Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
GodKiller927
Scylla
Level 67
God Stats
2W - 8L
1,226 SR
Queue Stats
104W - 213L
1,331 Elo+
Solo
Pele
Pele
TheContinent328
Pele
Level 99
God Stats
64W - 75L
1,453 SR
Queue Stats
418W - 445L
1,446 Elo+
Solo
Team Averages
Level 91
1,393 SR
1,426 Elo+

VS

Team Averages
Level 128
1,421 SR
1,471 Elo+
Surtr
Surtr
EternalKing19
Surtr
Level 128
God Stats
9W - 2L
1,741 SR
Queue Stats
14W - 16L
1,583 Elo+
Solo
Vulcan
Vulcan
UprizeProdigy
Vulcan
Level 129
God Stats
2W - 1L
1,204 SR
Queue Stats
47W - 39L
1,442 Elo+
Party 1
Sol
Sol
io Luvv
Sol
Level 128
God Stats
1W - 3L
1,319 SR
Queue Stats
32W - 32L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 2 / 1
7,915
720
6,429
11,379
11,637
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
11
1 / 3 / 1
7,901
718
2,993
7,298
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
7,906
719
4,769
10,991
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
9,052
823
7,283
8,211
7,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 5
9,268
843
9,686
5,295
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
12
3 / 0 / 6
8,904
809
8,233
5,730
1,841
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
W
3
0
6
6
L
Scylla
1
3
1
0.5
L
1
4
1
0.38
W
3
3
5
1.83
W
Sol
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,191
Damage
25,202
29,668
Taken
19,236
19,702
Mitigated
11,357
4,226
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,429
314
0
2,009
11,379
11,637
0
6,532
4,847
0
23,785
W
7,283
3,168
306
1,648
8,211
7,239
401
1,228
6,983
332
19,491
L
Scylla
2,993
186
0
666
7,298
2,993
0
4,411
2,887
22,877
0
L
4,769
314
0
1,551
10,991
5,072
0
7,742
3,249
0
42,180
W
9,686
1,681
0
242
5,295
2,277
236
858
4,437
44,935
0
W
Sol
8,233
2,462
0
2,243
5,730
1,841
401
1,375
4,355
29,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,722
Gold Earned
27,224
147
Minions Killed
116
0
Camps Cleared
0
607,774
Distance Traveled
616,972
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,915
720
42
4
0
234,914
2
W
Surtr
9,052
823
24
2
0
206,328
0
L
Scylla
7,901
718
41
4
0
144,756
0
L
Pele
7,906
719
64
6
0
228,104
0
W
Vulcan
9,268
843
65
6
0
223,938
7
W
Sol
8,904
809
27
2
0
186,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role