Player Matchup

Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BadgerDad777
Guan Yu
Level 138
God Stats
6W - 12L
1,316 SR
Queue Stats
238W - 267L
1,417 Elo+
Solo
Chang'e
Chang'e
Gm_villa
Chang'e
Level 126
God Stats
42W - 25L
1,693 SR
Queue Stats
141W - 139L
1,534 Elo+
Solo
Ishtar
Ishtar
Moogafooga568
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,442 Elo+
Solo
Team Averages
Level 129
1,502 SR
1,479 Elo+

VS

Team Averages
Level 117
1,602 SR
1,655 Elo+
Izanami
Izanami
Ebance
Izanami
Level 109
God Stats
30W - 14L
1,759 SR
Queue Stats
47W - 22L
1,706 Elo+
Party 1
Thor
Thor
Ejshekdv
Thor
Level 109
God Stats
9W - 3L
1,546 SR
Queue Stats
112W - 53L
1,699 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ethan522011
Morgan Le Fay
Level 128
God Stats
29W - 34L
1,488 SR
Queue Stats
639W - 611L
1,499 Elo+
Solo
Surtr
Surtr
YokkoraSex
Surtr
Level 159
God Stats
4W - 2L
1,603 SR
Queue Stats
114W - 57L
1,680 Elo+
Party 1
Baron Samedi
Baron Samedi
mabudatinet
Baron Samedi
Level 82
God Stats
1W - 0L
1,614 SR
Queue Stats
64W - 28L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 3 / 1
4,882
488
3,817
5,799
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
 
Charon
8
0 / 1 / 0
4,735
474
1,989
6,566
4,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
BadgerDad777
Guan Yu
10
1 / 2 / 0
5,225
523
2,373
6,811
6,971
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Gm_villa
Chang'e
11
1 / 1 / 0
5,724
572
5,783
7,110
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 0 / 0
4,383
438
951
4,070
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ebance
Izanami
10
0 / 0 / 1
5,772
577
2,731
4,380
1,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
11
6 / 0 / 0
6,340
634
3,812
5,255
1,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Ethan522011
Morgan Le Fay
9
0 / 1 / 1
5,039
504
2,865
4,575
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
11
0 / 1 / 3
6,230
623
4,227
7,513
3,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
mabudatinet
Baron Samedi
9
0 / 0 / 3
5,679
568
4,179
5,996
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
6
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
L
Charon
 
Charon
0
1
0
0
L
Guan Yu
BadgerDad777
Guan Yu
1
2
0
0.5
W
Izanami
Ebance
Izanami
0
0
1
0.5
W
Thor
6
0
0
6
W
Morgan Le Fay
Ethan522011
Morgan Le Fay
0
1
1
0.5
L
Chang'e
Gm_villa
Chang'e
1
1
0
1
L
0
0
0
0
W
Surtr
0
1
3
1.5
W
Baron Samedi
mabudatinet
Baron Samedi
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,913
Damage
17,814
30,356
Taken
27,719
17,340
Mitigated
12,468
9,522
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,817
41
0
1,997
5,799
2,245
0
551
5,248
31,118
0
L
Charon
 
Charon
1,989
284
0
2,253
6,566
4,220
0
1,852
4,714
16,199
0
L
Guan Yu
BadgerDad777
Guan Yu
2,373
354
16
1,197
6,811
6,971
0
168
6,643
0
27,105
W
Izanami
Ebance
Izanami
2,731
1,833
0
2,322
4,380
1,444
0
1,731
2,649
0
52,515
W
Thor
3,812
1,262
0
3,233
5,255
1,716
0
1,330
3,925
0
41,758
W
Morgan Le Fay
Ethan522011
Morgan Le Fay
2,865
81
0
1,120
4,575
1,656
42
3,375
1,200
39,719
0
L
Chang'e
Gm_villa
Chang'e
5,783
282
200
2,777
7,110
2,619
0
3,549
3,561
46,626
0
L
951
497
0
1,082
4,070
1,285
0
1,181
2,889
0
22,590
W
Surtr
4,227
2,140
0
4,098
7,513
3,974
0
1,804
5,458
1,691
42,071
W
Baron Samedi
mabudatinet
Baron Samedi
4,179
215
1,730
2,702
5,996
3,678
0
3,349
2,647
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,949
Gold Earned
29,060
239
Minions Killed
334
0
Camps Cleared
0
952,302
Distance Traveled
1,025,088
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,882
488
53
5
0
182,995
0
L
Charon
4,735
474
20
2
0
200,943
0
L
Guan Yu
5,225
523
45
5
0
190,134
1
W
Izanami
5,772
577
103
10
0
189,232
0
W
Thor
6,340
634
65
7
0
235,826
0
W
Morgan Le Fay
5,039
504
62
6
0
197,468
5
L
Chang'e
5,724
572
80
8
0
195,546
4
L
Ishtar
4,383
438
41
4
0
182,684
0
W
Surtr
6,230
623
76
8
0
193,768
0
W
Baron Samedi
5,679
568
28
3
0
208,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role