Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Ardoorias
Camazotz
Level 34
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 11L
1,005 Elo+
Solo
Charybdis
Charybdis
C0rmac 5627
Charybdis
Level 48
God Stats
0W - 2L
1,283 SR
Queue Stats
102W - 113L
1,429 Elo+
Solo
Team Averages
Level 76
1,416 SR
1,387 Elo+

VS

Team Averages
Level 79
1,561 SR
1,437 Elo+
Amaterasu
Amaterasu
ScottLafferty_22
Amaterasu
Level 84
God Stats
2W - 1L
1,371 SR
Queue Stats
373W - 377L
1,470 Elo+
Solo
Ra
Ra
Sorani1
Ra
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
254W - 251L
1,418 Elo+
Solo
Neith
Neith
SpiiiKyy
Neith
Level 143
God Stats
3W - 0L
1,735 SR
Queue Stats
67W - 66L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
Un1Catu
Sylvanus
Level 27
God Stats
2W - 0L
1,688 SR
Queue Stats
22W - 22L
1,454 Elo+
Party 1
Ne Zha
Ne Zha
unheard-diver5
Ne Zha
Level 45
God Stats
11W - 12L
1,509 SR
Queue Stats
61W - 75L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 5 / 2
6,374
531
5,970
11,794
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
 
Gilgamesh
11
0 / 0 / 1
6,221
518
6,203
13,767
10,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
 
Agni
3
0 / 0 / 0
4,160
347
717
733
131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Ardoorias
Camazotz
9
1 / 3 / 0
5,960
497
3,160
11,109
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
C0rmac 5627
Charybdis
10
1 / 3 / 3
5,947
496
6,426
9,685
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
1 / 0 / 0
6,435
536
8,318
12,242
7,079
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 1
6,896
575
5,469
3,209
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
SpiiiKyy
Neith
11
5 / 1 / 4
6,669
556
9,855
8,674
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Un1Catu
Sylvanus
10
2 / 2 / 5
6,886
574
4,292
8,520
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 2 / 6
6,392
533
3,986
12,840
5,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
5
2
0.6
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Agni
 
Agni
0
0
0
0
L
Camazotz
Ardoorias
Camazotz
1
3
0
0.33
L
Charybdis
C0rmac 5627
Charybdis
1
3
3
0.83
W
Amaterasu
1
0
0
1
W
2
0
1
2.5
W
Neith
SpiiiKyy
Neith
5
1
4
7
W
Sylvanus
Un1Catu
Sylvanus
2
2
5
2.25
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,476
Damage
31,920
47,088
Taken
45,485
24,526
Mitigated
22,861
18,616
Healing
17,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,970
847
3,051
4,259
11,794
6,889
0
3,428
8,366
29,932
0
L
Gilgamesh
 
Gilgamesh
6,203
2,894
0
4,188
13,767
10,591
0
2,291
11,332
0
41,870
L
Agni
 
Agni
717
0
0
250
733
131
0
0
733
3,330
0
L
Camazotz
Ardoorias
Camazotz
3,160
1,020
0
5,795
11,109
3,850
0
1,094
9,965
0
34,880
L
Charybdis
C0rmac 5627
Charybdis
6,426
4,439
0
1,073
9,685
3,065
104
2,754
6,931
0
30,609
W
Amaterasu
8,318
5,113
0
6,652
12,242
7,079
0
0
12,242
0
44,775
W
5,469
335
298
604
3,209
1,199
469
879
2,290
49,468
0
W
Neith
SpiiiKyy
Neith
9,855
3,648
0
2,271
8,674
3,415
1,167
2,066
6,608
0
55,437
W
Sylvanus
Un1Catu
Sylvanus
4,292
1,668
1,847
2,259
8,520
6,074
334
1,929
6,591
19,521
0
W
3,986
1,229
0
3,928
12,840
5,094
0
1,683
11,067
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
33,278
235
Minions Killed
315
0
Camps Cleared
0
947,025
Distance Traveled
1,226,291
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,374
531
31
3
0
210,883
1
L
Gilgamesh
6,221
518
67
6
0
240,822
1
L
Agni
4,160
347
9
1
0
38,772
0
L
Camazotz
5,960
497
61
5
0
236,910
0
L
Charybdis
5,947
496
67
6
0
219,638
0
W
Amaterasu
6,435
536
62
5
0
283,704
8
W
Ra
6,896
575
93
8
0
246,743
0
W
Neith
6,669
556
74
6
0
224,610
2
W
Sylvanus
6,886
574
22
2
0
216,260
2
W
Ne Zha
6,392
533
64
5
0
254,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role