Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChumBucketStaff
Apollo
Level 181
God Stats
4W - 3L
1,440 SR
Queue Stats
132W - 132L
1,489 Elo+
Solo
Anubis
Anubis
Cobyashi
Anubis
Level 147
God Stats
10W - 6L
1,688 SR
Queue Stats
233W - 250L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
HellGuy_x2001x_
Baron Samedi
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,223 Elo+
Solo
Olorun
Olorun
f1ipbabyt00th
Olorun
Level 210
God Stats
4W - 2L
1,553 SR
Queue Stats
416W - 400L
1,434 Elo+
Solo
Team Averages
Level 142
1,536 SR
1,430 Elo+

VS

Team Averages
Level 142
1,552 SR
1,522 Elo+
Chang'e
Chang'e
A Fat Swine
Chang'e
Level 187
God Stats
7W - 9L
1,465 SR
Queue Stats
299W - 332L
1,442 Elo+
Solo
Cabrakan
Cabrakan
BudistBeach
Cabrakan
Level 153
God Stats
2W - 2L
1,642 SR
Queue Stats
751W - 700L
1,604 Elo+
Solo
Neith
Neith
GoonPartol
Neith
Level 129
God Stats
12W - 12L
1,546 SR
Queue Stats
442W - 429L
1,506 Elo+
Party 1
Ganesha
Ganesha
Paralyzingfreakk
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 307L
1,493 Elo+
Party 1
Nike
Nike
UnlikelyEskimo
Nike
Level 134
God Stats
4W - 4L
1,607 SR
Queue Stats
420W - 400L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 0 / 0
4,613
769
1,463
2,473
865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 0
4,807
801
1,283
4,333
1,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
Cobyashi
Anubis
8
1 / 1 / 0
4,773
796
4,212
4,366
2,204
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
HellGuy_x2001x_
Baron Samedi
6
0 / 0 / 2
4,133
689
1,275
1,455
913
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 3
4,355
726
2,902
3,486
1,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
A Fat Swine
Chang'e
2
0 / 0 / 0
2,914
486
0
130
26
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
BudistBeach
Cabrakan
6
1 / 2 / 0
3,715
619
2,080
7,216
4,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
7
0 / 0 / 0
3,496
583
1,081
2,823
1,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 2 / 0
3,580
597
893
4,255
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,325
721
1,976
5,153
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
0
1
L
Chang'e
A Fat Swine
Chang'e
0
0
0
0
L
Cabrakan
BudistBeach
Cabrakan
1
2
0
0.5
W
3
0
0
3
W
Anubis
Cobyashi
Anubis
1
1
0
1
L
Neith
0
0
0
0
W
Baron Samedi
HellGuy_x2001x_
Baron Samedi
0
0
2
1
L
0
2
0
0
L
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,135
Damage
6,030
16,113
Taken
19,577
6,408
Mitigated
9,832
6,937
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,463
672
0
848
2,473
865
466
364
2,109
0
23,365
L
Chang'e
A Fat Swine
Chang'e
0
0
76
67
130
26
0
0
130
1,921
0
L
Cabrakan
BudistBeach
Cabrakan
2,080
264
0
2,155
7,216
4,390
0
4,300
2,916
13,618
0
W
1,283
583
0
1,042
4,333
1,232
368
38
4,295
0
28,694
W
Anubis
Cobyashi
Anubis
4,212
502
0
2,774
4,366
2,204
0
2,042
2,324
35,001
0
L
Neith
1,081
388
0
1,224
2,823
1,086
0
965
1,858
0
23,429
W
Baron Samedi
HellGuy_x2001x_
Baron Samedi
1,275
284
98
491
1,455
913
90
91
1,364
10,280
0
L
893
0
130
371
4,255
2,314
0
2,167
2,088
7,058
0
L
1,976
123
0
870
5,153
2,016
0
957
4,196
0
29,157
W
2,902
1,442
360
1,324
3,486
1,194
0
438
3,048
24,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,681
Gold Earned
18,030
210
Minions Killed
134
0
Camps Cleared
0
623,101
Distance Traveled
554,437
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,613
769
43
7
0
127,460
2
L
Chang'e
2,914
486
9
2
0
47,523
0
L
Cabrakan
3,715
619
20
3
0
128,105
0
W
Apollo
4,807
801
45
8
0
126,456
0
W
Anubis
4,773
796
63
11
0
123,490
0
L
Neith
3,496
583
42
7
0
111,801
0
W
Baron Samedi
4,133
689
18
3
0
128,558
0
L
Ganesha
3,580
597
1
0
0
107,841
2
L
Nike
4,325
721
62
10
0
159,167
0
W
Olorun
4,355
726
41
7
0
117,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role