Player Matchup

Cerberus
Cerberus
ToothLS
Cerberus
Level 8
God Stats
2W - 2L
1,656 SR
Queue Stats
6W - 4L
1,634 Elo+
Party 1
Mercury
Mercury
apesniffer
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,606 Elo+
Party 1
Freya
Freya
Ðevíl
Freya
Level 141
God Stats
1W - 1L
1,736 SR
Queue Stats
13W - 10L
1,645 Elo+
Party 1
Team Averages
Level 59
1,631 SR
1,628 Elo+

VS

Team Averages
Level 43
1,384 SR
1,453 Elo+
Bastet
Bastet
 
Bastet
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
PookieBear9848
Janus
Level 62
God Stats
1W - 0L
1,365 SR
Queue Stats
22W - 29L
1,457 Elo+
Solo
Ganesha
Ganesha
opajke
Ganesha
Level 33
God Stats
1W - 3L
1,285 SR
Queue Stats
65W - 79L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ToothLS
Cerberus
10
0 / 4 / 5
7,137
714
4,461
10,561
8,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
apesniffer
Mercury
10
3 / 5 / 1
7,692
769
4,297
10,968
2,800
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
Ðevíl
Freya
10
3 / 4 / 3
7,818
782
6,589
9,502
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 1 / 5
9,533
953
8,240
7,613
2,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
8 / 1 / 4
10,072
1,007
13,166
6,319
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
opajke
Ganesha
9
0 / 4 / 7
7,554
755
3,750
8,983
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
13
13
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
5
7.5
W
8
1
4
10
L
Cerberus
ToothLS
Cerberus
0
4
5
0.63
L
Mercury
apesniffer
Mercury
3
5
1
0.7
W
Ganesha
opajke
Ganesha
0
4
7
0.88
L
Freya
Ðevíl
Freya
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,347
Damage
25,156
31,031
Taken
22,915
14,058
Mitigated
10,255
2,924
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,240
2,899
0
2,670
7,613
2,884
1,398
3,649
3,656
0
26,959
W
13,166
1,275
0
1,868
6,319
1,891
651
2,196
4,099
54,440
0
L
Cerberus
ToothLS
Cerberus
4,461
338
0
813
10,561
8,642
0
6,355
4,039
12,907
0
L
Mercury
apesniffer
Mercury
4,297
2,244
0
742
10,968
2,800
0
4,725
6,159
0
17,061
W
Ganesha
opajke
Ganesha
3,750
471
0
114
8,983
5,480
300
4,756
2,531
12,175
0
L
Freya
Ðevíl
Freya
6,589
2,202
0
1,369
9,502
2,616
50
5,816
3,600
22,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,647
Gold Earned
27,159
92
Minions Killed
124
0
Camps Cleared
0
580,385
Distance Traveled
562,903
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,533
953
51
5
0
201,057
0
W
Janus
10,072
1,007
73
7
0
187,314
3
L
Cerberus
7,137
714
21
2
0
183,697
0
L
Mercury
7,692
769
29
3
0
213,363
0
W
Ganesha
7,554
755
0
0
0
174,532
0
L
Freya
7,818
782
42
4
0
183,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role