Player Matchup

Ymir
Ymir
BoTelliCa-TC
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,405 Elo+
Solo
Vulcan
Vulcan
Skr3k
Vulcan
Level 88
God Stats
2W - 1L
1,686 SR
Queue Stats
33W - 13L
1,523 Elo+
Solo
Neith
Neith
The-G-O-A-T08
Neith
Level 67
God Stats
4W - 2L
1,303 SR
Queue Stats
23W - 44L
1,258 Elo+
Party 2
Jormungandr
Jormungandr
biggysmall08
Jormungandr
Level 84
God Stats
3W - 7L
1,447 SR
Queue Stats
157W - 161L
1,439 Elo+
Party 2
Bellona
Bellona
sileesterompo
Bellona
Level 74
God Stats
22W - 18L
1,496 SR
Queue Stats
80W - 75L
1,383 Elo+
Solo
Team Averages
Level 75
1,486 SR
1,402 Elo+

VS

Team Averages
Level 86
1,465 SR
1,362 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AmeisenZorn
Athena
Level 42
God Stats
16W - 13L
1,555 SR
Queue Stats
85W - 99L
1,308 Elo+
Party 1
Chernobog
Chernobog
Chromaee
Chernobog
Level 121
God Stats
2W - 3L
1,552 SR
Queue Stats
67W - 70L
1,430 Elo+
Solo
Izanami
Izanami
rondaaa
Izanami
Level 17
God Stats
24W - 26L
1,396 SR
Queue Stats
61W - 75L
1,266 Elo+
Party 1
Fenrir
Fenrir
yanni69_Dz
Fenrir
Level 101
God Stats
4W - 9L
1,321 SR
Queue Stats
79W - 98L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
7,079
545
2,219
8,751
4,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Skr3k
Vulcan
13
5 / 0 / 1
7,875
606
5,182
3,850
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,403
493
5,577
4,758
1,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
biggysmall08
Jormungandr
11
1 / 0 / 3
6,974
536
3,917
8,213
6,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
13
3 / 1 / 1
7,755
597
7,039
14,522
13,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 3 / 0
6,577
506
6,794
6,123
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
9
0 / 4 / 0
5,769
444
1,718
11,376
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Chromaee
Chernobog
11
1 / 3 / 0
7,303
562
7,226
9,745
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
rondaaa
Izanami
9
0 / 3 / 0
5,689
438
4,988
8,118
2,939
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
yanni69_Dz
Fenrir
3
0 / 1 / 0
4,289
330
0
1,470
414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
13
Kills
1
1
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
L
Athena
0
4
0
0
W
2
0
3
3.5
L
Chernobog
Chromaee
Chernobog
1
3
0
0.33
W
Vulcan
Skr3k
Vulcan
5
0
1
5.5
W
2
0
1
2.5
W
Jormungandr
biggysmall08
Jormungandr
1
0
3
2.5
L
Izanami
rondaaa
Izanami
0
3
0
0
W
Bellona
3
1
1
3.5
L
Fenrir
yanni69_Dz
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,934
Damage
20,726
40,094
Taken
36,832
28,267
Mitigated
18,821
15,744
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
6,794
2,126
0
0
6,123
2,732
0
2,479
3,644
55,274
0
L
Athena
1,718
617
0
1,655
11,376
8,702
151
3,834
7,542
17,573
0
W
2,219
0
0
4,578
8,751
4,477
0
1,624
7,127
41,921
0
L
Chernobog
Chromaee
Chernobog
7,226
4,347
0
2,649
9,745
4,034
0
985
8,760
0
46,733
W
Vulcan
Skr3k
Vulcan
5,182
2,493
0
887
3,850
1,503
439
2,273
1,577
50,201
0
W
5,577
2,139
0
1,036
4,758
1,898
1,227
293
4,465
0
52,220
W
Jormungandr
biggysmall08
Jormungandr
3,917
1,656
0
2,020
8,213
6,570
341
1,425
6,788
27,848
0
L
Izanami
rondaaa
Izanami
4,988
2,558
0
2,077
8,118
2,939
809
3,415
4,703
0
44,540
W
Bellona
7,039
2,670
0
7,223
14,522
13,819
0
2,897
11,625
0
45,204
L
Fenrir
yanni69_Dz
Fenrir
0
0
0
250
1,470
414
0
605
865
0
2,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
29,627
344
Minions Killed
256
0
Camps Cleared
0
1,278,077
Distance Traveled
932,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,577
506
76
6
0
254,625
0
L
Athena
5,769
444
32
2
0
233,011
0
W
Ymir
7,079
545
62
5
0
284,508
0
L
Chernobog
7,303
562
82
6
0
194,610
0
W
Vulcan
7,875
606
87
7
0
258,954
0
W
Neith
6,403
493
79
6
0
234,153
0
W
Jormungandr
6,974
536
37
3
0
254,555
0
L
Izanami
5,689
438
59
5
0
221,860
0
W
Bellona
7,755
597
79
6
0
245,907
0
L
Fenrir
4,289
330
7
1
0
27,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role