Player Matchup

Anubis
Anubis
Gold III
Marbzz
Anubis
Gold III
Level 121
God Stats
8W - 10L
1,610 SR
Queue Stats
28W - 32L
1,572 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,610 SR
1,572 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,603 SR
1,378 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
XlxToxicWolfxlX
Morgan Le Fay
Gold III
Level 149
God Stats
4W - 2L
1,603 SR
Queue Stats
129W - 148L
1,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Marbzz
Anubis
20
4 / 6 / 0
21,583
981
22,991
28,303
28,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
KaliBakasuraFreyaAnhurBastet

VS

Bans
SkadiHe BoHou YiChronosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
XlxToxicWolfxlX
Morgan Le Fay
20
6 / 4 / 0
21,469
976
22,507
28,885
26,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
4
Kills
6
6
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Marbzz
Anubis
4
6
0
0.67
L
Morgan Le Fay
XlxToxicWolfxlX
Morgan Le Fay
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,991
Damage
22,507
28,303
Taken
28,885
28,176
Mitigated
26,219
11,864
Healing
2,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Marbzz
Anubis
22,991
1,059
0
11,864
28,303
28,176
2,840
22,983
5,320
156,281
0
L
Morgan Le Fay
XlxToxicWolfxlX
Morgan Le Fay
22,507
1,501
0
2,319
28,885
26,219
1,998
23,175
5,710
136,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
21,469
234
Minions Killed
223
10
Camps Cleared
8
372,202
Distance Traveled
417,917
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
21,583
981
234
11
10
372,202
1
L
Morgan Le Fay
21,469
976
223
10
8
417,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role