Player Matchup

Artemis
Artemis
 
Artemis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AdriRM001
He Bo
Level 67
God Stats
2W - 1L
1,723 SR
Queue Stats
125W - 135L
1,477 Elo+
Solo
Sun Wukong
Sun Wukong
Red_Lion_31
Sun Wukong
Level 34
God Stats
8W - 6L
1,597 SR
Queue Stats
49W - 59L
1,425 Elo+
Solo
Fenrir
Fenrir
ben-saki93
Fenrir
Level 18
God Stats
0W - 4L
1,081 SR
Queue Stats
32W - 26L
1,484 Elo+
Party 2
Anubis
Anubis
xiLoveBigGoets
Anubis
Level 63
God Stats
113W - 97L
1,553 SR
Queue Stats
170W - 195L
1,466 Elo+
Party 2
Team Averages
Level 42
1,491 SR
1,470 Elo+

VS

Team Averages
Level 77
1,703 SR
1,448 Elo+
Jormungandr
Jormungandr
An orphan30
Jormungandr
Level 104
God Stats
4W - 5L
1,859 SR
Queue Stats
172W - 170L
1,492 Elo+
Party 1
The Morrigan
The Morrigan
Antoocx
The Morrigan
Level 59
God Stats
13W - 7L
1,620 SR
Queue Stats
128W - 138L
1,481 Elo+
Party 3
Thanatos
Thanatos
ImTryingH
Thanatos
Level 98
God Stats
3W - 1L
1,901 SR
Queue Stats
15W - 15L
1,393 Elo+
Solo
Cernunnos
Cernunnos
KIA1501
Cernunnos
Level 81
God Stats
2W - 1L
1,710 SR
Queue Stats
100W - 88L
1,504 Elo+
Party 1
Achilles
Achilles
SensiiVore
Achilles
Level 45
God Stats
8W - 9L
1,426 SR
Queue Stats
80W - 108L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
7 / 6 / 3
9,496
500
14,605
15,426
6,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

He Bo
AdriRM001
He Bo
14
4 / 8 / 0
8,608
453
7,804
14,183
3,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Red_Lion_31
Sun Wukong
14
4 / 3 / 6
8,940
471
6,543
17,131
11,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ben-saki93
Fenrir
16
3 / 3 / 9
9,903
521
13,715
16,857
7,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 6 / 2
9,361
493
16,165
16,285
6,703
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
An orphan30
Jormungandr
14
3 / 9 / 8
8,957
471
12,473
20,703
19,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
Antoocx
The Morrigan
19
4 / 2 / 6
11,949
629
10,351
9,613
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
ImTryingH
Thanatos
19
15 / 1 / 2
12,122
638
19,733
22,566
10,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cernunnos
KIA1501
Cernunnos
16
1 / 5 / 7
9,822
517
9,931
14,513
5,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SensiiVore
Achilles
14
2 / 4 / 2
8,820
464
7,040
22,882
20,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
50
21
Kills
25
26
Deaths
21
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
7
6
3
1.42
L
He Bo
AdriRM001
He Bo
4
8
0
0.5
W
Jormungandr
An orphan30
Jormungandr
3
9
8
0.78
W
The Morrigan
Antoocx
The Morrigan
4
2
6
3.5
W
Thanatos
ImTryingH
Thanatos
15
1
2
16
W
Cernunnos
KIA1501
Cernunnos
1
5
7
0.9
L
Sun Wukong
Red_Lion_31
Sun Wukong
4
3
6
2.33
W
Achilles
SensiiVore
Achilles
2
4
2
0.75
L
Fenrir
ben-saki93
Fenrir
3
3
9
2.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,832
Damage
59,528
79,882
Taken
90,277
36,027
Mitigated
60,647
17,043
Healing
36,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,605
6,583
0
4,067
15,426
6,566
236
3,804
11,622
0
44,447
L
He Bo
AdriRM001
He Bo
7,804
633
0
422
14,183
3,881
0
6,198
7,985
60,543
0
W
Jormungandr
An orphan30
Jormungandr
12,473
2,671
108
4,023
20,703
19,669
154
3,983
16,720
42,861
515
W
The Morrigan
Antoocx
The Morrigan
10,351
1,814
0
3,298
9,613
4,452
0
3,305
6,308
112,565
2,558
W
Thanatos
ImTryingH
Thanatos
19,733
7,193
0
19,220
22,566
10,111
73
4,779
17,787
0
116,605
W
Cernunnos
KIA1501
Cernunnos
9,931
3,795
0
4,932
14,513
5,608
1,128
25
14,488
0
74,135
L
Sun Wukong
Red_Lion_31
Sun Wukong
6,543
531
0
4,190
17,131
11,124
148
4,628
12,503
49
49,246
W
Achilles
SensiiVore
Achilles
7,040
596
0
4,483
22,882
20,807
295
11,926
10,956
0
43,884
L
Fenrir
ben-saki93
Fenrir
13,715
3,222
0
2,256
16,857
7,753
0
2,991
13,866
0
73,669
L
16,165
765
0
6,108
16,285
6,703
117
2,204
14,081
78,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
51,670
393
Minions Killed
560
0
Camps Cleared
0
1,655,267
Distance Traveled
1,764,440
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,496
500
45
2
0
269,228
0
L
He Bo
8,608
453
74
4
0
326,508
6
W
Jormungandr
8,957
471
42
2
0
352,712
0
W
The Morrigan
11,949
629
184
10
0
372,497
2
W
Thanatos
12,122
638
153
8
0
403,257
0
W
Cernunnos
9,822
517
118
6
0
320,651
0
L
Sun Wukong
8,940
471
79
4
0
350,408
4
W
Achilles
8,820
464
63
3
0
315,323
2
L
Fenrir
9,903
521
93
5
0
403,838
0
L
Anubis
9,361
493
102
5
0
305,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role