Player Matchup

Cthulhu
Cthulhu
Silver II
Mrmaxx_-
Cthulhu
Silver II
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 99L
1,063 MMR
Party 1
Yemoja
Yemoja
Silver III
StreetKevin24
Yemoja
Silver III
Level 168
God Stats
5W - 3L
1,342 SR
Queue Stats
51W - 64L
1,320 MMR
Solo
Agni
Agni
Silver I
cecett33
Agni
Silver I
Level 103
God Stats
61W - 53L
1,515 SR
Queue Stats
414W - 418L
1,298 MMR
Solo
Rama
Rama
Silver II
eRjose11
Rama
Silver II
Level 46
God Stats
28W - 22L
1,654 SR
Queue Stats
161W - 156L
1,219 MMR
Solo
Loki
Loki
Gold V
lithopedion0
Loki
Gold V
Level 139
God Stats
5W - 1L
1,900 SR
Queue Stats
61W - 60L
1,370 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,582 SR
1,254 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,453 SR
1,251 MMR
Pele
Pele
Bronze IV
KINGMERS_ALB
Pele
Bronze IV
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 25L
1,263 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
MegaSmom
Morgan Le Fay
Gold II
Level 178
God Stats
6W - 3L
1,418 SR
Queue Stats
168W - 169L
1,326 MMR
Solo
Thor
Thor
Silver I
TheRococoBang
Thor
Silver I
Level 109
God Stats
0W - 2L
1,324 SR
Queue Stats
55W - 68L
1,220 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
igres17
Kumbhakarna
Gold V
Level 153
God Stats
11W - 9L
1,622 SR
Queue Stats
145W - 137L
1,222 MMR
Solo
Chernobog
Chernobog
Silver III
xX_Felurian_Xx
Chernobog
Silver III
Level 126
God Stats
4W - 7L
1,400 SR
Queue Stats
133W - 169L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mrmaxx_-
Cthulhu
15
0 / 1 / 5
8,979
561
9,304
12,961
9,259
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 3
8,026
502
1,444
6,199
4,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Agni
16
3 / 5 / 3
9,850
616
8,513
13,378
5,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
15
4 / 1 / 2
9,405
588
15,999
12,475
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
11 / 1 / 2
9,939
621
16,010
10,496
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ao KuangThanatosSusanoZhong KuiSun Wukong

VS

Bans
ArtemisArachneKaliAnubisRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,314
457
5,426
16,581
6,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
MegaSmom
Morgan Le Fay
15
6 / 3 / 0
9,288
581
9,604
10,865
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 4 / 1
8,520
533
7,217
17,063
10,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
igres17
Kumbhakarna
10
0 / 3 / 3
7,171
448
4,302
14,699
9,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
xX_Felurian_Xx
Chernobog
11
1 / 3 / 1
7,447
465
6,486
11,752
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
18
Kills
8
8
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Morgan Le Fay
MegaSmom
Morgan Le Fay
6
3
0
2
W
Cthulhu
Mrmaxx_-
Cthulhu
0
1
5
2.5
W
0
0
3
1.5
L
1
4
1
0.38
W
Agni
3
5
3
0.9
W
Rama
4
1
2
5
L
Kumbhakarna
igres17
Kumbhakarna
0
3
3
0.5
W
11
1
2
12
L
Chernobog
xX_Felurian_Xx
Chernobog
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,270
Damage
33,035
55,509
Taken
70,960
29,389
Mitigated
33,974
29,789
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,426
1,231
0
2,361
16,581
6,075
0
2,230
14,351
0
70,841
L
Morgan Le Fay
MegaSmom
Morgan Le Fay
9,604
1,112
0
2,183
10,865
4,357
0
6,250
4,615
70,075
0
W
Cthulhu
Mrmaxx_-
Cthulhu
9,304
1,060
0
7,851
12,961
9,259
0
871
12,090
68,749
0
W
1,444
491
4,639
3,517
6,199
4,938
90
1,243
4,956
20,927
0
L
7,217
1,560
0
750
17,063
10,795
0
7,561
9,502
0
66,477
W
Agni
8,513
515
0
2,604
13,378
5,479
598
6,928
6,450
92,153
0
W
Rama
15,999
13,299
0
5,210
12,475
5,436
1,605
2,820
9,655
0
100,681
L
Kumbhakarna
igres17
Kumbhakarna
4,302
768
1,724
2,535
14,699
9,326
0
2,912
11,787
19,097
0
W
16,010
4,826
0
5,968
10,496
4,277
5
2,044
8,452
0
76,383
L
Chernobog
xX_Felurian_Xx
Chernobog
6,486
2,947
0
3,726
11,752
3,421
0
308
11,444
0
53,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
39,740
560
Minions Killed
450
0
Camps Cleared
0
1,624,306
Distance Traveled
1,491,434
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,314
457
101
6
0
323,734
0
L
Morgan Le Fay
9,288
581
114
7
0
302,151
4
W
Cthulhu
8,979
561
110
7
0
314,402
0
W
Yemoja
8,026
502
26
2
0
309,962
7
L
Thor
8,520
533
116
7
0
267,271
5
W
Agni
9,850
616
156
10
0
317,676
6
W
Rama
9,405
588
157
10
0
280,143
2
L
Kumbhakarna
7,171
448
20
1
0
296,147
2
W
Loki
9,939
621
111
7
0
402,123
0
L
Chernobog
7,447
465
99
6
0
302,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role