13,415
4,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
xPeachh-
Athena
9
0 / 5 / 0
6,353
454
1,699
15,501
9,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
5
5
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ekzc
Sun Wukong
3
0
1
3.5
L
Scylla
Fersah7
Scylla
0
3
1
0.17
L
Ullr
Qeifu
Ullr
0
4
0
0
W
4
1
6
7
W
Anubis
4
1
5
6.5
W
3
0
10
8
W
Hercules
kingt1323
Hercules
0
2
0
0
L
Lancelot
vSuiiki
Lancelot
2
4
2
0.75
W
Thanatos
ww2germanman
Thanatos
5
1
2
6
L
Athena
xPeachh-
Athena
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
18,973
44,039
Taken
57,900
26,382
Mitigated
27,112
21,463
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ekzc
Sun Wukong
6,188
1,119
0
2,859
8,720
5,748
0
136
8,584
0
60,806
L
Scylla
Fersah7
Scylla
3,079
226
0
984
8,652
2,394
489
3,905
4,747
43,247
0
L
Ullr
Qeifu
Ullr
2,025
529
0
500
11,612
4,606
0
6,935
4,677
0
40,682
W
14,044
5,443
0
3,305
6,637
2,141
196
784
5,853
63,179
5,157
W
Anubis
7,296
753
0
4,864
6,944
3,219
7
1,583
5,361
79,667
0
W
6,704
1,006
0
2,662
10,106
8,133
165
1,500
8,606
26,111
0
W
Hercules
kingt1323
Hercules
4,305
823
0
5,102
11,602
9,507
0
0
11,602
0
64,621
L
Lancelot
vSuiiki
Lancelot
5,982
2,066
0
1,871
13,415
4,771
310
6,976
6,439
0
32,481
W
Thanatos
ww2germanman
Thanatos
5,113
1,658
0
5,530
8,750
3,382
32
911
7,839
0
56,620
L
Athena
xPeachh-
Athena
1,699
369
1,206
2,717
15,501
9,593
18
9,921
5,580
22,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
35,266
484
Minions Killed
337
0
Camps Cleared
0
1,509,079
Distance Traveled
1,464,574
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,616
615
100
7
0
316,692
5
L
Scylla
6,973
498
84
6
0
287,668
0
L
Ullr
6,249
446
54
4
0
263,719
0
W
Sol
8,347
596
116
8
0
282,174
1
W
Anubis
8,861
633
138
10
0
280,628
0
W
Geb
8,329
595
26
2
0
313,502
3
W
Hercules
8,299
593
124
9
0
301,669
0
L
Lancelot
7,075
505
53
4
0
315,831
2
W
Thanatos
7,780
556
80
6
0
331,106
0
L
Athena
6,353
454
46
3
0
280,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role