Player Matchup

Medusa
Medusa
ReformedEdgelord
Medusa
Level 145
God Stats
5W - 3L
1,701 SR
Queue Stats
102W - 42L
1,686 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmokyThemattman
Tsukuyomi
Level 148
God Stats
55W - 44L
1,628 SR
Queue Stats
784W - 760L
1,550 Elo+
Party 1
Athena
Athena
Tear of Christ
Athena
Level 128
God Stats
3W - 7L
1,360 SR
Queue Stats
200W - 185L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
ecc
Baron Samedi
Level 127
God Stats
34W - 19L
1,628 SR
Queue Stats
315W - 313L
1,484 Elo+
Party 1
Chaac
Chaac
saLmOn5lay3R
Chaac
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,461 Elo+
Party 1
Team Averages
Level 138
1,564 SR
1,546 Elo+

VS

Team Averages
Level 101
1,604 SR
1,510 Elo+
Ravana
Ravana
HUNTERχ
Ravana
Level 158
God Stats
8W - 16L
1,459 SR
Queue Stats
524W - 527L
1,530 Elo+
Solo
Fenrir
Fenrir
JDhardONem
Fenrir
Level 127
God Stats
3W - 2L
1,717 SR
Queue Stats
586W - 573L
1,520 Elo+
Solo
Discordia
Discordia
KingBashEm
Discordia
Level 46
God Stats
1W - 1L
1,906 SR
Queue Stats
120W - 113L
1,503 Elo+
Solo
Neith
Neith
Luminixe
Neith
Level 68
God Stats
0W - 3L
1,203 SR
Queue Stats
65W - 60L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
wornpoem
Baron Samedi
Level 108
God Stats
6W - 2L
1,736 SR
Queue Stats
33W - 41L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
8,875
1,268
8,466
5,910
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SmokyThemattman
Tsukuyomi
14
5 / 3 / 6
8,757
1,251
9,433
8,270
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 1 / 8
8,900
1,271
5,427
12,742
12,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
ecc
Baron Samedi
13
1 / 0 / 7
8,004
1,143
6,025
2,643
1,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 8
7,723
1,103
4,428
8,887
9,319
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

337

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HUNTERχ
Ravana
13
2 / 5 / 2
8,375
1,196
7,279
11,353
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
JDhardONem
Fenrir
12
1 / 2 / 0
7,074
1,011
1,833
4,914
3,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Discordia
KingBashEm
Discordia
12
1 / 3 / 1
7,544
1,078
9,102
6,984
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Luminixe
Neith
13
0 / 2 / 3
7,590
1,084
8,427
6,793
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
wornpoem
Baron Samedi
12
1 / 2 / 2
7,514
1,073
4,925
5,138
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
14
Kills
5
5
Deaths
14
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
HUNTERχ
Ravana
2
5
2
0.6
L
Fenrir
JDhardONem
Fenrir
1
2
0
0.5
L
Discordia
KingBashEm
Discordia
1
3
1
0.5
L
Neith
Luminixe
Neith
0
2
3
0.75
W
4
1
7
7.5
W
Tsukuyomi
SmokyThemattman
Tsukuyomi
5
3
6
2.67
W
3
1
8
7
W
Baron Samedi
ecc
Baron Samedi
1
0
7
4.5
W
1
0
8
5
L
Baron Samedi
wornpoem
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,779
Damage
31,566
38,452
Taken
35,182
29,456
Mitigated
17,944
8,752
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
HUNTERχ
Ravana
7,279
1,169
0
1,454
11,353
6,777
0
2,770
8,283
0
23,065
L
Fenrir
JDhardONem
Fenrir
1,833
126
0
895
4,914
3,433
0
1,704
3,060
0
2,766
L
Discordia
KingBashEm
Discordia
9,102
604
0
0
6,984
2,342
0
2,444
4,240
21,970
0
L
Neith
Luminixe
Neith
8,427
2,081
0
962
6,793
2,754
0
1,665
4,978
0
19,819
W
8,466
3,564
0
742
5,910
2,529
0
1,190
4,482
0
22,941
W
Tsukuyomi
SmokyThemattman
Tsukuyomi
9,433
1,986
0
510
8,270
3,859
0
3,208
4,792
0
14,997
W
5,427
968
1,159
867
12,742
12,464
0
4,874
7,188
7,066
425
W
Baron Samedi
ecc
Baron Samedi
6,025
627
2,052
571
2,643
1,285
0
134
2,365
27,464
0
W
4,428
828
0
2,851
8,887
9,319
0
3,923
4,373
40
11,830
L
Baron Samedi
wornpoem
Baron Samedi
4,925
417
566
361
5,138
2,638
0
2,034
3,104
13,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
38,097
151
Minions Killed
138
6
Camps Cleared
5
736,700
Distance Traveled
585,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,375
1,196
45
6
3
152,991
0
L
Fenrir
7,074
1,011
2
0
0
69,111
0
L
Discordia
7,544
1,078
40
6
0
113,221
0
L
Neith
7,590
1,084
29
4
2
127,036
0
W
Medusa
8,875
1,268
46
7
4
146,365
0
W
Tsukuyomi
8,757
1,251
23
3
0
148,963
0
W
Athena
8,900
1,271
11
2
0
151,095
0
W
Baron Samedi
8,004
1,143
60
9
1
139,155
0
W
Chaac
7,723
1,103
11
2
1
151,122
0
L
Baron Samedi
7,514
1,073
22
3
0
122,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role