Player Matchup

Set
Set
Codyxxvi
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,268 Elo+
Party 1
Poseidon
Poseidon
FTP CJ
Poseidon
Level 123
God Stats
13W - 17L
1,447 SR
Queue Stats
166W - 196L
1,467 Elo+
Party 1
Chernobog
Chernobog
FTP Shogun
Chernobog
Level 106
God Stats
3W - 5L
1,613 SR
Queue Stats
3W - 9L
1,497 Elo+
Party 1
Ymir
Ymir
LOLTJ1
Ymir
Level 4
God Stats
0W - 3L
1,226 SR
Queue Stats
1W - 5L
1,414 Elo+
Party 1
Amaterasu
Amaterasu
NSR Snowball
Amaterasu
Level 127
God Stats
1W - 2L
1,429 SR
Queue Stats
68W - 123L
1,440 Elo+
Party 1
Team Averages
Level 92
1,443 SR
1,417 Elo+

VS

Team Averages
Level 151
1,561 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BlowinTookah
Arachne
Level 127
God Stats
16W - 11L
1,575 SR
Queue Stats
203W - 213L
1,419 Elo+
Party 2
Medusa
Medusa
Devina
Medusa
Level 142
God Stats
411W - 413L
1,546 SR
Queue Stats
967W - 935L
1,466 Elo+
Solo
Geb
Geb
DopeChops
Geb
Level 126
God Stats
3W - 6L
1,444 SR
Queue Stats
397W - 419L
1,478 Elo+
Solo
Nike
Nike
Snivelak
Nike
Level 200
God Stats
2W - 0L
1,742 SR
Queue Stats
348W - 337L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,818
529
2,402
6,679
3,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
FTP CJ
Poseidon
10
0 / 3 / 1
5,663
515
8,755
8,911
2,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
FTP Shogun
Chernobog
9
0 / 1 / 1
5,236
476
2,101
5,804
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
LOLTJ1
Ymir
7
0 / 2 / 0
5,079
462
1,721
8,049
5,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
NSR Snowball
Amaterasu
10
0 / 4 / 0
5,375
489
1,373
10,933
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 0 / 6
7,171
652
5,812
5,318
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
BlowinTookah
Arachne
11
7 / 1 / 3
7,136
649
5,588
11,607
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Medusa
Devina
Medusa
10
0 / 0 / 1
5,559
505
4,153
3,299
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 0 / 4
6,153
559
3,766
8,140
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
12
2 / 0 / 3
7,634
694
8,105
9,685
6,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
11
12
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
6
4
W
Arachne
BlowinTookah
Arachne
7
1
3
8.5
L
1
2
0
0.5
W
Medusa
Devina
Medusa
0
0
1
0.5
W
1
0
4
3
L
Poseidon
FTP CJ
Poseidon
0
3
1
0.17
L
Chernobog
FTP Shogun
Chernobog
0
1
1
0.5
L
Ymir
LOLTJ1
Ymir
0
2
0
0
L
Amaterasu
NSR Snowball
Amaterasu
0
4
0
0
W
Nike
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,352
Damage
27,424
40,376
Taken
38,049
18,550
Mitigated
19,221
8,122
Healing
10,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,812
414
0
1,270
5,318
1,867
157
1,584
3,734
58,227
0
W
Arachne
BlowinTookah
Arachne
5,588
4,315
0
2,216
11,607
4,391
0
4,145
7,462
0
39,931
L
2,402
618
0
221
6,679
3,550
0
2,239
4,343
0
28,602
W
Medusa
Devina
Medusa
4,153
1,577
0
1,838
3,299
1,244
0
1,022
2,277
0
35,804
W
3,766
777
0
3,044
8,140
5,587
0
3,275
4,865
18,419
0
L
Poseidon
FTP CJ
Poseidon
8,755
1,760
0
1,152
8,911
2,759
0
2,116
6,723
53,452
921
L
Chernobog
FTP Shogun
Chernobog
2,101
962
0
1,983
5,804
1,877
0
1,567
4,176
0
36,417
L
Ymir
LOLTJ1
Ymir
1,721
443
0
1,288
8,049
5,132
52
3,129
4,883
8,972
0
L
Amaterasu
NSR Snowball
Amaterasu
1,373
397
0
3,478
10,933
5,232
0
234
10,673
0
31,018
W
Nike
8,105
1,650
0
2,114
9,685
6,132
0
252
9,433
0
55,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,171
Gold Earned
33,653
282
Minions Killed
331
0
Camps Cleared
0
1,175,849
Distance Traveled
1,190,809
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,171
652
105
10
0
251,776
3
W
Arachne
7,136
649
61
6
0
270,058
0
L
Set
5,818
529
50
5
0
240,882
2
W
Medusa
5,559
505
57
5
0
217,534
6
W
Geb
6,153
559
13
1
0
226,221
2
L
Poseidon
5,663
515
81
7
0
248,218
0
L
Chernobog
5,236
476
68
6
0
232,440
2
L
Ymir
5,079
462
20
2
0
234,933
1
L
Amaterasu
5,375
489
63
6
0
219,376
0
W
Nike
7,634
694
95
9
0
225,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role