Player Matchup

Ao Kuang
Ao Kuang
AKAI919
Ao Kuang
Level 28
God Stats
44W - 60L
1,454 SR
Queue Stats
193W - 221L
1,414 Elo+
Solo
Achilles
Achilles
CapYe347
Achilles
Level 48
God Stats
26W - 34L
1,427 SR
Queue Stats
26W - 35L
1,386 Elo+
Solo
Scylla
Scylla
Marsguy2049
Scylla
Level 23
God Stats
2W - 2L
1,538 SR
Queue Stats
83W - 94L
1,389 Elo+
Solo
Yemoja
Yemoja
foreverMili
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,327 Elo+
Solo
Izanami
Izanami
trulyunwell
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,617 Elo+
Solo
Team Averages
Level 25
1,484 SR
1,426 Elo+

VS

Team Averages
Level 63
1,475 SR
1,474 Elo+
Raijin
Raijin
NUCLEARMODE
Raijin
Level 40
God Stats
1W - 0L
1,569 SR
Queue Stats
33W - 25L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
OrangEFreaK245
Sun Wukong
Level 28
God Stats
6W - 2L
1,643 SR
Queue Stats
27W - 20L
1,539 Elo+
Party 1
Neith
Neith
SuppOrTröll
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,534 Elo+
Solo
Khepri
Khepri
wearegoingtolose
Khepri
Level 54
God Stats
1W - 0L
1,222 SR
Queue Stats
117W - 128L
1,378 Elo+
Solo
Chiron
Chiron
yosemitesam77
Chiron
Level 164
God Stats
39W - 46L
1,440 SR
Queue Stats
136W - 157L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AKAI919
Ao Kuang
14
2 / 6 / 4
8,236
824
10,378
13,706
6,964
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
CapYe347
Achilles
13
1 / 4 / 1
7,922
792
5,105
12,923
11,077
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
14
1 / 5 / 1
8,078
808
6,115
10,412
3,910
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
14
0 / 1 / 2
7,850
785
5,024
8,395
6,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
trulyunwell
Izanami
15
3 / 3 / 1
8,616
862
8,823
9,380
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
10 / 2 / 7
10,118
1,012
19,957
8,814
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
OrangEFreaK245
Sun Wukong
15
3 / 1 / 6
8,789
879
8,838
8,030
5,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 8
10,081
1,008
12,694
10,578
5,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 1 / 6
8,298
830
1,400
7,004
4,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 5
8,258
826
3,236
11,044
5,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
19
19
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AKAI919
Ao Kuang
2
6
4
0.67
L
Achilles
CapYe347
Achilles
1
4
1
0.38
L
Scylla
1
5
1
0.3
W
Raijin
10
2
7
6.75
W
Sun Wukong
OrangEFreaK245
Sun Wukong
3
1
6
6
W
6
1
8
10
L
Yemoja
0
1
2
1
L
Izanami
trulyunwell
Izanami
3
3
1
1.17
W
0
1
6
3
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
46,125
54,816
Taken
45,470
32,765
Mitigated
24,702
11,058
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AKAI919
Ao Kuang
10,378
2,234
0
3,220
13,706
6,964
0
2,965
10,741
21,371
0
L
Achilles
CapYe347
Achilles
5,105
1,280
0
2,685
12,923
11,077
336
5,711
7,212
0
15,222
L
Scylla
6,115
286
0
0
10,412
3,910
0
3,442
6,970
22,729
0
W
Raijin
19,957
3,034
0
2,476
8,814
4,345
1,014
3,169
5,645
42,242
0
W
Sun Wukong
OrangEFreaK245
Sun Wukong
8,838
2,139
0
1,259
8,030
5,667
522
2,601
5,429
0
22,844
W
12,694
5,062
0
2,255
10,578
5,052
462
5,885
4,693
0
45,369
L
Yemoja
5,024
767
1,811
2,175
8,395
6,627
0
4,619
3,776
13,843
0
L
Izanami
trulyunwell
Izanami
8,823
5,742
0
1,167
9,380
4,187
0
4,620
4,760
0
31,965
W
1,400
28
1,524
687
7,004
4,575
0
2,801
4,203
3,189
0
W
3,236
1,366
193
3,276
11,044
5,063
941
7,061
3,983
0
25,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,702
Gold Earned
45,544
174
Minions Killed
231
0
Camps Cleared
0
900,445
Distance Traveled
1,010,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,236
824
20
2
0
209,838
0
L
Achilles
7,922
792
32
3
0
151,999
0
L
Scylla
8,078
808
52
5
0
188,200
0
W
Raijin
10,118
1,012
54
5
0
184,729
0
W
Sun Wukong
8,789
879
36
4
0
209,998
0
W
Neith
10,081
1,008
87
9
0
219,269
0
L
Yemoja
7,850
785
14
1
0
183,976
0
L
Izanami
8,616
862
56
6
0
166,432
0
W
Khepri
8,298
830
0
0
0
218,187
0
W
Chiron
8,258
826
54
5
0
177,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role