Player Matchup

Athena
Athena
DanShanbo
Athena
Level 33
God Stats
8W - 6L
1,807 SR
Queue Stats
72W - 76L
1,317 Elo+
Solo
Arachne
Arachne
Dominator54327
Arachne
Level 63
God Stats
8W - 2L
1,651 SR
Queue Stats
73W - 76L
1,456 Elo+
Solo
Janus
Janus
MInokawa69
Janus
Level 69
God Stats
11W - 9L
1,622 SR
Queue Stats
91W - 87L
1,529 Elo+
Party 2
Neith
Neith
SenileCajin
Neith
Level 106
God Stats
2W - 7L
1,281 SR
Queue Stats
286W - 294L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
Tyr Ragnar5755
Heimdallr
Level 49
God Stats
13W - 14L
1,535 SR
Queue Stats
227W - 225L
1,511 Elo+
Solo
Team Averages
Level 64
1,579 SR
1,468 Elo+

VS

Team Averages
Level 105
1,502 SR
1,487 Elo+
Chiron
Chiron
Dobby05
Chiron
Level 116
God Stats
3W - 4L
1,474 SR
Queue Stats
525W - 643L
1,405 Elo+
Party 1
Maman Brigitte
Maman Brigitte
EternalMatsume
Maman Brigitte
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,469 Elo+
Solo
Agni
Agni
GUTI3
Agni
Level 68
God Stats
4W - 3L
1,541 SR
Queue Stats
73W - 49L
1,600 Elo+
Solo
Guan Yu
Guan Yu
TyGuySenpai32
Guan Yu
Level 143
God Stats
15W - 7L
1,575 SR
Queue Stats
176W - 165L
1,521 Elo+
Solo
Ganesha
Ganesha
ngroat27
Ganesha
Level 109
God Stats
10W - 15L
1,420 SR
Queue Stats
748W - 833L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DanShanbo
Athena
12
0 / 2 / 6
7,853
462
4,062
11,967
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
3 / 2 / 1
9,637
567
7,315
13,774
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
14
3 / 5 / 4
9,263
545
8,250
10,784
4,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 2
11,099
653
16,567
16,850
12,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Tyr Ragnar5755
Heimdallr
15
2 / 2 / 2
8,728
513
10,501
10,758
4,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dobby05
Chiron
14
2 / 2 / 1
8,013
471
7,494
11,951
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maman Brigitte
EternalMatsume
Maman Brigitte
15
5 / 4 / 2
8,530
502
8,328
15,464
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
GUTI3
Agni
15
4 / 2 / 0
8,832
520
11,439
9,006
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
14
1 / 2 / 0
8,629
508
11,910
21,348
25,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ganesha
ngroat27
Ganesha
13
0 / 2 / 5
8,026
472
3,893
11,800
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
12
Kills
12
12
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
DanShanbo
Athena
0
2
6
1.5
L
Chiron
Dobby05
Chiron
2
2
1
1.25
W
3
2
1
1.75
L
Maman Brigitte
EternalMatsume
Maman Brigitte
5
4
2
1.5
L
Agni
GUTI3
Agni
4
2
0
2
W
Janus
3
5
4
1
W
4
1
2
5
L
Guan Yu
1
2
0
0.5
W
Heimdallr
Tyr Ragnar5755
Heimdallr
2
2
2
1.5
L
Ganesha
ngroat27
Ganesha
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,695
Damage
43,064
64,133
Taken
69,569
36,193
Mitigated
56,529
21,375
Healing
20,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DanShanbo
Athena
4,062
716
0
4,418
11,967
9,351
0
4,784
7,183
19,388
0
L
Chiron
Dobby05
Chiron
7,494
1,682
420
4,812
11,951
5,245
390
1,865
10,085
0
64,844
W
7,315
6,245
0
2,558
13,774
5,401
0
6,193
7,581
0
96,638
L
Maman Brigitte
EternalMatsume
Maman Brigitte
8,328
684
0
4,896
15,464
6,865
0
3,457
12,007
64,079
0
L
Agni
GUTI3
Agni
11,439
483
0
500
9,006
3,642
0
3,426
5,580
69,447
0
W
Janus
8,250
1,000
0
500
10,784
4,299
0
8,273
2,511
54,759
0
W
16,567
9,257
0
9,586
16,850
12,321
1,036
2,336
14,514
0
105,663
L
Guan Yu
11,910
1,287
170
6,252
21,348
25,625
0
969
20,379
1,736
73,172
W
Heimdallr
Tyr Ragnar5755
Heimdallr
10,501
6,786
0
4,313
10,758
4,821
675
2,818
7,940
0
76,489
L
Ganesha
ngroat27
Ganesha
3,893
461
300
2,729
11,800
15,152
0
2,595
9,205
28,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,580
Gold Earned
42,030
524
Minions Killed
496
0
Camps Cleared
0
1,575,499
Distance Traveled
1,789,120
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,853
462
33
2
0
317,918
0
L
Chiron
8,013
471
144
8
0
402,940
2
W
Arachne
9,637
567
128
8
0
401,692
0
L
Maman Brigitte
8,530
502
100
6
0
360,408
2
L
Agni
8,832
520
123
7
0
349,343
0
W
Janus
9,263
545
96
6
0
312,302
1
W
Neith
11,099
653
163
10
0
268,624
2
L
Guan Yu
8,629
508
123
7
0
343,130
0
W
Heimdallr
8,728
513
104
6
0
274,963
0
L
Ganesha
8,026
472
6
0
0
333,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role