Player Matchup

Thanatos
Thanatos
Archipaule
Thanatos
Level 87
God Stats
26W - 17L
1,700 SR
Queue Stats
203W - 186L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Fear_Netstar
Zhong Kui
Level 46
God Stats
13W - 5L
1,600 SR
Queue Stats
81W - 99L
1,452 Elo+
Solo
Horus
Horus
MAKAHAMA
Horus
Level 102
God Stats
5W - 3L
1,540 SR
Queue Stats
316W - 341L
1,466 Elo+
Solo
Anubis
Anubis
MK2215304
Anubis
Level 38
God Stats
13W - 20L
1,332 SR
Queue Stats
23W - 32L
1,393 Elo+
Solo
Hachiman
Hachiman
Zinenynelino
Hachiman
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 63
1,534 SR
1,462 Elo+

VS

Team Averages
Level 72
1,471 SR
1,446 Elo+
He Bo
He Bo
 
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Gazbarahn
Sol
Level 34
God Stats
0W - 2L
1,274 SR
Queue Stats
1W - 5L
1,293 Elo+
Solo
Artemis
Artemis
VederT
Artemis
Level 68
God Stats
3W - 6L
1,430 SR
Queue Stats
409W - 401L
1,427 Elo+
Solo
Ra
Ra
helligh
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,470 Elo+
Solo
Yemoja
Yemoja
jdbjdb
Yemoja
Level 108
God Stats
45W - 34L
1,650 SR
Queue Stats
192W - 167L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archipaule
Thanatos
14
6 / 6 / 2
8,835
589
8,599
14,269
5,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
Fear_Netstar
Zhong Kui
16
3 / 2 / 1
10,007
667
9,661
10,748
9,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
MAKAHAMA
Horus
13
2 / 2 / 6
7,945
530
5,988
16,772
10,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
MK2215304
Anubis
17
4 / 2 / 2
9,628
642
11,610
9,475
5,295
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Zinenynelino
Hachiman
15
3 / 1 / 1
9,307
620
8,762
11,595
5,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 5 / 4
8,835
589
10,894
12,532
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 1
8,046
536
3,490
10,126
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
VederT
Artemis
12
3 / 3 / 3
7,034
469
9,606
12,201
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 1
6,871
458
3,369
12,770
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
jdbjdb
Yemoja
13
4 / 1 / 3
8,035
536
3,981
10,928
9,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
18
Kills
12
13
Deaths
18
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
5
4
1.4
W
Thanatos
Archipaule
Thanatos
6
6
2
1.17
W
Zhong Kui
Fear_Netstar
Zhong Kui
3
2
1
1.75
L
0
3
1
0.17
W
Horus
MAKAHAMA
Horus
2
2
6
2.5
W
Anubis
MK2215304
Anubis
4
2
2
2.5
L
Artemis
VederT
Artemis
3
3
3
1.5
W
Hachiman
Zinenynelino
Hachiman
3
1
1
3.5
L
0
6
1
0.08
L
Yemoja
jdbjdb
Yemoja
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,620
Damage
31,340
62,859
Taken
58,557
35,594
Mitigated
25,690
28,896
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,894
806
0
4,153
12,532
4,121
0
3,991
8,541
70,854
0
W
Thanatos
Archipaule
Thanatos
8,599
2,067
0
7,963
14,269
5,785
0
6,319
7,895
0
53,500
W
Zhong Kui
Fear_Netstar
Zhong Kui
9,661
1,651
0
5,102
10,748
9,006
864
4,952
5,796
67,423
15,476
L
3,490
882
0
4,093
10,126
3,693
2,455
4,862
5,264
55,890
4,576
W
Horus
MAKAHAMA
Horus
5,988
2,548
1,010
4,981
16,772
10,290
70
4,833
11,939
0
33,517
W
Anubis
MK2215304
Anubis
11,610
715
0
4,811
9,475
5,295
0
3,551
5,868
102,540
0
L
Artemis
VederT
Artemis
9,606
3,548
0
1,565
12,201
4,763
0
2,151
10,050
0
42,065
W
Hachiman
Zinenynelino
Hachiman
8,762
5,916
0
5,029
11,595
5,218
3,424
2,263
9,332
0
84,183
L
3,369
781
36
2,771
12,770
3,998
0
6,614
6,156
48,933
0
L
Yemoja
jdbjdb
Yemoja
3,981
991
3,458
2,780
10,928
9,115
0
3,259
7,669
23,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,722
Gold Earned
38,821
528
Minions Killed
407
0
Camps Cleared
0
1,423,590
Distance Traveled
1,375,534
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,835
589
108
7
0
295,490
0
W
Thanatos
8,835
589
70
5
0
305,137
4
W
Zhong Kui
10,007
667
141
9
0
234,430
1
L
Sol
8,046
536
124
8
0
276,046
0
W
Horus
7,945
530
34
2
0
304,731
0
W
Anubis
9,628
642
155
10
0
311,831
3
L
Artemis
7,034
469
67
4
0
259,322
0
W
Hachiman
9,307
620
128
9
0
267,461
0
L
Ra
6,871
458
74
5
0
254,175
0
L
Yemoja
8,035
536
34
2
0
290,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role