Player Matchup

Pele
Pele
Sareo5381
Pele
Level 68
God Stats
1W - 3L
1,564 SR
Queue Stats
1W - 4L
1,162 Elo+
Solo
Cthulhu
Cthulhu
Stupidhead
Cthulhu
Level 62
God Stats
18W - 9L
1,621 SR
Queue Stats
71W - 55L
1,452 Elo+
Party 2
Artemis
Artemis
TobbeTorv
Artemis
Level 18
God Stats
3W - 2L
1,529 SR
Queue Stats
77W - 70L
1,426 Elo+
Party 2
Baron Samedi
Baron Samedi
Yama32
Baron Samedi
Level 117
God Stats
18W - 10L
1,685 SR
Queue Stats
324W - 298L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
colontre
Ao Kuang
Level 58
God Stats
6W - 3L
1,790 SR
Queue Stats
67W - 59L
1,531 Elo+
Party 2
Team Averages
Level 65
1,638 SR
1,416 Elo+

VS

Team Averages
Level 116
1,569 SR
1,496 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BROOKLYYN
Thor
Level 123
God Stats
37W - 33L
1,651 SR
Queue Stats
132W - 143L
1,510 Elo+
Solo
Cabrakan
Cabrakan
RaySouls-
Cabrakan
Level 68
God Stats
0W - 1L
1,556 SR
Queue Stats
6W - 4L
1,496 Elo+
Solo
Anhur
Anhur
lackzze1
Anhur
Level 127
God Stats
1W - 1L
1,505 SR
Queue Stats
4W - 4L
1,499 Elo+
Party 1
Merlin
Merlin
xXextraXx
Merlin
Level 116
God Stats
4W - 5L
1,633 SR
Queue Stats
103W - 104L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 0 / 9
9,671
879
9,011
10,505
4,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Stupidhead
Cthulhu
15
2 / 0 / 12
8,790
799
11,587
10,330
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
TobbeTorv
Artemis
15
1 / 0 / 6
8,595
781
6,406
7,057
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Yama32
Baron Samedi
17
3 / 0 / 9
9,728
884
12,811
6,503
4,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
colontre
Ao Kuang
17
6 / 2 / 1
10,059
914
7,889
11,065
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 4 / 0
8,767
797
8,752
9,546
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
14
1 / 4 / 0
8,048
732
5,654
9,453
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
RaySouls-
Cabrakan
12
0 / 6 / 0
7,776
707
3,189
14,850
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
lackzze1
Anhur
14
0 / 1 / 0
7,978
725
7,477
11,360
4,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
xXextraXx
Merlin
15
0 / 2 / 0
8,337
758
8,605
7,127
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
17
Kills
2
2
Deaths
17
37
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
Thor
1
4
0
0.25
L
Cabrakan
RaySouls-
Cabrakan
0
6
0
0
W
Pele
5
0
9
9.5
W
Cthulhu
Stupidhead
Cthulhu
2
0
12
8
W
Artemis
TobbeTorv
Artemis
1
0
6
4
W
Baron Samedi
Yama32
Baron Samedi
3
0
9
7.5
W
Ao Kuang
colontre
Ao Kuang
6
2
1
3.25
L
Anhur
lackzze1
Anhur
0
1
0
0
L
Merlin
xXextraXx
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,704
Damage
33,677
45,460
Taken
52,336
29,961
Mitigated
29,606
13,355
Healing
4,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,752
145
0
405
9,546
3,592
0
4,297
4,950
33,917
0
L
Thor
5,654
298
0
500
9,453
3,630
0
5,898
3,228
0
13,388
L
Cabrakan
RaySouls-
Cabrakan
3,189
576
0
2,218
14,850
15,291
0
8,603
5,466
3,506
142
W
Pele
9,011
1,479
0
3,762
10,505
4,600
43
4,095
6,318
0
38,895
W
Cthulhu
Stupidhead
Cthulhu
11,587
429
333
2,313
10,330
9,398
87
5,771
4,473
16,881
0
W
Artemis
TobbeTorv
Artemis
6,406
1,851
0
484
7,057
2,738
3,088
3,402
3,479
0
19,755
W
Baron Samedi
Yama32
Baron Samedi
12,811
896
999
2,861
6,503
4,578
301
3,477
3,012
36,335
0
W
Ao Kuang
colontre
Ao Kuang
7,889
1,270
0
2,603
11,065
8,647
742
3,170
7,774
38,406
0
L
Anhur
lackzze1
Anhur
7,477
3,687
0
1,625
11,360
4,298
0
7,474
3,437
0
20,236
L
Merlin
xXextraXx
Merlin
8,605
412
0
250
7,127
2,795
0
3,901
2,968
41,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,843
Gold Earned
40,906
252
Minions Killed
219
0
Camps Cleared
0
1,240,582
Distance Traveled
1,086,471
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,767
797
80
7
0
242,235
0
L
Thor
8,048
732
20
2
0
204,925
0
L
Cabrakan
7,776
707
2
0
0
205,083
0
W
Pele
9,671
879
52
5
0
237,774
0
W
Cthulhu
8,790
799
12
1
0
271,433
0
W
Artemis
8,595
781
39
4
0
229,980
0
W
Baron Samedi
9,728
884
71
6
0
237,835
0
W
Ao Kuang
10,059
914
78
7
0
263,560
0
L
Anhur
7,978
725
34
3
0
226,486
0
L
Merlin
8,337
758
83
8
0
207,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role