Player Matchup

Ra
Ra
FBISmite
Ra
Level 121
God Stats
4W - 6L
1,511 SR
Queue Stats
238W - 230L
1,500 Elo+
Solo
Bastet
Bastet
Márianna
Bastet
Level 61
God Stats
26W - 14L
1,682 SR
Queue Stats
67W - 60L
1,508 Elo+
Solo
Cabrakan
Cabrakan
RubenGnzl
Cabrakan
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 126L
1,380 Elo+
Solo
Artemis
Artemis
Zz_Arthur__zZ
Artemis
Level 126
God Stats
845W - 594L
1,635 SR
Queue Stats
895W - 668L
1,621 Elo+
Solo
Anhur
Anhur
elpingui26
Anhur
Level 129
God Stats
3W - 5L
1,187 SR
Queue Stats
37W - 42L
1,492 Elo+
Solo
Team Averages
Level 103
1,503 SR
1,500 Elo+

VS

Team Averages
Level 139
1,440 SR
1,515 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Lauty-Magalla123
Nemesis
Level 94
God Stats
1W - 5L
1,500 SR
Queue Stats
321W - 372L
1,499 Elo+
Party 1
Heimdallr
Heimdallr
LuxDesTroYeR
Heimdallr
Level 162
God Stats
3W - 2L
1,246 SR
Queue Stats
156W - 157L
1,555 Elo+
Solo
Geb
Geb
RevanShanSLK
Geb
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 356L
1,480 Elo+
Party 1
King Arthur
King Arthur
phantro72
King Arthur
Level 134
God Stats
19W - 28L
1,455 SR
Queue Stats
469W - 514L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 1
8,553
570
4,691
9,798
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Márianna
Bastet
6
1 / 4 / 2
5,548
370
4,606
7,043
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
RubenGnzl
Cabrakan
12
4 / 3 / 0
7,317
488
4,133
11,929
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
13
2 / 1 / 0
7,587
506
9,242
8,300
3,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
1
0 / 0 / 0
3,014
201
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
0 / 3 / 0
8,225
548
5,930
5,994
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 0
8,736
582
4,606
11,299
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
LuxDesTroYeR
Heimdallr
15
2 / 2 / 2
9,713
648
5,348
8,420
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 3
7,861
524
3,529
8,832
6,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
phantro72
King Arthur
15
1 / 0 / 1
9,479
632
5,866
11,732
11,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
9
Kills
8
8
Deaths
9
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
3
0
0
L
2
0
1
2.5
W
4
2
0
2
W
Heimdallr
LuxDesTroYeR
Heimdallr
2
2
2
1.5
L
Bastet
Márianna
Bastet
1
4
2
0.5
W
1
2
3
1.25
L
Cabrakan
RubenGnzl
Cabrakan
4
3
0
1.33
L
Artemis
2
1
0
2
L
Anhur
0
0
0
0
W
King Arthur
phantro72
King Arthur
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
25,279
37,070
Taken
46,277
19,338
Mitigated
28,054
12,306
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
5,930
403
0
1,097
5,994
2,294
364
2,049
3,945
77,534
0
L
4,691
234
180
4,939
9,798
4,155
0
5,742
4,056
87,663
0
W
4,606
1,502
0
1,163
11,299
4,611
0
2,147
9,095
0
76,887
W
Heimdallr
LuxDesTroYeR
Heimdallr
5,348
3,079
0
3,606
8,420
3,553
7,829
1,605
6,815
0
77,398
L
Bastet
Márianna
Bastet
4,606
1,109
0
1,786
7,043
2,173
0
754
6,289
0
18,530
W
3,529
256
0
1,666
8,832
6,122
0
2,146
6,618
18,489
0
L
Cabrakan
RubenGnzl
Cabrakan
4,133
575
0
2,944
11,929
9,434
160
1,650
10,279
24,496
0
L
Artemis
9,242
4,087
0
2,457
8,300
3,576
371
1,735
6,565
0
63,136
L
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
phantro72
King Arthur
5,866
378
0
2,050
11,732
11,474
88
752
10,980
739
70,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
44,014
334
Minions Killed
525
0
Camps Cleared
0
1,033,898
Distance Traveled
1,524,728
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,225
548
138
9
0
281,836
0
L
Ra
8,553
570
159
11
0
299,100
4
W
Nemesis
8,736
582
116
8
0
353,622
0
W
Heimdallr
9,713
648
141
9
0
262,626
0
L
Bastet
5,548
370
31
2
0
151,545
2
W
Geb
7,861
524
18
1
0
301,921
0
L
Cabrakan
7,317
488
45
3
0
324,780
7
L
Artemis
7,587
506
99
7
0
258,473
5
L
Anhur
3,014
201
0
0
0
0
0
W
King Arthur
9,479
632
112
7
0
324,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role