Player Matchup

Thor
Thor
 
Thor
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IMGONEAFK
Hercules
Level 109
God Stats
5W - 1L
1,666 SR
Queue Stats
123W - 122L
1,432 Elo+
Solo
Khepri
Khepri
ImCyleWithaC
Khepri
Level 128
God Stats
1W - 2L
1,205 SR
Queue Stats
164W - 149L
1,505 Elo+
Party 1
Chiron
Chiron
forthesteves
Chiron
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 99L
1,431 Elo+
Solo
Olorun
Olorun
heroic_salt
Olorun
Level 127
God Stats
1W - 1L
1,208 SR
Queue Stats
215W - 220L
1,462 Elo+
Party 1
Team Averages
Level 107
1,416 SR
1,466 Elo+

VS

Team Averages
Level 68
1,558 SR
1,437 Elo+
Scylla
Scylla
Abruptrs
Scylla
Level 89
God Stats
2W - 1L
1,796 SR
Queue Stats
33W - 34L
1,426 Elo+
Party 2
King Arthur
King Arthur
Appleamazingg
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,121 Elo+
Party 2
Set
Set
Joe_DxmolationK
Set
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 73L
1,463 Elo+
Solo
Artio
Artio
darthtonioo
Artio
Level 137
God Stats
6W - 9L
1,493 SR
Queue Stats
110W - 124L
1,438 Elo+
Solo
Hachiman
Hachiman
henbob
Hachiman
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 38L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
2 / 0 / 0
3,812
762
1,954
4,069
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
IMGONEAFK
Hercules
7
1 / 0 / 1
4,271
854
977
1,778
788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Khepri
5
0 / 1 / 0
3,454
691
1,534
3,389
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
8
0 / 0 / 0
4,047
809
0
1,987
666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
6
0 / 0 / 1
3,492
698
3,358
2,202
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abruptrs
Scylla
7
0 / 1 / 0
3,577
715
0
2,152
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Appleamazingg
King Arthur
5
0 / 2 / 0
2,984
597
287
2,471
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,535
507
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 1
3,676
735
1,499
5,076
2,579
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
henbob
Hachiman
6
1 / 1 / 0
3,547
709
2,270
4,017
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
0
2
L
Scylla
Abruptrs
Scylla
0
1
0
0
L
King Arthur
Appleamazingg
King Arthur
0
2
0
0
W
Hercules
IMGONEAFK
Hercules
1
0
1
1.5
W
Khepri
0
1
0
0
L
0
0
0
0
L
0
0
1
0.5
W
Chiron
0
0
0
0
L
Hachiman
henbob
Hachiman
1
1
0
1
W
Olorun
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,823
Damage
4,056
13,425
Taken
13,716
5,662
Mitigated
5,285
7,472
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,954
1,017
0
2,430
4,069
1,270
0
283
3,786
0
17,288
L
Scylla
Abruptrs
Scylla
0
0
0
540
2,152
440
0
0
2,152
14,496
0
L
King Arthur
Appleamazingg
King Arthur
287
135
0
0
2,471
990
0
0
2,471
0
3,583
W
Hercules
IMGONEAFK
Hercules
977
504
0
1,022
1,778
788
0
0
1,778
0
19,460
W
Khepri
1,534
263
0
1,057
3,389
2,158
0
651
2,738
6,159
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,499
539
847
2,402
5,076
2,579
0
2,471
2,605
8,543
0
W
Chiron
0
0
159
1,029
1,987
666
0
0
1,987
0
24,183
L
Hachiman
henbob
Hachiman
2,270
1,653
0
1,166
4,017
1,276
0
2,421
1,596
0
19,040
W
Olorun
3,358
2,120
585
1,190
2,202
780
0
565
1,637
22,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,076
Gold Earned
16,319
164
Minions Killed
101
0
Camps Cleared
0
540,902
Distance Traveled
416,717
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,812
762
35
7
0
123,005
0
L
Scylla
3,577
715
42
8
0
93,846
0
L
King Arthur
2,984
597
10
2
0
118,040
0
W
Hercules
4,271
854
43
9
0
98,591
0
W
Khepri
3,454
691
9
2
0
115,786
1
L
Set
2,535
507
0
0
0
0
0
L
Artio
3,676
735
7
1
0
101,409
0
W
Chiron
4,047
809
46
9
0
110,924
0
L
Hachiman
3,547
709
42
8
0
103,422
0
W
Olorun
3,492
698
31
6
0
92,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role