Player Matchup

Janus
Janus
BigBoiLew
Janus
Level 32
God Stats
7W - 4L
1,644 SR
Queue Stats
61W - 80L
1,324 Elo+
Solo
Cthulhu
Cthulhu
Tigeru777
Cthulhu
Level 123
God Stats
59W - 62L
1,447 SR
Queue Stats
791W - 822L
1,338 Elo+
Solo
Arachne
Arachne
XxNoFreedom
Arachne
Level 60
God Stats
6W - 11L
1,470 SR
Queue Stats
252W - 269L
1,397 Elo+
Solo
Team Averages
Level 72
1,520 SR
1,353 Elo+

VS

Team Averages
Level 71
1,281 SR
1,273 Elo+
Chaac
Chaac
Gurruncho_
Chaac
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 1
Cupid
Cupid
opieits
Cupid
Level 147
God Stats
3W - 3L
1,222 SR
Queue Stats
132W - 228L
1,256 Elo+
Solo
Anubis
Anubis
zX-PULIDIEX-Xz
Anubis
Level 54
God Stats
4W - 8L
1,120 SR
Queue Stats
42W - 63L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BigBoiLew
Janus
17
4 / 4 / 3
13,058
816
13,733
15,277
5,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Tigeru777
Cthulhu
8
0 / 1 / 1
9,557
597
1,351
2,780
1,075
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
XxNoFreedom
Arachne
14
3 / 6 / 0
11,094
693
7,090
17,681
9,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 1 / 7
13,024
814
12,100
14,364
13,044
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
opieits
Cupid
14
2 / 6 / 7
12,179
761
4,251
11,433
3,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 1 / 4
12,562
785
12,739
6,793
2,941
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
7
Kills
11
11
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
BigBoiLew
Janus
4
4
3
1.38
W
Chaac
3
1
7
6.5
L
Cthulhu
Tigeru777
Cthulhu
0
1
1
0.5
L
Arachne
XxNoFreedom
Arachne
3
6
0
0.5
W
Cupid
opieits
Cupid
2
6
7
0.92
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,174
Damage
29,090
35,738
Taken
32,590
16,405
Mitigated
19,875
1,172
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BigBoiLew
Janus
13,733
1,123
0
140
15,277
5,665
0
5,777
9,500
82,881
0
W
Chaac
12,100
1,837
0
2,898
14,364
13,044
71
7,876
6,488
0
73,654
L
Cthulhu
Tigeru777
Cthulhu
1,351
272
0
0
2,780
1,075
0
1,784
996
5,170
0
L
Arachne
XxNoFreedom
Arachne
7,090
5,230
0
1,032
17,681
9,665
123
5,365
12,316
0
19,226
W
Cupid
opieits
Cupid
4,251
2,592
29
614
11,433
3,890
734
4,911
6,522
0
36,184
W
12,739
280
0
2,536
6,793
2,941
1,589
2,800
3,993
53,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
37,765
131
Minions Killed
238
0
Camps Cleared
0
567,108
Distance Traveled
797,268
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,058
816
91
6
0
245,208
0
W
Chaac
13,024
814
112
7
0
311,315
0
L
Cthulhu
9,557
597
7
0
0
50,922
1
L
Arachne
11,094
693
33
2
0
270,978
0
W
Cupid
12,179
761
69
4
0
224,103
0
W
Anubis
12,562
785
57
4
0
261,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role