Player Matchup

Baron Samedi
Baron Samedi
DVo6_15
Baron Samedi
Level 125
God Stats
8W - 7L
1,383 SR
Queue Stats
273W - 263L
1,570 Elo+
Party 2
Anhur
Anhur
Rayan-5377
Anhur
Level 114
God Stats
2W - 5L
1,375 SR
Queue Stats
316W - 282L
1,595 Elo+
Party 2
Camazotz
Camazotz
SirFairlie
Camazotz
Level 119
God Stats
3W - 2L
1,506 SR
Queue Stats
79W - 60L
1,581 Elo+
Solo
Anubis
Anubis
WillyBob71
Anubis
Level 143
God Stats
38W - 21L
1,674 SR
Queue Stats
187W - 216L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hesoyamPWNZ
Morgan Le Fay
Level 105
God Stats
7W - 7L
1,474 SR
Queue Stats
280W - 272L
1,475 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,549 Elo+

VS

Team Averages
Level 102
1,451 SR
1,602 Elo+
Ra
Ra
 
Ra
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DEOBET
Athena
Level 107
God Stats
1W - 8L
1,039 SR
Queue Stats
391W - 364L
1,545 Elo+
Solo
Izanami
Izanami
Kaltuzar
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,726 Elo+
Party 1
Ares
Ares
KucukNim
Ares
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,726 Elo+
Party 1
Medusa
Medusa
Yank1s
Medusa
Level 103
God Stats
6W - 4L
1,716 SR
Queue Stats
180W - 155L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DVo6_15
Baron Samedi
10
2 / 0 / 6
7,044
704
4,132
3,816
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
11
6 / 1 / 2
7,041
704
6,167
6,339
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Camazotz
SirFairlie
Camazotz
10
0 / 2 / 1
5,934
593
3,814
10,557
3,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
WillyBob71
Anubis
12
3 / 0 / 0
7,574
757
5,444
8,140
3,971
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
hesoyamPWNZ
Morgan Le Fay
11
1 / 2 / 0
6,506
651
3,439
6,450
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 1 / 0
6,481
648
4,452
4,713
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
DEOBET
Athena
11
1 / 1 / 1
5,698
570
4,718
7,790
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kaltuzar
Izanami
8
0 / 5 / 2
4,584
458
2,657
7,804
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
7
1 / 4 / 0
4,809
481
3,581
8,865
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Yank1s
Medusa
9
0 / 1 / 1
5,046
505
3,165
6,298
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
5
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
L
Athena
DEOBET
Athena
1
1
1
1.5
W
Baron Samedi
DVo6_15
Baron Samedi
2
0
6
5
L
Izanami
Kaltuzar
Izanami
0
5
2
0.2
L
Ares
1
4
0
0.25
W
Anhur
6
1
2
7
W
Camazotz
SirFairlie
Camazotz
0
2
1
0.25
W
Anubis
WillyBob71
Anubis
3
0
0
3
L
Medusa
Yank1s
Medusa
0
1
1
0.5
W
Morgan Le Fay
hesoyamPWNZ
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,996
Damage
18,573
35,302
Taken
35,470
15,897
Mitigated
15,887
19,539
Healing
4,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,452
191
252
1,370
4,713
1,875
0
2,335
2,378
55,755
0
L
Athena
DEOBET
Athena
4,718
658
0
0
7,790
3,330
0
2,257
5,533
31,048
0
W
Baron Samedi
DVo6_15
Baron Samedi
4,132
884
590
1,590
3,816
3,406
845
705
3,111
25,220
0
L
Izanami
Kaltuzar
Izanami
2,657
1,941
0
389
7,804
2,077
21
2,802
5,002
0
23,856
L
Ares
3,581
637
0
950
8,865
6,635
0
3,466
5,399
9,680
0
W
Anhur
6,167
2,826
0
3,096
6,339
2,143
2,303
2,012
4,327
0
42,159
W
Camazotz
SirFairlie
Camazotz
3,814
764
0
6,558
10,557
3,825
0
2,809
7,670
0
38,222
W
Anubis
WillyBob71
Anubis
5,444
415
0
6,034
8,140
3,971
447
3,580
4,145
62,329
0
L
Medusa
Yank1s
Medusa
3,165
1,159
0
1,615
6,298
1,970
0
2,155
4,143
0
28,804
W
Morgan Le Fay
hesoyamPWNZ
Morgan Le Fay
3,439
159
0
1,671
6,450
2,552
0
3,003
3,298
48,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
26,618
381
Minions Killed
256
0
Camps Cleared
0
989,422
Distance Traveled
1,059,792
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,481
648
81
8
0
216,310
2
L
Athena
5,698
570
66
7
0
230,539
0
W
Baron Samedi
7,044
704
35
4
0
185,213
0
L
Izanami
4,584
458
40
4
0
204,995
0
L
Ares
4,809
481
7
1
0
213,516
0
W
Anhur
7,041
704
79
8
0
178,854
0
W
Camazotz
5,934
593
68
7
0
218,622
2
W
Anubis
7,574
757
106
11
0
198,756
0
L
Medusa
5,046
505
62
6
0
194,432
0
W
Morgan Le Fay
6,506
651
93
9
0
207,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role