Player Matchup

Gilgamesh
Gilgamesh
EvilLeprecaun45
Gilgamesh
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,376 Elo+
Party 1
Izanami
Izanami
Katussi
Izanami
Level 88
God Stats
3W - 4L
1,489 SR
Queue Stats
11W - 12L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
Kelgate
Cthulhu
Level 40
God Stats
8W - 8L
1,456 SR
Queue Stats
42W - 49L
1,366 Elo+
Solo
Discordia
Discordia
ResiDu33
Discordia
Level 20
God Stats
33W - 37L
1,624 SR
Queue Stats
70W - 81L
1,381 Elo+
Party 2
Merlin
Merlin
hippodaddi
Merlin
Level 38
God Stats
150W - 140L
1,458 SR
Queue Stats
156W - 159L
1,393 Elo+
Party 2
Team Averages
Level 55
1,505 SR
1,381 Elo+

VS

Team Averages
Level 119
1,449 SR
1,470 Elo+
Baba Yaga
Baba Yaga
Dadz423
Baba Yaga
Level 158
God Stats
1W - 3L
1,179 SR
Queue Stats
803W - 946L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
FanBoquita
Kumbhakarna
Level 108
God Stats
1W - 1L
1,359 SR
Queue Stats
59W - 43L
1,441 Elo+
Solo
Ishtar
Ishtar
Greenzx1x
Ishtar
Level 157
God Stats
1W - 0L
1,252 SR
Queue Stats
17W - 16L
1,410 Elo+
Solo
Bakasura
Bakasura
ZozoKam
Bakasura
Level 44
God Stats
1W - 1L
1,956 SR
Queue Stats
5W - 1L
1,664 Elo+
Solo
Ullr
Ullr
engiehenge
Ullr
Level 126
God Stats
34W - 17L
1,498 SR
Queue Stats
50W - 40L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EvilLeprecaun45
Gilgamesh
16
1 / 7 / 4
10,173
1,017
9,692
22,864
23,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Katussi
Izanami
14
0 / 6 / 2
9,201
920
3,273
12,885
5,345
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Kelgate
Cthulhu
15
4 / 3 / 1
10,325
1,033
10,601
13,895
13,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
ResiDu33
Discordia
16
1 / 4 / 3
10,609
1,061
10,678
11,631
4,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
hippodaddi
Merlin
15
0 / 5 / 1
8,987
899
6,095
11,180
5,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

131

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dadz423
Baba Yaga
17
3 / 1 / 11
10,526
1,053
9,555
8,005
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
FanBoquita
Kumbhakarna
18
8 / 0 / 11
12,614
1,261
15,266
12,107
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Greenzx1x
Ishtar
16
1 / 1 / 12
10,365
1,037
8,247
5,709
2,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ZozoKam
Bakasura
18
7 / 4 / 10
12,153
1,215
17,738
14,018
9,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
6 / 1 / 12
11,841
1,184
17,257
10,148
4,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
81
6
Kills
25
25
Deaths
7
11
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Dadz423
Baba Yaga
3
1
11
8.5
L
Gilgamesh
EvilLeprecaun45
Gilgamesh
1
7
4
0.43
W
Kumbhakarna
FanBoquita
Kumbhakarna
8
0
11
13.5
W
Ishtar
Greenzx1x
Ishtar
1
1
12
7
L
Izanami
Katussi
Izanami
0
6
2
0.17
L
Cthulhu
Kelgate
Cthulhu
4
3
1
1.5
L
Discordia
ResiDu33
Discordia
1
4
3
0.63
W
Bakasura
ZozoKam
Bakasura
7
4
10
3
W
6
1
12
12
L
Merlin
hippodaddi
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,339
Damage
68,063
72,455
Taken
49,987
52,724
Mitigated
26,179
2,332
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Dadz423
Baba Yaga
9,555
1,299
0
2,091
8,005
3,544
0
6,426
1,534
18,732
0
L
Gilgamesh
EvilLeprecaun45
Gilgamesh
9,692
2,732
173
977
22,864
23,550
0
7,097
13,361
0
27,693
W
Kumbhakarna
FanBoquita
Kumbhakarna
15,266
2,382
0
653
12,107
5,937
0
7,433
4,185
31,318
0
W
Ishtar
Greenzx1x
Ishtar
8,247
3,950
0
282
5,709
2,462
0
3,647
1,968
0
25,982
L
Izanami
Katussi
Izanami
3,273
2,754
0
360
12,885
5,345
0
4,449
8,054
0
20,260
L
Cthulhu
Kelgate
Cthulhu
10,601
337
295
78
13,895
13,524
0
4,382
8,778
22,765
0
L
Discordia
ResiDu33
Discordia
10,678
854
0
69
11,631
4,973
0
4,216
7,415
27,440
0
W
Bakasura
ZozoKam
Bakasura
17,738
11,046
0
2,404
14,018
9,943
0
6,303
7,254
0
37,755
W
17,257
7,652
0
2,250
10,148
4,293
0
5,320
4,435
0
27,559
L
Merlin
hippodaddi
Merlin
6,095
150
0
380
11,180
5,332
0
4,677
6,153
18,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,295
Gold Earned
57,499
203
Minions Killed
216
3
Camps Cleared
12
715,968
Distance Traveled
964,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,526
1,053
27
3
0
163,994
0
L
Gilgamesh
10,173
1,017
48
5
1
187,398
0
W
Kumbhakarna
12,614
1,261
42
4
3
222,198
0
W
Ishtar
10,365
1,037
48
5
1
170,635
0
L
Izanami
9,201
920
37
4
1
114,541
0
L
Cthulhu
10,325
1,033
31
3
1
160,332
0
L
Discordia
10,609
1,061
53
5
0
181,234
0
W
Bakasura
12,153
1,215
60
6
8
216,057
0
W
Ullr
11,841
1,184
39
4
0
191,130
0
L
Merlin
8,987
899
34
3
0
72,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role