Player Matchup

Cerberus
Cerberus
Overfyre
Cerberus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 21L
1,209 Elo+
Solo
Yu Huang
Yu Huang
PlutomicDonald
Yu Huang
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,433 Elo+
Party 2
Olorun
Olorun
Procrak20
Olorun
Level 116
God Stats
1W - 0L
1,212 SR
Queue Stats
50W - 39L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
ToastyZiZu
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,297 Elo+
Party 2
Ishtar
Ishtar
zXGoldenStrikeXz
Ishtar
Level 78
God Stats
1W - 0L
1,375 SR
Queue Stats
22W - 17L
1,471 Elo+
Party 3
Team Averages
Level 61
1,417 SR
1,374 Elo+

VS

Team Averages
Level 48
1,533 SR
1,398 Elo+
Cernunnos
Cernunnos
Frozenftw
Cernunnos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 150L
1,341 Elo+
Solo
Tiamat
Tiamat
IamBolillo6919
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,394 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lack221
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,444 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Legnal11
Ah Muzen Cab
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
Sponch_crezy
Baron Samedi
Level 101
God Stats
2W - 2L
1,664 SR
Queue Stats
304W - 314L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Overfyre
Cerberus
19
3 / 3 / 20
12,638
743
11,530
21,156
28,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yu Huang
19
8 / 3 / 13
12,317
725
10,165
15,538
7,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Procrak20
Olorun
20
9 / 2 / 18
13,538
796
14,572
15,411
9,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
ToastyZiZu
Danzaburou
19
1 / 3 / 23
11,409
671
13,978
19,045
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 5 / 11
11,833
696
11,710
15,475
7,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frozenftw
Cernunnos
17
4 / 7 / 9
11,128
655
13,731
16,069
7,893
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 6
12,475
734
22,563
9,233
5,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Lack221
Morgan Le Fay
16
1 / 10 / 6
10,180
599
20,661
17,850
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Legnal11
Ah Muzen Cab
17
1 / 4 / 7
10,665
627
9,014
14,956
5,565
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Sponch_crezy
Baron Samedi
17
6 / 5 / 3
11,062
651
11,061
13,392
6,823
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
47
29
Kills
16
16
Deaths
29
85
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Frozenftw
Cernunnos
4
7
9
1.21
L
4
3
6
2.33
L
Morgan Le Fay
Lack221
Morgan Le Fay
1
10
6
0.4
L
Ah Muzen Cab
Legnal11
Ah Muzen Cab
1
4
7
1.13
W
Cerberus
Overfyre
Cerberus
3
3
20
4.33
W
Yu Huang
8
3
13
4.83
W
Olorun
Procrak20
Olorun
9
2
18
9
L
Baron Samedi
Sponch_crezy
Baron Samedi
6
5
3
1.5
W
Danzaburou
ToastyZiZu
Danzaburou
1
3
23
4.17
W
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,955
Damage
77,030
86,625
Taken
71,500
62,172
Mitigated
33,666
40,332
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Frozenftw
Cernunnos
13,731
7,120
41
1,140
16,069
7,893
931
6,926
9,143
0
26,911
L
22,563
105
0
1,595
9,233
5,713
0
3,490
5,743
41,702
0
L
Morgan Le Fay
Lack221
Morgan Le Fay
20,661
1,793
433
749
17,850
7,672
41
8,263
9,587
34,617
0
L
Ah Muzen Cab
Legnal11
Ah Muzen Cab
9,014
3,242
595
3,276
14,956
5,565
0
8,591
6,365
0
21,597
W
Cerberus
Overfyre
Cerberus
11,530
273
1,414
4,396
21,156
28,580
565
9,806
11,350
26,372
1,165
W
Yu Huang
10,165
447
3,177
3,439
15,538
7,816
1,443
11,108
4,430
29,324
0
W
Olorun
Procrak20
Olorun
14,572
10,425
7,525
7,768
15,411
9,051
4,302
7,970
7,441
40,859
0
L
Baron Samedi
Sponch_crezy
Baron Samedi
11,061
475
3,003
3,169
13,392
6,823
61
7,832
5,560
30,114
0
W
Danzaburou
ToastyZiZu
Danzaburou
13,978
3,905
650
5,716
19,045
9,260
1,345
14,501
4,544
0
31,406
W
11,710
5,627
3,528
2,719
15,475
7,465
624
10,900
4,575
0
25,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,735
Gold Earned
55,510
222
Minions Killed
186
0
Camps Cleared
0
1,530,070
Distance Traveled
1,247,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,128
655
37
2
0
209,073
0
L
Tiamat
12,475
734
43
3
0
295,204
0
L
Morgan Le Fay
10,180
599
34
2
0
253,805
0
L
Ah Muzen Cab
10,665
627
30
2
0
289,468
0
W
Cerberus
12,638
743
23
1
0
322,059
0
W
Yu Huang
12,317
725
61
4
0
325,654
0
W
Olorun
13,538
796
60
4
0
317,588
0
L
Baron Samedi
11,062
651
42
2
0
200,261
0
W
Danzaburou
11,409
671
45
3
0
321,090
0
W
Ishtar
11,833
696
33
2
0
243,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role