Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DogCatMuncher
Cerberus
Level 63
God Stats
9W - 2L
1,577 SR
Queue Stats
55W - 50L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Palufel_hdlp
Kukulkan
Level 56
God Stats
2W - 1L
1,519 SR
Queue Stats
93W - 102L
1,441 Elo+
Solo
Thanatos
Thanatos
ReputedSpy41765
Thanatos
Level 63
God Stats
16W - 25L
1,358 SR
Queue Stats
161W - 179L
1,440 Elo+
Solo
Medusa
Medusa
Sharus101
Medusa
Level 79
God Stats
5W - 2L
1,215 SR
Queue Stats
111W - 93L
1,449 Elo+
Party 1
Team Averages
Level 69
1,434 SR
1,456 Elo+

VS

Team Averages
Level 48
1,406 SR
1,417 Elo+
Ares
Ares
Alex Venu5
Ares
Level 36
God Stats
0W - 2L
1,249 SR
Queue Stats
23W - 35L
1,291 Elo+
Solo
Mulan
Mulan
I6elIIlIel8e
Mulan
Level 59
God Stats
6W - 3L
1,508 SR
Queue Stats
164W - 144L
1,494 Elo+
Party 2
Ravana
Ravana
TVDeercyclop
Ravana
Level 61
God Stats
1W - 5L
1,275 SR
Queue Stats
255W - 241L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
v746
Kukulkan
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 120L
1,361 Elo+
Solo
Rama
Rama
xDaNy26x
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 1 / 1
6,242
624
4,591
6,883
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DogCatMuncher
Cerberus
9
2 / 0 / 4
5,894
589
3,113
5,026
2,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Palufel_hdlp
Kukulkan
10
4 / 1 / 1
6,440
644
4,383
2,612
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
3 / 1 / 4
5,915
592
2,765
8,191
3,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Sharus101
Medusa
10
3 / 0 / 1
6,010
601
6,931
4,275
1,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,441
444
1,381
8,093
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 0
5,552
555
4,073
7,436
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
8
2 / 2 / 0
5,134
513
3,936
7,184
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
v746
Kukulkan
8
0 / 4 / 1
5,094
509
1,817
4,790
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
6
0 / 2 / 0
4,144
414
1,694
5,837
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
3
3
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
1
1.5
L
0
3
0
0
W
Cerberus
DogCatMuncher
Cerberus
2
0
4
4
L
1
2
0
0.5
W
Kukulkan
Palufel_hdlp
Kukulkan
4
1
1
4.5
W
Thanatos
3
1
4
5
W
Medusa
Sharus101
Medusa
3
0
1
3.5
L
Ravana
2
2
0
1
L
Kukulkan
v746
Kukulkan
0
4
1
0.13
L
Rama
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
12,901
26,987
Taken
33,340
14,206
Mitigated
15,044
13,495
Healing
5,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,591
518
0
972
6,883
5,821
0
0
6,883
0
37,038
L
1,381
34
0
1,572
8,093
5,742
0
1,407
6,646
11,761
0
W
Cerberus
DogCatMuncher
Cerberus
3,113
182
1,048
2,126
5,026
2,764
0
1,544
3,482
14,861
0
L
4,073
364
0
2,104
7,436
3,529
0
320
6,538
0
31,204
W
Kukulkan
Palufel_hdlp
Kukulkan
4,383
637
0
500
2,612
961
724
488
2,124
44,775
0
W
Thanatos
2,765
856
0
7,497
8,191
3,192
0
539
7,652
0
39,703
W
Medusa
Sharus101
Medusa
6,931
4,005
0
1,352
4,275
1,468
440
627
3,648
0
44,320
L
Ravana
3,936
1,317
0
859
7,184
2,522
0
2,290
4,643
0
23,001
L
Kukulkan
v746
Kukulkan
1,817
423
0
60
4,790
1,481
0
2,119
2,551
30,426
0
L
Rama
1,694
1,641
0
914
5,837
1,770
0
1,014
4,811
0
17,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
24,365
299
Minions Killed
185
0
Camps Cleared
0
996,476
Distance Traveled
961,644
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,242
624
67
7
0
204,940
1
L
Ares
4,441
444
18
2
0
192,386
1
W
Cerberus
5,894
589
26
3
0
204,982
5
L
Mulan
5,552
555
55
6
0
206,421
0
W
Kukulkan
6,440
644
75
8
0
192,293
3
W
Thanatos
5,915
592
61
6
0
209,478
0
W
Medusa
6,010
601
70
7
0
184,783
0
L
Ravana
5,134
513
29
3
0
216,274
0
L
Kukulkan
5,094
509
49
5
0
166,861
0
L
Rama
4,144
414
34
3
0
179,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role