Player Matchup

Ix Chel
Ix Chel
CallMeSpring
Ix Chel
Level 86
God Stats
8W - 3L
1,621 SR
Queue Stats
46W - 33L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Pheonixk12
Xbalanque
Level 83
God Stats
15W - 10L
1,627 SR
Queue Stats
85W - 103L
1,464 Elo+
Solo
Discordia
Discordia
YhZ-Prodigy
Discordia
Level 54
God Stats
8W - 7L
1,615 SR
Queue Stats
48W - 53L
1,406 Elo+
Solo
Team Averages
Level 74
1,621 SR
1,457 Elo+

VS

Team Averages
Level 65
1,463 SR
1,419 Elo+
Hades
Hades
CloudFoxx96
Hades
Level 59
God Stats
21W - 17L
1,568 SR
Queue Stats
373W - 409L
1,369 Elo+
Solo
Nemesis
Nemesis
Malistead
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 1
Achilles
Achilles
michelobski
Achilles
Level 112
God Stats
1W - 3L
1,320 SR
Queue Stats
36W - 49L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CallMeSpring
Ix Chel
12
3 / 2 / 6
8,799
800
5,741
9,121
5,494
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Pheonixk12
Xbalanque
13
4 / 0 / 6
9,213
838
6,961
4,225
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
YhZ-Prodigy
Discordia
13
3 / 0 / 6
9,241
840
9,297
2,611
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
7,074
643
3,315
8,424
5,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Malistead
Nemesis
10
0 / 4 / 2
7,196
654
2,954
7,725
3,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
michelobski
Achilles
10
2 / 3 / 0
7,624
693
4,318
11,439
10,941
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
CallMeSpring
Ix Chel
3
2
6
3
L
0
3
2
0.33
L
Nemesis
Malistead
Nemesis
0
4
2
0.25
W
Xbalanque
Pheonixk12
Xbalanque
4
0
6
7
W
Discordia
YhZ-Prodigy
Discordia
3
0
6
6
L
Achilles
michelobski
Achilles
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,999
Damage
10,587
15,957
Taken
27,588
7,936
Mitigated
20,355
5,707
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
CallMeSpring
Ix Chel
5,741
1,046
1,054
3,907
9,121
5,494
322
1,831
6,885
29,795
0
L
3,315
185
536
1,386
8,424
5,746
0
5,180
3,244
23,553
0
L
Nemesis
Malistead
Nemesis
2,954
832
0
909
7,725
3,668
0
3,868
3,857
0
18,312
W
Xbalanque
Pheonixk12
Xbalanque
6,961
4,089
0
214
4,225
1,438
2,132
842
3,236
0
40,391
W
Discordia
YhZ-Prodigy
Discordia
9,297
278
0
532
2,611
1,004
292
936
1,675
34,204
0
L
Achilles
michelobski
Achilles
4,318
482
0
830
11,439
10,941
0
6,803
4,636
53
19,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,253
Gold Earned
21,894
138
Minions Killed
84
0
Camps Cleared
0
565,923
Distance Traveled
542,963
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,799
800
29
3
0
188,720
0
L
Hades
7,074
643
40
4
0
141,543
3
L
Nemesis
7,196
654
22
2
0
204,649
0
W
Xbalanque
9,213
838
58
5
0
191,578
0
W
Discordia
9,241
840
51
5
0
185,625
0
L
Achilles
7,624
693
22
2
0
196,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role