Player Matchup

Discordia
Discordia
 
Discordia
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
IIMR_BOO
Ix Chel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 176L
1,529 Elo+
Solo
Hou Yi
Hou Yi
cat89
Hou Yi
Level 124
God Stats
2W - 3L
1,643 SR
Queue Stats
231W - 238L
1,440 Elo+
Solo
Da Ji
Da Ji
jdL-ATLAS
Da Ji
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,398 Elo+
Solo
Surtr
Surtr
xVMx Zanpakuto
Surtr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
558W - 569L
1,407 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,455 Elo+

VS

Team Averages
Level 57
1,464 SR
1,393 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
SorryBaby_Yh
Nike
Level 119
God Stats
6W - 1L
1,579 SR
Queue Stats
550W - 538L
1,436 Elo+
Solo
Chang'e
Chang'e
StupedHelper
Chang'e
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,145 Elo+
Solo
Charybdis
Charybdis
ardav2887
Charybdis
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 81L
1,472 Elo+
Solo
Arachne
Arachne
primary-ravine4
Arachne
Level 18
God Stats
1W - 0L
1,239 SR
Queue Stats
21W - 30L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
1 / 2 / 3
9,633
741
19,105
8,876
4,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
IIMR_BOO
Ix Chel
7
0 / 3 / 0
6,655
512
1,672
3,448
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
cat89
Hou Yi
16
3 / 5 / 3
9,282
714
12,645
13,642
6,248
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
jdL-ATLAS
Da Ji
13
1 / 10 / 2
7,802
600
8,643
16,077
9,250
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 0 / 3
8,743
673
8,689
12,153
11,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
3 / 0 / 16
10,832
833
6,766
19,815
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 3 / 13
9,669
744
16,881
19,976
22,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
StupedHelper
Chang'e
17
7 / 1 / 11
10,038
772
7,684
10,294
4,957
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
ardav2887
Charybdis
15
4 / 2 / 11
9,589
738
10,868
13,122
6,031
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 13
9,233
710
8,609
6,924
6,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
7
Kills
20
20
Deaths
7
11
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
2
3
1.25
W
Xing Tian
 
Xing Tian
3
0
16
11
L
Ix Chel
IIMR_BOO
Ix Chel
0
3
0
0
W
4
3
13
3.5
W
Chang'e
StupedHelper
Chang'e
7
1
11
12.5
W
Charybdis
ardav2887
Charybdis
4
2
11
4.75
L
Hou Yi
cat89
Hou Yi
3
5
3
0.9
L
Da Ji
jdL-ATLAS
Da Ji
1
10
2
0.2
W
2
1
13
8.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,754
Damage
50,808
54,196
Taken
70,131
32,299
Mitigated
52,421
12,166
Healing
37,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
19,105
478
67
2,416
8,876
4,422
0
2,567
6,309
54,752
0
W
Xing Tian
 
Xing Tian
6,766
461
3,486
7,307
19,815
12,652
711
6,802
13,013
15,445
0
L
Ix Chel
IIMR_BOO
Ix Chel
1,672
166
20
119
3,448
1,245
0
610
2,797
3,206
0
W
16,881
453
140
355
19,976
22,626
49
3,909
16,067
319
35,842
W
Chang'e
StupedHelper
Chang'e
7,684
1,397
15,172
5,790
10,294
4,957
408
3,382
6,912
21,928
0
W
Charybdis
ardav2887
Charybdis
10,868
4,098
1,330
2,425
13,122
6,031
236
5,326
7,796
0
29,612
L
Hou Yi
cat89
Hou Yi
12,645
5,297
1,638
3,556
13,642
6,248
0
2,971
10,538
0
39,741
L
Da Ji
jdL-ATLAS
Da Ji
8,643
1,961
0
1,348
16,077
9,250
0
5,338
10,698
0
16,957
W
8,609
7,867
606
796
6,924
6,155
195
1,486
5,438
0
16,192
L
8,689
1,378
1,133
1,869
12,153
11,134
0
3,283
8,818
128
20,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,115
Gold Earned
49,361
197
Minions Killed
174
0
Camps Cleared
0
944,124
Distance Traveled
1,330,618
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,633
741
84
6
0
236,664
0
W
Xing Tian
10,832
833
13
1
0
279,238
0
L
Ix Chel
6,655
512
6
0
0
57,896
0
W
Nike
9,669
744
33
3
0
264,725
0
W
Chang'e
10,038
772
49
4
0
242,138
0
W
Charybdis
9,589
738
59
5
0
250,152
0
L
Hou Yi
9,282
714
59
5
0
202,477
0
L
Da Ji
7,802
600
20
2
0
198,478
0
W
Arachne
9,233
710
20
2
0
294,365
0
L
Surtr
8,743
673
28
2
0
248,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role