Player Matchup

King Arthur
King Arthur
Kiantjeuhh
King Arthur
Level 19
God Stats
1W - 1L
1,298 SR
Queue Stats
10W - 13L
1,364 Elo+
Party 1
Da Ji
Da Ji
Rasmus117
Da Ji
Level 147
God Stats
9W - 11L
1,871 SR
Queue Stats
264W - 247L
1,584 Elo+
Solo
Chronos
Chronos
ReturnOTBear
Chronos
Level 94
God Stats
1W - 3L
1,234 SR
Queue Stats
68W - 70L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
Stefanosa
Sylvanus
Level 130
God Stats
41W - 39L
1,546 SR
Queue Stats
57W - 54L
1,527 Elo+
Solo
Cupid
Cupid
yakiii
Cupid
Level 121
God Stats
15W - 23L
1,404 SR
Queue Stats
260W - 271L
1,482 Elo+
Solo
Team Averages
Level 102
1,470 SR
1,493 Elo+

VS

Team Averages
Level 99
1,442 SR
1,498 Elo+
Cthulhu
Cthulhu
Avicion
Cthulhu
Level 235
God Stats
11W - 12L
1,469 SR
Queue Stats
222W - 232L
1,485 Elo+
Solo
Chiron
Chiron
Eonan20
Chiron
Level 35
God Stats
3W - 6L
1,515 SR
Queue Stats
41W - 52L
1,453 Elo+
Solo
Arachne
Arachne
Forcius
Arachne
Level 95
God Stats
31W - 17L
1,652 SR
Queue Stats
284W - 258L
1,518 Elo+
Solo
Osiris
Osiris
Thunder3781
Osiris
Level 65
God Stats
0W - 2L
1,278 SR
Queue Stats
25W - 22L
1,520 Elo+
Party 2
Agni
Agni
kaviwar
Agni
Level 64
God Stats
0W - 2L
1,295 SR
Queue Stats
21W - 19L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kiantjeuhh
King Arthur
9
0 / 1 / 1
5,036
458
3,283
8,025
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Rasmus117
Da Ji
12
9 / 0 / 2
7,294
663
7,112
7,847
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
ReturnOTBear
Chronos
12
3 / 1 / 6
6,475
589
6,064
6,990
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Stefanosa
Sylvanus
10
2 / 0 / 8
5,772
525
4,647
5,275
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
yakiii
Cupid
12
2 / 0 / 1
7,017
638
7,566
6,775
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avicion
Cthulhu
8
1 / 5 / 0
5,403
491
3,962
12,521
7,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Eonan20
Chiron
9
0 / 2 / 0
5,014
456
3,490
9,374
3,105
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Forcius
Arachne
10
0 / 2 / 0
5,539
504
3,628
10,155
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
10
1 / 3 / 0
6,179
562
5,976
11,671
10,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
kaviwar
Agni
10
0 / 4 / 1
5,543
504
4,029
6,587
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
16
Kills
2
2
Deaths
16
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Avicion
Cthulhu
1
5
0
0.2
L
Chiron
Eonan20
Chiron
0
2
0
0
L
Arachne
Forcius
Arachne
0
2
0
0
W
King Arthur
Kiantjeuhh
King Arthur
0
1
1
0.5
W
Da Ji
Rasmus117
Da Ji
9
0
2
10
W
Chronos
ReturnOTBear
Chronos
3
1
6
6
W
Sylvanus
Stefanosa
Sylvanus
2
0
8
6
L
Osiris
1
3
0
0.33
L
Agni
kaviwar
Agni
0
4
1
0.13
W
Cupid
yakiii
Cupid
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,672
Damage
21,085
34,912
Taken
50,308
18,696
Mitigated
26,123
11,546
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Avicion
Cthulhu
3,962
474
849
3,015
12,521
7,083
0
3,282
9,239
20,071
0
L
Chiron
Eonan20
Chiron
3,490
1,759
65
3,312
9,374
3,105
0
1,330
8,000
0
32,803
L
Arachne
Forcius
Arachne
3,628
2,277
0
2,542
10,155
3,505
0
2,486
7,669
0
42,452
W
King Arthur
Kiantjeuhh
King Arthur
3,283
587
0
1,360
8,025
5,511
0
0
8,025
0
26,644
W
Da Ji
Rasmus117
Da Ji
7,112
1,741
0
369
7,847
3,421
0
1,526
6,321
0
53,218
W
Chronos
ReturnOTBear
Chronos
6,064
1,568
0
2,004
6,990
2,899
0
3,665
3,325
51,963
0
W
Sylvanus
Stefanosa
Sylvanus
4,647
1,389
1,756
2,176
5,275
3,724
0
2,081
3,194
18,610
5,583
L
Osiris
5,976
2,724
0
4,304
11,671
10,385
45
328
11,343
0
41,615
L
Agni
kaviwar
Agni
4,029
979
0
1,589
6,587
2,045
0
3,036
3,551
36,671
0
W
Cupid
yakiii
Cupid
7,566
5,320
306
3,575
6,775
3,141
52
719
6,056
0
55,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
27,678
349
Minions Killed
277
0
Camps Cleared
0
1,112,845
Distance Traveled
1,061,728
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,403
491
26
2
0
212,386
8
L
Chiron
5,014
456
56
5
0
210,226
1
L
Arachne
5,539
504
69
6
0
270,605
0
W
King Arthur
5,036
458
31
3
0
180,183
0
W
Da Ji
7,294
663
87
8
0
269,035
0
W
Chronos
6,475
589
103
9
0
235,274
0
W
Sylvanus
5,772
525
32
3
0
219,675
0
L
Osiris
6,179
562
64
6
0
160,871
0
L
Agni
5,543
504
62
6
0
207,640
2
W
Cupid
7,017
638
96
9
0
208,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role