Player Matchup

Set
Set
Blu3Kong
Set
Level 112
God Stats
2W - 2L
1,737 SR
Queue Stats
15W - 12L
1,698 Elo+
Solo
Agni
Agni
FlightAP
Agni
Level 129
God Stats
3W - 2L
1,588 SR
Queue Stats
92W - 127L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
MattyM0
Sun Wukong
Level 155
God Stats
1W - 4L
1,597 SR
Queue Stats
226W - 280L
1,441 Elo+
Party 1
Ymir
Ymir
TakinBacon27
Ymir
Level 22
God Stats
1W - 5L
1,224 SR
Queue Stats
97W - 123L
1,412 Elo+
Party 1
Heimdallr
Heimdallr
monster101hunter
Heimdallr
Level 129
God Stats
4W - 3L
1,778 SR
Queue Stats
382W - 361L
1,508 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,505 Elo+

VS

Team Averages
Level 119
1,459 SR
1,546 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
BlizzardRaid
Horus
Level 107
God Stats
13W - 5L
1,725 SR
Queue Stats
543W - 538L
1,441 Elo+
Solo
Bellona
Bellona
DeskTopDoor
Bellona
Level 141
God Stats
4W - 7L
1,096 SR
Queue Stats
473W - 427L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
HFxTwiztid
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 95L
1,597 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wickedkills
Morgan Le Fay
Level 126
God Stats
2W - 1L
1,472 SR
Queue Stats
118W - 96L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,009
572
9,742
11,126
7,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
13
3 / 3 / 2
7,769
555
7,772
10,006
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MattyM0
Sun Wukong
11
2 / 3 / 1
6,894
492
5,513
10,443
6,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 6 / 1
6,307
451
3,799
12,677
11,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
11
0 / 0 / 0
6,609
472
6,268
8,790
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 2 / 3
9,042
646
11,501
10,267
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 9
7,868
562
3,733
11,738
9,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
DeskTopDoor
Bellona
15
4 / 0 / 5
8,779
627
8,343
11,154
7,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
HFxTwiztid
Amaterasu
13
1 / 4 / 5
7,903
565
6,044
14,051
8,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Wickedkills
Morgan Le Fay
13
4 / 1 / 3
8,247
589
8,368
6,516
2,635
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
16
16
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
3
3.75
W
1
1
9
5.5
L
2
4
3
0.88
W
Bellona
DeskTopDoor
Bellona
4
0
5
6.5
L
Agni
3
3
2
1.33
W
Amaterasu
HFxTwiztid
Amaterasu
1
4
5
0.88
L
Sun Wukong
MattyM0
Sun Wukong
2
3
1
0.83
L
1
6
1
0.25
W
Morgan Le Fay
Wickedkills
Morgan Le Fay
4
1
3
5.5
L
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,094
Damage
37,989
53,042
Taken
53,726
32,436
Mitigated
32,576
9,294
Healing
18,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,501
4,891
0
3,242
10,267
4,282
1,888
2,308
7,959
56,663
5,291
W
3,733
1,706
2,909
3,709
11,738
9,658
0
5,318
6,420
0
15,221
L
9,742
4,701
0
2,035
11,126
7,035
815
1,050
10,076
0
56,860
W
Bellona
DeskTopDoor
Bellona
8,343
4,090
0
2,369
11,154
7,173
553
1,940
9,214
0
76,102
L
Agni
7,772
841
0
500
10,006
3,663
0
2,657
7,349
71,450
0
W
Amaterasu
HFxTwiztid
Amaterasu
6,044
2,678
0
4,376
14,051
8,828
542
2,049
12,002
0
47,040
L
Sun Wukong
MattyM0
Sun Wukong
5,513
1,314
0
1,581
10,443
6,554
0
4,792
5,651
0
35,141
L
3,799
1,089
0
612
12,677
11,759
0
6,654
6,023
19,894
0
W
Morgan Le Fay
Wickedkills
Morgan Le Fay
8,368
1,076
0
2,358
6,516
2,635
0
643
5,873
70,939
0
L
Heimdallr
6,268
2,925
0
4,566
8,790
3,425
0
4,716
4,074
0
50,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,588
Gold Earned
41,839
373
Minions Killed
411
0
Camps Cleared
0
1,299,209
Distance Traveled
1,612,315
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,042
646
88
6
0
345,158
0
W
Horus
7,868
562
24
2
0
282,884
4
L
Set
8,009
572
101
7
0
257,411
0
W
Bellona
8,779
627
120
9
0
388,285
1
L
Agni
7,769
555
86
6
0
288,597
0
W
Amaterasu
7,903
565
70
5
0
311,120
0
L
Sun Wukong
6,894
492
74
5
0
226,209
1
L
Ymir
6,307
451
29
2
0
252,629
0
W
Morgan Le Fay
8,247
589
109
8
0
284,868
1
L
Heimdallr
6,609
472
83
6
0
274,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role