Player Matchup

Nu Wa
Nu Wa
Drebz_87
Nu Wa
Level 129
God Stats
3W - 1L
1,732 SR
Queue Stats
138W - 115L
1,478 Elo+
Party 2
Bacchus
Bacchus
FateOfFools
Bacchus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,362 Elo+
Solo
Fenrir
Fenrir
GoodGuyOrion
Fenrir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,396 Elo+
Solo
Discordia
Discordia
Peshmerga97
Discordia
Level 126
God Stats
3W - 4L
1,679 SR
Queue Stats
93W - 78L
1,548 Elo+
Solo
Chang'e
Chang'e
xiPopASmurf
Chang'e
Level 137
God Stats
1W - 1L
1,488 SR
Queue Stats
16W - 22L
1,394 Elo+
Party 2
Team Averages
Level 93
1,580 SR
1,435 Elo+

VS

Team Averages
Level 90
1,349 SR
1,447 Elo+
Agni
Agni
BootyReject99
Agni
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 46L
1,397 Elo+
Solo
Heimdallr
Heimdallr
Icatchfish47
Heimdallr
Level 105
God Stats
0W - 8L
1,060 SR
Queue Stats
884W - 916L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrBigTexx
Cu Chulainn
Level 108
God Stats
0W - 6L
1,277 SR
Queue Stats
104W - 110L
1,464 Elo+
Solo
Sylvanus
Sylvanus
WarLord-__-17
Sylvanus
Level 87
God Stats
0W - 2L
1,301 SR
Queue Stats
67W - 69L
1,417 Elo+
Solo
Izanami
Izanami
gwenwayr
Izanami
Level 62
God Stats
3W - 4L
1,609 SR
Queue Stats
488W - 492L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Drebz_87
Nu Wa
20
7 / 3 / 21
14,040
702
33,949
24,716
12,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
FateOfFools
Bacchus
20
5 / 5 / 24
14,800
740
20,053
38,877
69,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
20
9 / 6 / 9
13,239
662
11,420
26,727
32,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Peshmerga97
Discordia
20
9 / 0 / 23
15,513
776
30,025
12,830
7,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
xiPopASmurf
Chang'e
20
6 / 1 / 20
14,387
719
15,386
19,983
10,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 8
12,080
604
19,305
16,522
8,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Icatchfish47
Heimdallr
19
3 / 9 / 4
11,203
560
16,744
24,320
11,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
MrBigTexx
Cu Chulainn
17
6 / 6 / 7
11,754
588
18,559
27,049
27,101
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
WarLord-__-17
Sylvanus
20
3 / 4 / 9
13,009
650
11,737
27,781
31,840
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
gwenwayr
Izanami
17
3 / 13 / 5
11,759
588
18,448
23,448
11,522
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
48
36
Kills
15
15
Deaths
36
97
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
W
Nu Wa
Drebz_87
Nu Wa
7
3
21
5.83
W
Bacchus
FateOfFools
Bacchus
5
5
24
3.4
W
Fenrir
9
6
9
2.25
L
Heimdallr
Icatchfish47
Heimdallr
3
9
4
0.56
L
Cu Chulainn
MrBigTexx
Cu Chulainn
6
6
7
1.58
W
Discordia
Peshmerga97
Discordia
9
0
23
20.5
L
Sylvanus
WarLord-__-17
Sylvanus
3
4
9
1.88
L
Izanami
gwenwayr
Izanami
3
13
5
0.42
W
Chang'e
xiPopASmurf
Chang'e
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,833
Damage
84,793
123,133
Taken
119,120
133,728
Mitigated
90,933
72,337
Healing
37,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,305
419
2,670
2,593
16,522
8,730
0
15,250
1,272
63,366
0
W
Nu Wa
Drebz_87
Nu Wa
33,949
8,861
2,452
7,573
24,716
12,904
4,117
7,577
17,139
65,598
0
W
Bacchus
FateOfFools
Bacchus
20,053
2,040
701
10,572
38,877
69,578
870
9,863
27,790
36,002
932
W
Fenrir
11,420
2,233
1,418
3,874
26,727
32,942
1,134
7,765
18,962
0
21,498
L
Heimdallr
Icatchfish47
Heimdallr
16,744
6,004
388
1,430
24,320
11,740
0
21,333
2,987
0
42,874
L
Cu Chulainn
MrBigTexx
Cu Chulainn
18,559
3,239
385
5,218
27,049
27,101
0
20,714
6,335
250
37,409
W
Discordia
Peshmerga97
Discordia
30,025
2,247
1,411
2,410
12,830
7,491
1,284
1,351
11,479
69,005
0
L
Sylvanus
WarLord-__-17
Sylvanus
11,737
3,499
12,304
9,728
27,781
31,840
0
23,224
4,557
26,765
0
L
Izanami
gwenwayr
Izanami
18,448
14,933
1,361
1,144
23,448
11,522
0
17,960
5,488
0
39,602
W
Chang'e
xiPopASmurf
Chang'e
15,386
409
26,815
15,111
19,983
10,813
1,047
4,646
15,337
39,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,979
Gold Earned
59,805
258
Minions Killed
220
0
Camps Cleared
0
2,048,935
Distance Traveled
1,396,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,080
604
80
4
0
359,293
0
W
Nu Wa
14,040
702
55
3
0
357,513
0
W
Bacchus
14,800
740
38
2
0
442,316
0
W
Fenrir
13,239
662
20
1
0
399,693
0
L
Heimdallr
11,203
560
36
2
0
278,790
0
L
Cu Chulainn
11,754
588
38
2
0
246,670
0
W
Discordia
15,513
776
93
5
0
412,183
0
L
Sylvanus
13,009
650
22
1
0
293,238
0
L
Izanami
11,759
588
44
2
0
218,527
0
W
Chang'e
14,387
719
52
3
0
437,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role