Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AlphaGmzz
Medusa
Level 23
God Stats
0W - 1L
1,697 SR
Queue Stats
8W - 11L
1,447 Elo+
Solo
Izanami
Izanami
Dcwslayer
Izanami
Level 157
God Stats
1W - 4L
1,294 SR
Queue Stats
128W - 144L
1,456 Elo+
Solo
Jormungandr
Jormungandr
LimblessPatrick
Jormungandr
Level 107
God Stats
3W - 7L
1,474 SR
Queue Stats
690W - 681L
1,475 Elo+
Solo
Chaac
Chaac
nitrollas001
Chaac
Level 97
God Stats
3W - 3L
1,293 SR
Queue Stats
146W - 160L
1,221 Elo+
Solo
Team Averages
Level 108
1,452 SR
1,420 Elo+

VS

Team Averages
Level 120
1,514 SR
1,523 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Fanguito
Ares
Level 139
God Stats
4W - 5L
1,475 SR
Queue Stats
214W - 171L
1,554 Elo+
Solo
Skadi
Skadi
Murray52008
Skadi
Level 121
God Stats
8W - 0L
1,447 SR
Queue Stats
253W - 230L
1,557 Elo+
Solo
Zeus
Zeus
Wolf Corleon
Zeus
Level 86
God Stats
12W - 5L
1,684 SR
Queue Stats
658W - 672L
1,524 Elo+
Solo
Tiamat
Tiamat
xX-WickedFury-Xx
Tiamat
Level 147
God Stats
10W - 7L
1,461 SR
Queue Stats
323W - 337L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 1 / 3
5,677
811
2,955
2,677
1,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
AlphaGmzz
Medusa
12
1 / 0 / 4
6,285
898
3,272
4,120
1,731
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Dcwslayer
Izanami
12
1 / 2 / 6
6,469
924
5,616
6,949
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
LimblessPatrick
Jormungandr
12
1 / 2 / 5
6,996
999
4,388
6,908
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 2
6,842
977
5,810
7,450
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 3 / 3
6,612
945
2,327
5,181
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
9
0 / 3 / 4
5,877
840
3,165
7,897
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 5
6,664
952
5,391
4,167
1,867
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 1 / 3
6,472
925
9,387
3,311
1,232
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 0 / 4
6,570
939
4,247
4,201
2,439
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
7
Kills
7
7
Deaths
7
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
3
1.5
W
Thanatos
 
Thanatos
3
3
3
1.5
L
Medusa
AlphaGmzz
Medusa
1
0
4
3
L
Izanami
Dcwslayer
Izanami
1
2
6
2
W
Ares
0
3
4
0.67
L
Jormungandr
LimblessPatrick
Jormungandr
1
2
5
1.75
W
1
0
5
3.5
W
1
1
3
2.5
L
4
2
2
2.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,041
Damage
24,517
28,104
Taken
24,757
18,617
Mitigated
16,570
10,733
Healing
9,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,955
326
462
821
2,677
1,659
0
1,263
1,414
5,064
0
W
Thanatos
 
Thanatos
2,327
309
704
2,147
5,181
2,076
0
705
4,476
0
3,858
L
Medusa
AlphaGmzz
Medusa
3,272
1,741
335
1,204
4,120
1,731
0
2,767
1,353
0
15,072
L
Izanami
Dcwslayer
Izanami
5,616
3,844
1,403
1,960
6,949
2,812
13
4,546
2,403
0
15,168
W
Ares
3,165
441
154
677
7,897
8,956
0
2,471
5,426
3,784
0
L
Jormungandr
LimblessPatrick
Jormungandr
4,388
275
1,131
1,692
6,908
6,041
0
3,261
3,647
9,318
0
W
5,391
1,214
1,200
1,578
4,167
1,867
61
1,317
2,850
0
21,331
W
9,387
1,062
281
1,060
3,311
1,232
22
949
2,362
17,440
0
L
5,810
742
0
1,725
7,450
6,374
0
4,962
2,488
0
11,381
W
4,247
126
937
1,158
4,201
2,439
0
1,901
2,300
11,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
32,195
79
Minions Killed
83
0
Camps Cleared
0
700,486
Distance Traveled
639,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,677
811
5
1
0
94,189
0
W
Thanatos
6,612
945
0
0
0
127,359
0
L
Medusa
6,285
898
20
3
0
152,972
0
L
Izanami
6,469
924
31
4
0
139,349
0
W
Ares
5,877
840
3
0
0
98,837
0
L
Jormungandr
6,996
999
11
2
0
146,263
0
W
Skadi
6,664
952
37
5
0
160,301
0
W
Zeus
6,472
925
24
3
0
104,198
0
L
Chaac
6,842
977
12
2
0
167,713
0
W
Tiamat
6,570
939
19
3
0
148,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role