Player Matchup

Ra
Ra
DrownedDragon
Ra
Level 124
God Stats
3W - 0L
1,540 SR
Queue Stats
230W - 190L
1,665 Elo+
Party 1
Achilles
Achilles
HollowLíon
Achilles
Level 139
God Stats
8W - 10L
1,504 SR
Queue Stats
167W - 147L
1,527 Elo+
Party 1
Medusa
Medusa
Kewenyy
Medusa
Level 148
God Stats
14W - 3L
1,685 SR
Queue Stats
89W - 77L
1,596 Elo+
Party 1
Team Averages
Level 137
1,576 SR
1,596 Elo+

VS

Team Averages
Level 100
1,656 SR
1,509 Elo+
Nox
Nox
Jialu Li
Nox
Level 137
God Stats
0W - 1L
1,729 SR
Queue Stats
4W - 6L
1,469 Elo+
Solo
Artemis
Artemis
M4ttheWB
Artemis
Level 100
God Stats
2W - 2L
1,623 SR
Queue Stats
188W - 176L
1,528 Elo+
Party 2
Geb
Geb
MatejKorvin
Geb
Level 63
God Stats
75W - 50L
1,615 SR
Queue Stats
188W - 174L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
9,369
852
6,506
5,470
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
HollowLíon
Achilles
12
3 / 0 / 8
9,447
859
7,591
14,086
14,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Kewenyy
Medusa
13
10 / 1 / 2
10,461
951
14,747
13,129
5,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
7,537
685
5,804
8,109
3,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
M4ttheWB
Artemis
9
0 / 9 / 0
7,575
689
10,094
13,097
4,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 0
8,321
756
3,640
11,608
12,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
14
Kills
1
1
Deaths
14
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
Achilles
HollowLíon
Achilles
3
0
8
7
L
0
2
1
0.25
W
Medusa
Kewenyy
Medusa
10
1
2
11
L
Artemis
M4ttheWB
Artemis
0
9
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,844
Damage
19,538
32,685
Taken
32,814
21,697
Mitigated
20,348
9,621
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,506
324
1,818
1,562
5,470
2,181
736
1,667
3,803
40,647
0
W
Achilles
HollowLíon
Achilles
7,591
1,091
0
2,240
14,086
14,434
171
4,876
9,210
0
21,820
L
5,804
724
0
730
8,109
3,530
0
2,044
6,065
32,995
0
W
Medusa
Kewenyy
Medusa
14,747
6,761
0
4,001
13,129
5,082
1,978
3,595
9,534
0
58,802
L
Artemis
M4ttheWB
Artemis
10,094
4,806
0
797
13,097
4,596
0
2,171
10,926
0
31,365
L
3,640
512
0
2,825
11,608
12,222
0
2,626
8,982
11,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
23,433
145
Minions Killed
107
0
Camps Cleared
0
674,654
Distance Traveled
584,105
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,369
852
73
7
0
249,736
0
W
Achilles
9,447
859
27
2
0
226,094
0
L
Nox
7,537
685
38
3
0
203,250
0
W
Medusa
10,461
951
45
4
0
198,824
0
L
Artemis
7,575
689
50
5
0
163,492
0
L
Geb
8,321
756
19
2
0
217,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role