Player Matchup

Sylvanus
Sylvanus
Alschbjetta
Sylvanus
Level 143
God Stats
21W - 8L
1,565 SR
Queue Stats
549W - 547L
1,509 Elo+
Party 2
Janus
Janus
Captain_Domi2208
Janus
Level 129
God Stats
13W - 9L
1,538 SR
Queue Stats
622W - 595L
1,541 Elo+
Party 2
Scylla
Scylla
CrazyFish---
Scylla
Level 148
God Stats
9W - 5L
1,601 SR
Queue Stats
229W - 203L
1,588 Elo+
Party 2
Medusa
Medusa
Flashwe
Medusa
Level 149
God Stats
15W - 13L
1,556 SR
Queue Stats
886W - 881L
1,525 Elo+
Party 2
Hera
Hera
Nisirias
Hera
Level 85
God Stats
9W - 2L
1,721 SR
Queue Stats
140W - 145L
1,427 Elo+
Party 2
Team Averages
Level 131
1,596 SR
1,518 Elo+

VS

Team Averages
Level 73
1,528 SR
1,472 Elo+
Jing Wei
Jing Wei
DragonPC
Jing Wei
Level 151
God Stats
7W - 6L
1,484 SR
Queue Stats
359W - 371L
1,508 Elo+
Party 1
Agni
Agni
Ralu1
Agni
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,390 Elo+
Solo
Cerberus
Cerberus
SCORPIUSCUCU
Cerberus
Level 23
God Stats
5W - 2L
1,654 SR
Queue Stats
89W - 109L
1,464 Elo+
Party 1
Ares
Ares
SetLoveKet
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Chang'e
Chang'e
xAnimeTiddies
Chang'e
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alschbjetta
Sylvanus
14
0 / 2 / 17
8,728
873
3,343
9,488
9,011
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
9 / 3 / 9
9,961
996
12,694
6,905
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
15
4 / 2 / 14
9,520
952
15,566
8,092
4,430
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Flashwe
Medusa
16
7 / 1 / 12
9,912
991
11,258
9,430
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hera
16
6 / 2 / 10
9,458
946
14,318
8,199
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DragonPC
Jing Wei
13
2 / 6 / 5
7,475
748
8,042
13,058
5,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
Ralu1
Agni
13
3 / 5 / 3
7,659
766
7,530
9,088
3,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SCORPIUSCUCU
Cerberus
14
3 / 4 / 3
8,444
844
3,449
14,371
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 5
7,525
753
4,394
13,654
7,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
15
1 / 4 / 6
8,222
822
8,168
11,455
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
26
Kills
10
10
Deaths
26
62
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alschbjetta
Sylvanus
0
2
17
4.25
W
9
3
9
4.5
W
Scylla
4
2
14
5.5
L
Jing Wei
DragonPC
Jing Wei
2
6
5
0.75
W
Medusa
Flashwe
Medusa
7
1
12
13
W
Hera
6
2
10
5.5
L
Agni
Ralu1
Agni
3
5
3
0.9
L
Cerberus
SCORPIUSCUCU
Cerberus
3
4
3
1.13
L
1
7
5
0.5
L
Chang'e
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,179
Damage
31,583
42,114
Taken
61,626
25,865
Mitigated
38,429
18,449
Healing
15,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alschbjetta
Sylvanus
3,343
309
4,511
2,937
9,488
9,011
48
3,209
6,279
5,462
0
W
12,694
630
0
1,723
6,905
3,287
676
4,708
2,197
20,876
0
W
Scylla
15,566
403
681
2,286
8,092
4,430
504
5,510
2,582
19,696
0
L
Jing Wei
DragonPC
Jing Wei
8,042
5,470
987
1,966
13,058
5,889
0
9,905
2,979
0
17,699
W
Medusa
Flashwe
Medusa
11,258
4,193
753
1,144
9,430
5,085
1,634
6,278
3,152
0
27,229
W
Hera
14,318
3,040
2,209
2,205
8,199
4,052
1,282
3,836
4,363
29,270
0
L
Agni
Ralu1
Agni
7,530
340
968
799
9,088
3,379
0
7,047
1,941
22,353
0
L
Cerberus
SCORPIUSCUCU
Cerberus
3,449
143
699
2,808
14,371
16,811
0
9,918
4,223
8,273
0
L
4,394
226
0
974
13,654
7,705
0
9,839
3,601
8,257
0
L
Chang'e
8,168
251
2,509
3,571
11,455
4,645
0
8,400
2,961
23,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,579
Gold Earned
39,325
113
Minions Killed
102
0
Camps Cleared
0
992,725
Distance Traveled
943,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,728
873
6
1
0
145,054
0
W
Janus
9,961
996
26
3
0
196,023
0
W
Scylla
9,520
952
19
2
0
215,593
0
L
Jing Wei
7,475
748
16
2
0
176,406
0
W
Medusa
9,912
991
28
3
0
223,476
0
W
Hera
9,458
946
34
3
0
212,579
0
L
Agni
7,659
766
24
2
0
185,416
0
L
Cerberus
8,444
844
15
2
0
199,305
0
L
Ares
7,525
753
5
1
0
176,735
0
L
Chang'e
8,222
822
42
4
0
205,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role