Player Matchup

Jing Wei
Jing Wei
Dorkу
Jing Wei
Level 147
God Stats
3W - 3L
1,456 SR
Queue Stats
446W - 452L
1,545 Elo+
Solo
Athena
Athena
Hristoalex
Athena
Level 179
God Stats
6W - 1L
2,120 SR
Queue Stats
236W - 216L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
Maxipad19
Amaterasu
Level 145
God Stats
200W - 153L
1,622 SR
Queue Stats
227W - 212L
1,583 Elo+
Solo
Ravana
Ravana
Nepopro
Ravana
Level 171
God Stats
2W - 0L
1,528 SR
Queue Stats
147W - 169L
1,484 Elo+
Party 2
Tiamat
Tiamat
SoulOfKing01
Tiamat
Level 152
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 100L
1,492 Elo+
Party 2
Team Averages
Level 159
1,645 SR
1,531 Elo+

VS

Team Averages
Level 154
1,533 SR
1,517 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
HeIIsRedeemer-
Odin
Level 156
God Stats
1W - 2L
1,531 SR
Queue Stats
94W - 100L
1,497 Elo+
Party 1
Kali
Kali
Hunfart
Kali
Level 127
God Stats
1W - 3L
1,186 SR
Queue Stats
298W - 246L
1,553 Elo+
Solo
Cliodhna
Cliodhna
MellowSobriquet
Cliodhna
Level 175
God Stats
1W - 2L
1,678 SR
Queue Stats
64W - 63L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Muskrat-jenkins
Danzaburou
Level 156
God Stats
2W - 1L
1,772 SR
Queue Stats
87W - 102L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dorkу
Jing Wei
14
2 / 1 / 1
8,986
642
5,933
8,181
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Hristoalex
Athena
11
1 / 0 / 4
7,056
504
4,773
12,798
10,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Maxipad19
Amaterasu
12
2 / 2 / 2
7,796
557
7,229
13,060
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Nepopro
Ravana
11
4 / 3 / 1
7,283
520
7,387
8,376
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
13
0 / 0 / 2
7,551
539
5,338
5,148
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 2 / 2
7,371
527
6,770
6,949
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 0
6,943
496
4,961
11,390
10,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Hunfart
Kali
12
3 / 2 / 1
7,633
545
5,224
13,035
6,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
12
1 / 1 / 1
6,892
492
5,989
11,199
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Muskrat-jenkins
Danzaburou
12
0 / 3 / 1
7,718
551
4,021
8,565
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
5
6
Deaths
9
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
2
0.5
W
Jing Wei
Dorkу
Jing Wei
2
1
1
2.5
L
1
1
0
1
W
Athena
Hristoalex
Athena
1
0
4
3
L
Kali
Hunfart
Kali
3
2
1
1.75
W
Amaterasu
Maxipad19
Amaterasu
2
2
2
1.5
L
Cliodhna
1
1
1
1.5
L
Danzaburou
Muskrat-jenkins
Danzaburou
0
3
1
0.17
W
Ravana
Nepopro
Ravana
4
3
1
1.5
W
Tiamat
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
26,965
47,563
Taken
51,138
32,675
Mitigated
27,155
14,258
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,770
603
0
1,174
6,949
2,933
0
2,439
4,465
64,172
0
W
Jing Wei
Dorkу
Jing Wei
5,933
4,415
0
3,141
8,181
2,821
0
0
8,181
0
82,640
L
4,961
1,296
0
1,492
11,390
10,669
0
991
9,458
71
45,365
W
Athena
Hristoalex
Athena
4,773
1,906
0
2,126
12,798
10,531
13
3,492
9,306
16,122
0
L
Kali
Hunfart
Kali
5,224
2,008
0
5,050
13,035
6,339
65
3,312
9,675
0
45,178
W
Amaterasu
Maxipad19
Amaterasu
7,229
3,058
0
4,940
13,060
12,297
643
683
12,377
0
53,998
L
Cliodhna
5,989
1,096
0
1,267
11,199
4,227
0
2,654
8,455
0
57,123
L
Danzaburou
Muskrat-jenkins
Danzaburou
4,021
1,877
0
3,837
8,565
2,987
0
859
7,706
0
62,826
W
Ravana
Nepopro
Ravana
7,387
1,709
0
1,538
8,376
3,652
148
1,199
7,177
0
46,067
W
Tiamat
5,338
682
0
2,513
5,148
3,374
0
1,467
3,681
62,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,672
Gold Earned
36,557
450
Minions Killed
460
0
Camps Cleared
0
1,503,929
Distance Traveled
1,447,678
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,371
527
125
9
0
287,670
0
W
Jing Wei
8,986
642
148
11
0
290,935
5
L
Odin
6,943
496
75
5
0
266,313
2
W
Athena
7,056
504
18
1
0
322,619
5
L
Kali
7,633
545
64
5
0
313,298
5
W
Amaterasu
7,796
557
94
7
0
277,173
0
L
Cliodhna
6,892
492
75
5
0
324,951
0
L
Danzaburou
7,718
551
121
9
0
255,446
6
W
Ravana
7,283
520
63
5
0
323,712
0
W
Tiamat
7,551
539
127
9
0
289,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role