Player Matchup

Ares
Ares
AsAstraeus
Ares
Level 44
God Stats
12W - 20L
1,292 SR
Queue Stats
102W - 129L
1,374 Elo+
Solo
Shiva
Shiva
PAHTO
Shiva
Level 119
God Stats
55W - 45L
1,564 SR
Queue Stats
705W - 649L
1,487 Elo+
Solo
Izanami
Izanami
SCHOOPY
Izanami
Level 92
God Stats
14W - 11L
1,751 SR
Queue Stats
52W - 42L
1,512 Elo+
Solo
Cthulhu
Cthulhu
Tututata
Cthulhu
Level 156
God Stats
49W - 42L
1,569 SR
Queue Stats
523W - 499L
1,459 Elo+
Solo
He Bo
He Bo
jdssj_10
He Bo
Level 89
God Stats
3W - 10L
1,240 SR
Queue Stats
28W - 31L
1,421 Elo+
Solo
Team Averages
Level 100
1,483 SR
1,451 Elo+

VS

Team Averages
Level 109
1,463 SR
1,450 Elo+
Tsukuyomi
Tsukuyomi
DJSandlo
Tsukuyomi
Level 127
God Stats
3W - 3L
1,485 SR
Queue Stats
211W - 212L
1,463 Elo+
Party 1
Chiron
Chiron
Maverick_738
Chiron
Level 135
God Stats
1W - 1L
1,032 SR
Queue Stats
67W - 61L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
Pyro_Stipes
Sun Wukong
Level 96
God Stats
33W - 24L
1,643 SR
Queue Stats
294W - 304L
1,457 Elo+
Solo
Ravana
Ravana
ThirdEYEgree
Ravana
Level 122
God Stats
33W - 22L
1,628 SR
Queue Stats
573W - 563L
1,420 Elo+
Party 1
Chang'e
Chang'e
davasik
Chang'e
Level 66
God Stats
31W - 36L
1,529 SR
Queue Stats
264W - 264L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,989
461
2,395
12,804
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
PAHTO
Shiva
12
4 / 1 / 0
7,226
556
5,040
8,897
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
SCHOOPY
Izanami
10
2 / 3 / 0
5,989
461
6,489
8,890
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Tututata
Cthulhu
12
1 / 3 / 3
7,621
586
12,148
13,766
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
jdssj_10
He Bo
8
0 / 3 / 0
5,422
417
1,254
4,440
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DJSandlo
Tsukuyomi
12
3 / 1 / 3
7,309
562
7,225
9,626
3,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
11
2 / 4 / 4
6,612
509
8,738
9,972
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Sun Wukong
Pyro_Stipes
Sun Wukong
12
2 / 2 / 0
7,364
566
8,260
14,747
8,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
11
2 / 0 / 3
6,010
462
5,986
5,463
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
davasik
Chang'e
14
4 / 1 / 1
7,825
602
3,556
6,820
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
8
Kills
13
13
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Tsukuyomi
DJSandlo
Tsukuyomi
3
1
3
4.5
W
Chiron
2
4
4
1
L
Shiva
PAHTO
Shiva
4
1
0
4
W
Sun Wukong
Pyro_Stipes
Sun Wukong
2
2
0
1
L
Izanami
SCHOOPY
Izanami
2
3
0
0.67
W
Ravana
2
0
3
3.5
L
Cthulhu
Tututata
Cthulhu
1
3
3
0.83
W
Chang'e
davasik
Chang'e
4
1
1
4.5
L
He Bo
jdssj_10
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,326
Damage
33,765
48,797
Taken
46,628
27,049
Mitigated
20,137
14,857
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,395
556
0
3,990
12,804
10,392
0
515
11,743
19,320
0
W
Tsukuyomi
DJSandlo
Tsukuyomi
7,225
1,794
0
1,423
9,626
3,808
0
2,425
7,136
0
56,940
W
Chiron
8,738
2,678
726
2,211
9,972
3,096
297
1,356
8,610
0
50,442
L
Shiva
PAHTO
Shiva
5,040
843
0
4,367
8,897
3,766
235
680
8,135
0
43,287
W
Sun Wukong
Pyro_Stipes
Sun Wukong
8,260
2,375
0
5,216
14,747
8,213
0
8,396
5,631
0
57,258
L
Izanami
SCHOOPY
Izanami
6,489
4,891
0
1,155
8,890
3,290
87
0
8,543
0
44,511
W
Ravana
5,986
1,029
0
2,332
5,463
2,761
220
968
4,495
0
17,743
L
Cthulhu
Tututata
Cthulhu
12,148
1,280
90
4,755
13,766
8,235
74
0
13,766
58,615
135
W
Chang'e
davasik
Chang'e
3,556
286
661
2,695
6,820
2,259
40
1,670
5,088
55,925
0
L
He Bo
jdssj_10
He Bo
1,254
226
0
500
4,440
1,366
0
2,361
2,079
25,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
35,120
311
Minions Killed
393
0
Camps Cleared
0
1,196,488
Distance Traveled
1,282,921
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,989
461
23
2
0
256,000
6
W
Tsukuyomi
7,309
562
78
6
0
299,764
0
W
Chiron
6,612
509
87
7
0
224,584
0
L
Shiva
7,226
556
69
5
0
284,122
3
W
Sun Wukong
7,364
566
102
8
0
242,120
4
L
Izanami
5,989
461
74
6
0
236,770
1
W
Ravana
6,010
462
25
2
0
267,719
2
L
Cthulhu
7,621
586
90
7
0
275,560
0
W
Chang'e
7,825
602
101
8
0
248,734
3
L
He Bo
5,422
417
55
4
0
144,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role