Player Matchup

Chaac
Chaac
Dslayer247
Chaac
Level 39
God Stats
5W - 2L
1,559 SR
Queue Stats
30W - 43L
1,385 Elo+
Solo
Thanatos
Thanatos
KnockOutNinja
Thanatos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 371L
1,533 Elo+
Solo
King Arthur
King Arthur
MaloThePhoneApp
King Arthur
Level 45
God Stats
34W - 23L
1,689 SR
Queue Stats
73W - 70L
1,543 Elo+
Party 1
Medusa
Medusa
Mr J5807
Medusa
Level 135
God Stats
4W - 4L
1,624 SR
Queue Stats
167W - 173L
1,500 Elo+
Solo
Hades
Hades
ZeusEnjoyer
Hades
Level 43
God Stats
24W - 11L
1,701 SR
Queue Stats
75W - 76L
1,552 Elo+
Party 1
Team Averages
Level 84
1,615 SR
1,503 Elo+

VS

Team Averages
Level 133
1,474 SR
1,506 Elo+
Ishtar
Ishtar
Cloncho
Ishtar
Level 173
God Stats
58W - 68L
1,409 SR
Queue Stats
471W - 456L
1,536 Elo+
Solo
Anubis
Anubis
GankRightLanePlz
Anubis
Level 146
God Stats
23W - 16L
1,316 SR
Queue Stats
63W - 43L
1,447 Elo+
Solo
Camazotz
Camazotz
GodPharohBolas
Camazotz
Level 123
God Stats
1W - 2L
1,539 SR
Queue Stats
280W - 270L
1,544 Elo+
Solo
Janus
Janus
Wh1teCh0c0lat64
Janus
Level 156
God Stats
13W - 17L
1,479 SR
Queue Stats
212W - 212L
1,526 Elo+
Solo
Sylvanus
Sylvanus
lucren522
Sylvanus
Level 68
God Stats
7W - 4L
1,629 SR
Queue Stats
162W - 168L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 0 / 1
7,360
491
7,557
14,009
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
KnockOutNinja
Thanatos
13
2 / 2 / 1
7,725
515
4,955
15,164
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MaloThePhoneApp
King Arthur
16
2 / 1 / 2
9,557
637
6,623
11,968
8,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Mr J5807
Medusa
11
0 / 4 / 0
6,789
453
6,598
10,807
3,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
5 / 1 / 2
9,779
652
6,794
8,848
6,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Cloncho
Ishtar
13
5 / 1 / 0
8,098
540
17,005
11,986
6,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 0
8,050
537
7,664
10,582
5,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
11
0 / 1 / 3
6,865
458
5,283
10,991
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 3 / 0
6,832
455
2,884
4,527
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
lucren522
Sylvanus
13
1 / 1 / 5
7,731
515
6,461
10,485
9,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
10
Kills
8
8
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Cloncho
Ishtar
5
1
0
5
W
Chaac
1
0
1
1.5
L
1
4
0
0.25
L
Camazotz
0
1
3
1.5
W
Thanatos
KnockOutNinja
Thanatos
2
2
1
1.25
W
King Arthur
MaloThePhoneApp
King Arthur
2
1
2
3
W
Medusa
Mr J5807
Medusa
0
4
0
0
L
1
3
0
0.33
W
5
1
2
6
L
Sylvanus
lucren522
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,527
Damage
39,297
60,796
Taken
48,571
37,746
Mitigated
26,762
21,225
Healing
18,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Cloncho
Ishtar
17,005
11,304
0
1,974
11,986
6,184
281
0
11,986
0
76,347
W
Chaac
7,557
1,246
246
4,276
14,009
12,329
0
3,027
10,982
0
30,312
L
7,664
731
0
3,034
10,582
5,151
0
3,271
7,311
63,827
0
L
Camazotz
5,283
2,199
0
4,170
10,991
4,047
0
1,532
9,459
0
53,382
W
Thanatos
KnockOutNinja
Thanatos
4,955
1,625
0
8,196
15,164
5,755
0
4,065
10,991
0
61,244
W
King Arthur
MaloThePhoneApp
King Arthur
6,623
382
0
1,297
11,968
8,773
0
4,645
7,323
90
75,070
W
Medusa
Mr J5807
Medusa
6,598
3,157
0
1,113
10,807
3,995
0
2,270
8,511
0
48,670
L
2,884
116
0
250
4,527
1,459
0
1,216
3,311
37,650
0
W
6,794
668
561
5,536
8,848
6,894
0
2,803
5,980
81,324
0
L
Sylvanus
lucren522
Sylvanus
6,461
2,083
4,055
4,572
10,485
9,921
60
865
9,620
21,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
37,576
509
Minions Killed
408
0
Camps Cleared
0
1,505,422
Distance Traveled
1,301,135
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,098
540
115
8
0
307,029
2
W
Chaac
7,360
491
44
3
0
289,106
0
L
Anubis
8,050
537
116
8
0
272,837
4
L
Camazotz
6,865
458
86
6
0
267,365
0
W
Thanatos
7,725
515
94
6
0
343,936
3
W
King Arthur
9,557
637
145
10
0
320,119
0
W
Medusa
6,789
453
89
6
0
258,317
3
L
Janus
6,832
455
66
4
0
176,285
0
W
Hades
9,779
652
137
9
0
293,944
0
L
Sylvanus
7,731
515
25
2
0
277,619
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role