Player Matchup

Odin
Odin
Giarren002
Odin
Level 41
God Stats
0W - 2L
1,424 SR
Queue Stats
24W - 38L
1,357 Elo+
Party 2
Scylla
Scylla
Lucastaffetta04
Scylla
Level 67
God Stats
0W - 2L
1,271 SR
Queue Stats
44W - 51L
1,408 Elo+
Party 2
Bakasura
Bakasura
vincyfede99
Bakasura
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,314 Elo+
Party 2
Chernobog
Chernobog
vvvpk
Chernobog
Level 47
God Stats
3W - 5L
1,367 SR
Queue Stats
59W - 73L
1,354 Elo+
Party 3
Raijin
Raijin
whysksolder
Raijin
Level 49
God Stats
9W - 4L
1,575 SR
Queue Stats
70W - 84L
1,341 Elo+
Party 3
Team Averages
Level 45
1,428 SR
1,355 Elo+

VS

Team Averages
Level 63
1,443 SR
1,383 Elo+
Bacchus
Bacchus
ShadowMonarch7
Bacchus
Level 147
God Stats
122W - 117L
1,496 SR
Queue Stats
682W - 688L
1,408 Elo+
Solo
Charybdis
Charybdis
ThaoS666
Charybdis
Level 29
God Stats
6W - 1L
1,571 SR
Queue Stats
100W - 107L
1,403 Elo+
Party 1
Achilles
Achilles
attirail_ledit
Achilles
Level 29
God Stats
3W - 2L
1,148 SR
Queue Stats
41W - 71L
1,323 Elo+
Party 1
Zeus
Zeus
madkiller--83
Zeus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 207L
1,417 Elo+
Party 1
Fenrir
Fenrir
rathalos144
Fenrir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,991
307
0
0
0
10
2 / 2 / 4
6,049
465
6,446
6,463
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
vincyfede99
Bakasura
10
2 / 3 / 2
5,877
452
3,990
11,144
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
vvvpk
Chernobog
10
4 / 5 / 3
6,419
494
5,015
11,884
5,038
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Raijin
12
5 / 5 / 4
7,170
552
10,395
8,699
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,066
544
3,771
9,393
6,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
ThaoS666
Charybdis
12
2 / 3 / 0
7,362
566
4,508
10,397
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
11
3 / 2 / 1
7,462
574
4,655
8,818
6,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 3 / 5
7,900
608
11,221
6,401
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
4 / 3 / 0
6,930
533
3,788
10,999
4,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
13
Kills
15
15
Deaths
13
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
2
2
4
2
W
2
2
2
1.5
W
Charybdis
ThaoS666
Charybdis
2
3
0
0.67
W
Achilles
3
2
1
1.75
W
4
3
5
2.17
W
Fenrir
4
3
0
1.33
L
Bakasura
vincyfede99
Bakasura
2
3
2
1
L
Chernobog
vvvpk
Chernobog
4
5
3
1.1
L
Raijin
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,846
Damage
27,943
38,190
Taken
46,008
14,909
Mitigated
23,946
4,991
Healing
8,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
6,446
762
0
0
6,463
2,240
0
3,138
3,325
24,832
0
W
3,771
278
1,042
1,658
9,393
6,437
489
5,384
3,758
24,702
0
W
Charybdis
ThaoS666
Charybdis
4,508
2,963
0
3,000
10,397
3,710
801
2,744
7,615
0
59,972
W
Achilles
4,655
1,150
0
630
8,818
6,819
188
1,456
6,963
0
38,054
W
11,221
2,386
0
810
6,401
2,398
1,257
2,499
3,832
50,699
0
W
Fenrir
3,788
1,675
0
1,853
10,999
4,582
872
4,299
6,604
0
38,350
L
Bakasura
vincyfede99
Bakasura
3,990
2,955
0
2,366
11,144
4,495
0
3,603
7,541
0
18,396
L
Chernobog
vvvpk
Chernobog
5,015
3,232
0
1,187
11,884
5,038
612
5,584
6,300
0
23,173
L
Raijin
10,395
1,878
0
1,438
8,699
3,136
228
2,667
6,032
42,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,506
Gold Earned
36,720
163
Minions Killed
317
0
Camps Cleared
0
975,453
Distance Traveled
1,126,355
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,991
307
0
0
0
0
0
L
Scylla
6,049
465
37
3
0
227,502
0
W
Bacchus
7,066
544
37
3
0
240,766
0
W
Charybdis
7,362
566
92
7
0
222,843
0
W
Achilles
7,462
574
50
4
0
197,985
0
W
Zeus
7,900
608
82
6
0
222,002
1
W
Fenrir
6,930
533
56
4
0
242,759
0
L
Bakasura
5,877
452
33
3
0
296,000
0
L
Chernobog
6,419
494
30
2
0
227,081
0
L
Raijin
7,170
552
63
5
0
224,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role