Player Matchup

Medusa
Medusa
Gold IV
ARTORIAS LF
Medusa
Gold IV
Level 146
God Stats
0W - 1L
1,253 SR
Queue Stats
51W - 58L
1,750 MMR
Party 1
The Morrigan
The Morrigan
Gold IV
Jairsus
The Morrigan
Gold IV
Level 190
God Stats
0W - 1L
1,422 SR
Queue Stats
71W - 72L
1,700 MMR
Party 1
Gilgamesh
Gilgamesh
Silver III
The Lock 15
Gilgamesh
Silver III
Level 159
God Stats
1W - 2L
1,315 SR
Queue Stats
23W - 33L
1,424 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,330 SR
1,625 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 103
1,628 SR
1,551 MMR
Discordia
Discordia
Diamond III
BarbedHail
Discordia
Diamond III
Level 145
God Stats
45W - 45L
1,688 SR
Queue Stats
83W - 90L
2,154 MMR
Solo
Geb
Geb
Silver V
OG Bdogan
Geb
Silver V
Level 106
God Stats
1W - 3L
1,575 SR
Queue Stats
10W - 17L
1,245 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
getdunn
Tsukuyomi
Silver I
Level 57
God Stats
2W - 0L
1,621 SR
Queue Stats
42W - 53L
1,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 6 / 5
9,254
712
7,366
16,616
5,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
Jairsus
The Morrigan
11
3 / 6 / 3
9,601
739
7,704
10,498
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
The Lock 15
Gilgamesh
11
3 / 5 / 1
9,709
747
11,093
20,862
18,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bans
Ah PuchThothBacchusMartichorasKumbhakarna

VS

Bans
RaijinXing TianAthenaHorusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BarbedHail
Discordia
15
9 / 0 / 8
12,394
953
19,150
7,398
3,965
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 14
10,806
831
7,373
14,850
16,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
getdunn
Tsukuyomi
13
6 / 5 / 11
11,427
879
16,592
16,510
7,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
17
17
Deaths
6
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
5
0.42
W
Discordia
BarbedHail
Discordia
9
0
8
13
L
The Morrigan
Jairsus
The Morrigan
3
6
3
0.75
W
2
1
14
9
L
Gilgamesh
The Lock 15
Gilgamesh
3
5
1
0.7
W
Tsukuyomi
getdunn
Tsukuyomi
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,163
Damage
43,115
47,976
Taken
38,758
26,696
Mitigated
27,941
4,508
Healing
10,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,366
2,812
0
1,830
16,616
5,097
0
8,662
7,246
0
39,732
W
Discordia
BarbedHail
Discordia
19,150
1,943
0
3,726
7,398
3,965
1,749
827
6,524
72,436
0
L
The Morrigan
Jairsus
The Morrigan
7,704
1,219
0
770
10,498
3,123
0
4,106
5,807
30,186
1,187
W
7,373
1,019
118
1,430
14,850
16,306
427
3,114
11,736
29,044
581
L
Gilgamesh
The Lock 15
Gilgamesh
11,093
2,411
0
1,908
20,862
18,476
0
10,982
8,655
741
38,733
W
Tsukuyomi
getdunn
Tsukuyomi
16,592
5,051
0
5,259
16,510
7,670
958
3,985
12,480
0
42,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
34,627
143
Minions Killed
167
0
Camps Cleared
0
692,462
Distance Traveled
807,814
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,254
712
68
5
0
222,651
2
W
Discordia
12,394
953
89
7
0
269,663
1
L
The Morrigan
9,601
739
23
2
0
231,190
0
W
Geb
10,806
831
40
3
0
266,021
2
L
Gilgamesh
9,709
747
52
4
0
238,621
0
W
Tsukuyomi
11,427
879
38
3
0
272,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role