Player Matchup

Charybdis
Charybdis
Cyberbot48
Charybdis
Level 35
God Stats
6W - 14L
1,337 SR
Queue Stats
62W - 79L
1,406 Elo+
Party 3
Bastet
Bastet
InOte BE
Bastet
Level 125
God Stats
11W - 8L
1,753 SR
Queue Stats
443W - 458L
1,448 Elo+
Solo
Discordia
Discordia
Miicheey
Discordia
Level 104
God Stats
4W - 4L
1,619 SR
Queue Stats
38W - 30L
1,550 Elo+
Party 2
Shiva
Shiva
Silezz
Shiva
Level 106
God Stats
19W - 11L
1,601 SR
Queue Stats
39W - 27L
1,584 Elo+
Party 2
Baba Yaga
Baba Yaga
panda-gamer244
Baba Yaga
Level 101
God Stats
6W - 6L
1,548 SR
Queue Stats
74W - 80L
1,452 Elo+
Party 3
Team Averages
Level 94
1,572 SR
1,488 Elo+

VS

Team Averages
Level 71
1,439 SR
1,478 Elo+
Arachne
Arachne
Cristius43
Arachne
Level 97
God Stats
79W - 41L
1,613 SR
Queue Stats
109W - 90L
1,507 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Riperus96
Morgan Le Fay
Level 37
God Stats
160W - 150L
1,532 SR
Queue Stats
232W - 251L
1,463 Elo+
Solo
Atlas
Atlas
SpiralShapeSun
Atlas
Level 41
God Stats
2W - 4L
1,160 SR
Queue Stats
133W - 165L
1,465 Elo+
Solo
Discordia
Discordia
xBee_BabyGirl
Discordia
Level 118
God Stats
11W - 24L
1,371 SR
Queue Stats
1,110W - 1,162L
1,478 Elo+
Party 1
Neith
Neith
xBee_Daddy
Neith
Level 62
God Stats
25W - 23L
1,516 SR
Queue Stats
416W - 423L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cyberbot48
Charybdis
16
0 / 0 / 6
9,620
962
4,485
4,640
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
InOte BE
Bastet
16
0 / 0 / 6
9,633
963
8,562
9,868
3,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Miicheey
Discordia
16
3 / 0 / 7
10,979
1,098
12,450
5,344
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Silezz
Shiva
16
5 / 3 / 4
10,911
1,091
11,336
15,331
14,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
panda-gamer244
Baba Yaga
16
2 / 1 / 7
10,120
1,012
8,684
7,523
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

285

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cristius43
Arachne
15
1 / 2 / 2
9,534
953
9,064
12,401
6,427
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Riperus96
Morgan Le Fay
15
1 / 6 / 3
9,649
965
13,913
14,435
4,861
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
9,744
974
5,604
15,790
14,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
xBee_BabyGirl
Discordia
15
0 / 0 / 3
9,360
936
5,077
2,419
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
15
2 / 0 / 2
9,939
994
3,826
3,211
1,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
10
Kills
4
4
Deaths
10
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
Cristius43
Arachne
1
2
2
1
W
Charybdis
Cyberbot48
Charybdis
0
0
6
3
W
Bastet
InOte BE
Bastet
0
0
6
3
W
Discordia
Miicheey
Discordia
3
0
7
6.5
L
Morgan Le Fay
Riperus96
Morgan Le Fay
1
6
3
0.42
W
Shiva
Silezz
Shiva
5
3
4
2.33
L
0
2
1
0.25
W
Baba Yaga
panda-gamer244
Baba Yaga
2
1
7
5.5
L
Discordia
xBee_BabyGirl
Discordia
0
0
3
1.5
L
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,517
Damage
37,484
42,706
Taken
48,256
26,575
Mitigated
27,465
4,716
Healing
2,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Cristius43
Arachne
9,064
8,133
0
748
12,401
6,427
0
4,998
7,211
0
13,634
W
Charybdis
Cyberbot48
Charybdis
4,485
2,217
0
620
4,640
1,860
0
3,356
984
0
27,618
W
Bastet
InOte BE
Bastet
8,562
2,197
0
1,952
9,868
3,920
0
5,577
4,291
0
20,593
W
Discordia
Miicheey
Discordia
12,450
356
0
333
5,344
2,110
0
4,316
578
41,956
0
L
Morgan Le Fay
Riperus96
Morgan Le Fay
13,913
922
0
806
14,435
4,861
0
6,286
7,724
20,702
0
W
Shiva
Silezz
Shiva
11,336
2,620
0
452
15,331
14,322
0
8,019
6,712
446
24,524
L
5,604
1,634
0
288
15,790
14,202
0
6,444
7,707
21,270
110
W
Baba Yaga
panda-gamer244
Baba Yaga
8,684
290
0
1,359
7,523
4,363
0
4,836
2,537
30,572
0
L
Discordia
xBee_BabyGirl
Discordia
5,077
87
0
0
2,419
860
0
1,316
1,103
24,629
0
L
Neith
3,826
1,325
0
798
3,211
1,115
0
2,166
745
0
25,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
48,226
274
Minions Killed
210
7
Camps Cleared
6
1,002,874
Distance Traveled
915,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,534
953
24
2
1
197,997
0
W
Charybdis
9,620
962
66
7
1
161,045
0
W
Bastet
9,633
963
32
3
1
234,296
0
W
Discordia
10,979
1,098
91
9
2
200,069
0
L
Morgan Le Fay
9,649
965
22
2
1
184,339
0
W
Shiva
10,911
1,091
33
3
1
210,754
0
L
Atlas
9,744
974
43
4
0
156,634
0
W
Baba Yaga
10,120
1,012
52
5
2
196,710
0
L
Discordia
9,360
936
63
6
1
188,298
0
L
Neith
9,939
994
58
6
3
188,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role