Player Matchup

Artemis
Artemis
conundrum216
Artemis
Level 159
God Stats
19W - 13L
1,736 SR
Queue Stats
855W - 842L
1,436 Elo+
Solo
Raijin
Raijin
killbuster79
Raijin
Level 123
God Stats
1W - 4L
1,310 SR
Queue Stats
69W - 76L
1,525 Elo+
Party 1
Ymir
Ymir
rosarioreaper
Ymir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,510 Elo+
Party 1
Team Averages
Level 146
1,515 SR
1,490 Elo+

VS

Team Averages
Level 101
1,472 SR
1,351 Elo+
Cthulhu
Cthulhu
RESONATOR333
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,397 Elo+
Solo
Nu Wa
Nu Wa
theboon1337
Nu Wa
Level 125
God Stats
1W - 0L
1,607 SR
Queue Stats
3W - 7L
1,129 Elo+
Solo
Tyr
Tyr
zonork
Tyr
Level 109
God Stats
1W - 4L
1,310 SR
Queue Stats
132W - 124L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
conundrum216
Artemis
5
0 / 0 / 1
7,591
474
0
975
352
Raijin
16
5 / 4 / 1
11,837
740
16,382
17,474
7,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 4
11,540
721
6,576
20,519
24,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RESONATOR333
Cthulhu
14
0 / 3 / 6
11,646
728
10,093
15,683
14,734
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 4
12,057
754
13,332
11,080
4,706
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
zonork
Tyr
16
4 / 1 / 2
13,053
816
9,896
14,650
15,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
7
Kills
6
6
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
RESONATOR333
Cthulhu
0
3
6
1
L
Artemis
conundrum216
Artemis
0
0
1
0.5
L
Raijin
5
4
1
1.38
L
2
2
4
2
W
2
3
4
1.33
W
Tyr
zonork
Tyr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,958
Damage
33,321
38,968
Taken
41,413
32,611
Mitigated
34,862
8,145
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
RESONATOR333
Cthulhu
10,093
520
647
3,273
15,683
14,734
0
9,392
6,291
39,885
0
L
Artemis
conundrum216
Artemis
0
0
0
0
975
352
0
975
0
0
0
L
Raijin
16,382
2,008
0
4,579
17,474
7,812
0
8,438
8,567
73,706
0
L
6,576
830
0
3,566
20,519
24,447
0
14,012
6,130
31,021
0
W
13,332
4,533
85
3,522
11,080
4,706
2,150
8,206
2,874
46,567
0
W
Tyr
zonork
Tyr
9,896
1,327
0
6,910
14,650
15,422
690
5,979
8,671
0
66,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
36,756
124
Minions Killed
183
0
Camps Cleared
0
476,697
Distance Traveled
892,366
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,646
728
60
4
0
288,239
0
L
Artemis
7,591
474
0
0
0
0
0
L
Raijin
11,837
740
89
6
0
222,061
0
L
Ymir
11,540
721
35
2
0
254,636
4
W
Nu Wa
12,057
754
42
3
0
246,373
0
W
Tyr
13,053
816
81
5
0
357,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role