Player Matchup

Nox
Nox
JooZee018
Nox
Level 146
God Stats
10W - 4L
1,796 SR
Queue Stats
276W - 244L
1,548 Elo+
Solo
Eset
Eset
Street_Lightz_
Eset
Level 127
God Stats
5W - 0L
1,865 SR
Queue Stats
97W - 79L
1,548 Elo+
Solo
Anubis
Anubis
VXSTRIKE
Anubis
Level 91
God Stats
10W - 6L
1,642 SR
Queue Stats
63W - 66L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Zer0Seed
Danzaburou
Level 138
God Stats
8W - 4L
1,930 SR
Queue Stats
26W - 21L
1,577 Elo+
Solo
Nemesis
Nemesis
halenok
Nemesis
Level 148
God Stats
2W - 6L
1,258 SR
Queue Stats
260W - 246L
1,503 Elo+
Solo
Team Averages
Level 130
1,698 SR
1,544 Elo+

VS

Team Averages
Level 152
1,588 SR
1,524 Elo+
Merlin
Merlin
ChumBucketStaff
Merlin
Level 181
God Stats
0W - 1L
1,503 SR
Queue Stats
132W - 132L
1,519 Elo+
Solo
Hercules
Hercules
ModernSisyphus
Hercules
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,555 Elo+
Party 1
Freya
Freya
ReL1cMb
Freya
Level 157
God Stats
26W - 28L
1,588 SR
Queue Stats
788W - 754L
1,502 Elo+
Solo
Achilles
Achilles
raffika09
Achilles
Level 124
God Stats
0W - 1L
1,833 SR
Queue Stats
25W - 17L
1,547 Elo+
Party 1
Mercury
Mercury
zzCalvin
Mercury
Level 159
God Stats
8W - 10L
1,517 SR
Queue Stats
362W - 329L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
7,618
544
4,116
9,206
7,897
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
8,282
592
7,370
10,941
7,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
VXSTRIKE
Anubis
11
1 / 5 / 4
6,989
499
5,088
10,290
5,468
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Zer0Seed
Danzaburou
15
7 / 1 / 0
9,626
688
10,226
10,298
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
halenok
Nemesis
13
3 / 3 / 7
8,048
575
7,781
14,094
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
6,874
491
11,284
7,267
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
10
0 / 4 / 6
6,575
470
5,005
14,698
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
ReL1cMb
Freya
13
1 / 2 / 0
7,114
508
3,565
8,870
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
raffika09
Achilles
12
2 / 3 / 2
6,707
479
8,119
14,142
11,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
zzCalvin
Mercury
13
5 / 2 / 3
7,758
554
8,442
12,727
5,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
10
10
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
1
0
6
4
L
Hercules
0
4
6
0.75
L
Freya
ReL1cMb
Freya
1
2
0
0.5
W
2
1
4
4
W
Anubis
VXSTRIKE
Anubis
1
5
4
0.6
W
Danzaburou
Zer0Seed
Danzaburou
7
1
0
7
W
Nemesis
halenok
Nemesis
3
3
7
2.17
L
Achilles
raffika09
Achilles
2
3
2
1
L
Mercury
zzCalvin
Mercury
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,581
Damage
36,415
54,829
Taken
57,704
31,696
Mitigated
34,034
16,373
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,284
873
0
1,324
7,267
2,639
0
2,361
4,906
50,575
0
W
4,116
1,241
0
3,036
9,206
7,897
135
2,340
6,730
27,976
0
L
Hercules
5,005
987
0
3,035
14,698
11,275
0
5,037
9,661
0
16,161
L
Freya
ReL1cMb
Freya
3,565
802
0
3,749
8,870
3,621
0
559
8,311
52,693
0
W
7,370
804
307
3,888
10,941
7,934
100
1,375
9,566
60,698
0
W
Anubis
VXSTRIKE
Anubis
5,088
157
0
3,313
10,290
5,468
64
3,728
6,562
47,870
0
W
Danzaburou
Zer0Seed
Danzaburou
10,226
3,892
0
4,213
10,298
4,532
1,071
2,714
7,208
0
81,558
W
Nemesis
halenok
Nemesis
7,781
2,841
0
1,616
14,094
5,865
247
4,142
9,914
0
60,566
L
Achilles
raffika09
Achilles
8,119
1,883
0
2,902
14,142
11,433
0
5,149
8,993
0
40,430
L
Mercury
zzCalvin
Mercury
8,442
4,078
0
2,456
12,727
5,066
0
3,468
9,259
0
57,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
35,028
426
Minions Killed
343
0
Camps Cleared
0
1,358,142
Distance Traveled
1,366,573
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,874
491
78
6
0
239,362
2
W
Nox
7,618
544
38
3
0
255,965
0
L
Hercules
6,575
470
18
1
0
281,113
2
L
Freya
7,114
508
109
8
0
279,622
0
W
Eset
8,282
592
103
7
0
267,874
0
W
Anubis
6,989
499
77
6
0
254,611
0
W
Danzaburou
9,626
688
115
8
0
269,956
0
W
Nemesis
8,048
575
93
7
0
309,736
0
L
Achilles
6,707
479
57
4
0
276,004
0
L
Mercury
7,758
554
81
6
0
290,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role