Player Matchup

Anhur
Anhur
Platinum I
Kespainify
Anhur
Platinum I
Level 200
God Stats
12W - 0L
1,888 SR
Queue Stats
34W - 0L
2,300 MMR
Party 2
Fenrir
Fenrir
Platinum II
StevenPoking
Fenrir
Platinum II
Level 117
God Stats
2W - 0L
1,795 SR
Queue Stats
34W - 0L
2,294 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum I
bambinoQLB
Baba Yaga
Platinum I
Level 159
God Stats
9W - 0L
1,880 SR
Queue Stats
34W - 0L
2,341 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,854 SR
2,312 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,519 SR
2,150 MMR
Ymir
Ymir
Diamond III
KingOfTheGiants
Ymir
Diamond III
Level 143
God Stats
115W - 65L
1,673 SR
Queue Stats
231W - 189L
2,240 MMR
Party 1
Bastet
Bastet
Diamond V
Mixer Casual
Bastet
Diamond V
Level 141
God Stats
222W - 245L
1,620 SR
Queue Stats
291W - 346L
2,130 MMR
Solo
Hera
Hera
Platinum I
Mosselsap
Hera
Platinum I
Level 112
God Stats
0W - 1L
1,266 SR
Queue Stats
43W - 27L
2,079 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 0 / 7
10,338
738
8,532
9,907
3,329
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
3 / 0 / 6
10,343
739
8,240
12,924
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
bambinoQLB
Baba Yaga
15
6 / 1 / 4
11,631
831
14,525
6,049
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasAchillesCharonThothNe Zha

VS

Bans
PersephoneAresHerculesKuzenboBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,894
635
5,521
11,615
11,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
10
0 / 5 / 1
8,617
616
6,994
16,955
10,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
12
1 / 2 / 0
9,433
674
12,386
7,684
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
0
7
4.5
L
0
3
1
0.17
L
Bastet
0
5
1
0.1
L
Hera
1
2
0
0.5
W
Fenrir
3
0
6
6
W
Baba Yaga
bambinoQLB
Baba Yaga
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
24,901
28,880
Taken
36,254
17,677
Mitigated
24,162
9,688
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
8,532
5,380
0
4,142
9,907
3,329
2,554
6,196
3,475
0
52,063
L
5,521
841
0
751
11,615
11,033
0
5,159
6,204
19,327
0
L
Bastet
6,994
1,360
0
2,896
16,955
10,836
0
4,706
11,771
0
22,509
L
Hera
12,386
2,462
0
1,850
7,684
2,293
0
4,821
2,863
61,263
0
W
Fenrir
8,240
2,352
0
3,290
12,924
11,834
241
7,194
5,226
0
20,316
W
Baba Yaga
bambinoQLB
Baba Yaga
14,525
492
0
2,256
6,049
2,514
422
4,056
1,958
73,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,312
Gold Earned
26,944
194
Minions Killed
141
0
Camps Cleared
0
816,982
Distance Traveled
761,059
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,338
738
83
6
0
247,522
0
L
Ymir
8,894
635
17
1
0
255,112
3
L
Bastet
8,617
616
28
2
0
253,296
0
L
Hera
9,433
674
96
7
0
252,651
3
W
Fenrir
10,343
739
26
2
0
294,009
0
W
Baba Yaga
11,631
831
85
6
0
275,451
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role