Player Matchup

Pele
Pele
GP DonDada
Pele
Level 130
God Stats
10W - 11L
1,541 SR
Queue Stats
243W - 231L
1,465 Elo+
Solo
Surtr
Surtr
OhhViperzz
Surtr
Level 163
God Stats
1W - 5L
1,319 SR
Queue Stats
59W - 52L
1,690 Elo+
Solo
Anubis
Anubis
SASHAPOKEMON
Anubis
Level 66
God Stats
1W - 2L
1,562 SR
Queue Stats
10W - 14L
1,315 Elo+
Solo
Skadi
Skadi
SleeperOfRyleh
Skadi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,515 Elo+
Solo
Cthulhu
Cthulhu
xGun Nut
Cthulhu
Level 89
God Stats
8W - 2L
1,588 SR
Queue Stats
31W - 35L
1,444 Elo+
Solo
Team Averages
Level 121
1,502 SR
1,486 Elo+

VS

Team Averages
Level 69
1,561 SR
1,503 Elo+
Athena
Athena
Kenssins
Athena
Level 68
God Stats
2W - 5L
1,491 SR
Queue Stats
109W - 139L
1,403 Elo+
Solo
Sylvanus
Sylvanus
LKW_1LV1PPL
Sylvanus
Level 60
God Stats
18W - 19L
1,564 SR
Queue Stats
228W - 242L
1,563 Elo+
Solo
Ravana
Ravana
Reckless_Killsss
Ravana
Level 94
God Stats
20W - 22L
1,487 SR
Queue Stats
51W - 52L
1,458 Elo+
Solo
Chernobog
Chernobog
Tactly
Chernobog
Level 77
God Stats
26W - 9L
1,766 SR
Queue Stats
55W - 29L
1,617 Elo+
Solo
Janus
Janus
TheOnlyBoricua
Janus
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
50W - 62L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
6,096
677
2,699
6,709
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Surtr
11
6 / 0 / 0
6,869
763
7,573
8,287
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
8
0 / 2 / 3
4,980
553
3,130
5,441
2,246
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,822
536
3,624
6,200
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
xGun Nut
Cthulhu
8
1 / 0 / 0
5,133
570
2,109
4,387
2,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kenssins
Athena
1
0 / 0 / 0
1,698
189
0
0
0
Sylvanus
LKW_1LV1PPL
Sylvanus
7
1 / 1 / 1
4,700
522
2,424
7,215
4,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,407
490
1,505
8,572
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
Tactly
Chernobog
9
1 / 1 / 0
5,424
603
6,198
7,141
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,227
581
3,112
5,564
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
10
Kills
3
3
Deaths
10
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Athena
Kenssins
Athena
0
0
0
0
L
Sylvanus
LKW_1LV1PPL
Sylvanus
1
1
1
1.5
W
Surtr
6
0
0
6
L
0
5
0
0
W
Anubis
0
2
3
0.75
W
0
1
0
0
L
Chernobog
Tactly
Chernobog
1
1
0
1
L
1
3
0
0.33
W
Cthulhu
xGun Nut
Cthulhu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
13,239
31,024
Taken
28,492
13,500
Mitigated
10,621
12,437
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,699
911
0
2,359
6,709
2,408
0
135
6,574
0
50,160
L
Athena
Kenssins
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
LKW_1LV1PPL
Sylvanus
2,424
958
452
3,078
7,215
4,111
0
1,891
5,324
14,652
0
W
Surtr
7,573
3,917
0
4,002
8,287
4,773
146
1,417
6,870
961
47,899
L
1,505
624
0
768
8,572
2,529
0
1,029
7,543
0
28,500
W
Anubis
3,130
0
0
1,550
5,441
2,246
386
2,487
2,954
23,766
0
W
3,624
847
0
2,795
6,200
1,763
0
863
5,337
0
33,957
L
Chernobog
Tactly
Chernobog
6,198
4,108
0
2,785
7,141
2,210
0
783
6,358
0
39,478
L
3,112
282
0
757
5,564
1,771
0
1,871
3,693
41,210
0
W
Cthulhu
xGun Nut
Cthulhu
2,109
191
0
1,731
4,387
2,310
0
634
3,753
21,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,900
Gold Earned
21,456
288
Minions Killed
203
0
Camps Cleared
0
924,891
Distance Traveled
625,751
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,096
677
81
9
0
203,995
3
L
Athena
1,698
189
0
0
0
0
0
L
Sylvanus
4,700
522
24
3
0
112,809
0
W
Surtr
6,869
763
70
8
0
177,302
1
L
Ravana
4,407
490
55
6
0
179,898
0
W
Anubis
4,980
553
46
5
0
161,712
0
W
Skadi
4,822
536
58
6
0
184,249
0
L
Chernobog
5,424
603
60
7
0
171,161
0
L
Janus
5,227
581
64
7
0
161,883
0
W
Cthulhu
5,133
570
33
4
0
197,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role