Player Matchup

Loki
Loki
XxImSrryxX36
Loki
Level 9
God Stats
1W - 1L
1,558 SR
Queue Stats
5W - 9L
1,402 Elo+
Party 1
Zeus
Zeus
Ye Im Cody
Zeus
Level 87
God Stats
0W - 2L
1,445 SR
Queue Stats
119W - 123L
1,446 Elo+
Solo
Ganesha
Ganesha
shadowsnow33
Ganesha
Level 57
God Stats
6W - 6L
1,397 SR
Queue Stats
31W - 36L
1,340 Elo+
Party 1
Team Averages
Level 51
1,467 SR
1,396 Elo+

VS

Team Averages
Level 68
1,374 SR
1,365 Elo+
Charon
Charon
M3rC3n4RyDuQc
Charon
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,444 Elo+
Solo
Janus
Janus
ViciousViper1284
Janus
Level 36
God Stats
6W - 19L
1,262 SR
Queue Stats
105W - 104L
1,261 Elo+
Solo
Guan Yu
Guan Yu
moonstonesavant
Guan Yu
Level 128
God Stats
1W - 1L
1,359 SR
Queue Stats
16W - 16L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
6,686
669
2,285
5,097
2,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
7,440
744
7,118
7,239
2,662
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
shadowsnow33
Ganesha
9
0 / 2 / 1
6,806
681
1,553
5,850
4,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
7,660
766
4,414
4,730
3,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
7,863
786
4,335
2,473
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 0 / 4
7,592
759
6,603
9,968
6,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
2
0
2
3
L
0
1
1
0.5
L
1
2
0
0.5
W
1
0
4
3
L
Ganesha
shadowsnow33
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,956
Damage
15,352
18,186
Taken
17,171
9,379
Mitigated
11,605
2,536
Healing
5,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,414
700
0
312
4,730
3,791
260
2,535
2,195
12,569
0
W
4,335
249
0
125
2,473
821
250
1,684
789
29,508
0
L
2,285
726
0
0
5,097
2,012
0
2,315
2,682
0
10,060
L
7,118
1,138
0
2,052
7,239
2,662
0
3,023
4,082
39,366
0
W
6,603
451
953
4,330
9,968
6,993
202
5,086
4,882
0
22,023
L
Ganesha
shadowsnow33
Ganesha
1,553
253
0
484
5,850
4,705
0
3,230
2,484
16,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,932
Gold Earned
23,115
112
Minions Killed
96
0
Camps Cleared
0
548,607
Distance Traveled
557,121
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,660
766
11
1
0
157,406
0
W
Janus
7,863
786
57
6
0
189,339
1
L
Loki
6,686
669
20
2
0
195,824
0
L
Zeus
7,440
744
92
9
0
167,371
0
W
Guan Yu
7,592
759
28
3
0
210,376
0
L
Ganesha
6,806
681
0
0
0
185,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role