Player Matchup

Nu Wa
Nu Wa
Gold II
CryStalniGhT234
Nu Wa
Gold II
Level 162
God Stats
35W - 40L
1,573 SR
Queue Stats
232W - 246L
1,575 MMR
Solo
Bacchus
Bacchus
Gold III
Deoradh
Bacchus
Gold III
Level 47
God Stats
1W - 0L
1,404 SR
Queue Stats
111W - 109L
1,571 MMR
Solo
Guan Yu
Guan Yu
Gold III
NikoBlacky
Guan Yu
Gold III
Level 68
God Stats
4W - 3L
1,632 SR
Queue Stats
283W - 277L
1,563 MMR
Solo
Pele
Pele
Gold V
Rimeeee
Pele
Gold V
Level 40
God Stats
12W - 6L
1,893 SR
Queue Stats
64W - 51L
1,531 MMR
Party 1
Olorun
Olorun
Gold IV
frightszn
Olorun
Gold IV
Level 129
God Stats
3W - 1L
1,747 SR
Queue Stats
25W - 14L
1,593 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 89
1,650 SR
1,566 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,534 SR
1,572 MMR
Fenrir
Fenrir
Gold I
Boricuidomi
Fenrir
Gold I
Level 128
God Stats
33W - 24L
1,552 SR
Queue Stats
170W - 156L
1,638 MMR
Party 2
Artio
Artio
Gold II
Masktokill17
Artio
Gold II
Level 162
God Stats
17W - 20L
1,478 SR
Queue Stats
107W - 110L
1,560 MMR
Solo
Medusa
Medusa
Gold I
NorseWisdom
Medusa
Gold I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 234L
1,546 MMR
Party 2
Raijin
Raijin
Gold III
RyukUnreal
Raijin
Gold III
Level 177
God Stats
12W - 9L
1,751 SR
Queue Stats
510W - 522L
1,557 MMR
Solo
Thanatos
Thanatos
Gold IV
SUNNYBOYJrs
Thanatos
Gold IV
Level 109
God Stats
6W - 13L
1,390 SR
Queue Stats
231W - 247L
1,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
8,688
621
14,868
7,874
3,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Deoradh
Bacchus
12
0 / 0 / 4
7,328
523
4,975
5,355
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
NikoBlacky
Guan Yu
14
0 / 2 / 3
8,067
576
5,662
13,538
10,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Rimeeee
Pele
15
9 / 0 / 1
9,277
663
9,747
9,188
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
frightszn
Olorun
14
0 / 0 / 5
8,411
601
10,495
6,975
3,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ao KuangAresArachneThor

VS

Bans
SolAthenaSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 2 / 0
7,522
537
9,278
12,593
9,827
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
0 / 1 / 0
6,775
484
3,284
16,123
9,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
13
0 / 3 / 0
7,296
521
4,172
12,146
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
RyukUnreal
Raijin
13
0 / 5 / 1
7,466
533
5,474
12,944
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SUNNYBOYJrs
Thanatos
13
1 / 4 / 0
7,288
521
3,622
14,282
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
3
3
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
2
0
1
W
6
1
3
7.5
W
Bacchus
Deoradh
Bacchus
0
0
4
2
L
0
1
0
0
W
Guan Yu
NikoBlacky
Guan Yu
0
2
3
0.75
L
Medusa
0
3
0
0
W
Pele
Rimeeee
Pele
9
0
1
9.5
L
Raijin
RyukUnreal
Raijin
0
5
1
0.1
L
Thanatos
SUNNYBOYJrs
Thanatos
1
4
0
0.25
W
Olorun
frightszn
Olorun
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,747
Damage
25,830
42,930
Taken
68,088
24,099
Mitigated
33,335
12,984
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,278
1,582
0
3,700
12,593
9,827
0
1,096
11,333
0
50,139
W
14,868
4,315
0
932
7,874
3,034
0
5,020
2,852
64,713
0
W
Bacchus
Deoradh
Bacchus
4,975
679
0
2,789
5,355
4,583
0
1,480
3,875
14,225
0
L
3,284
219
254
7,704
16,123
9,681
0
9,765
6,128
27,617
0
W
Guan Yu
NikoBlacky
Guan Yu
5,662
954
340
4,098
13,538
10,006
0
0
13,538
0
60,729
L
Medusa
4,172
1,640
0
2,450
12,146
4,928
0
8,304
3,756
0
65,519
W
Pele
Rimeeee
Pele
9,747
2,494
0
1,037
9,188
3,468
0
1,150
8,038
0
77,700
L
Raijin
RyukUnreal
Raijin
5,474
208
0
3,562
12,944
4,006
0
5,761
6,821
74,609
0
L
Thanatos
SUNNYBOYJrs
Thanatos
3,622
794
0
8,091
14,282
4,893
0
4,330
9,712
0
68,043
W
Olorun
frightszn
Olorun
10,495
5,691
275
3,513
6,975
3,008
522
1,106
5,869
81,474
7,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
36,347
477
Minions Killed
466
0
Camps Cleared
0
1,585,030
Distance Traveled
1,412,908
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,522
537
66
5
0
264,728
1
W
Nu Wa
8,688
621
95
7
0
286,480
7
W
Bacchus
7,328
523
18
1
0
313,446
2
L
Artio
6,775
484
41
3
0
325,461
7
W
Guan Yu
8,067
576
97
7
0
325,682
2
L
Medusa
7,296
521
117
8
0
275,151
2
W
Pele
9,277
663
111
8
0
366,863
4
L
Raijin
7,466
533
145
10
0
237,352
0
L
Thanatos
7,288
521
97
7
0
310,216
0
W
Olorun
8,411
601
156
11
0
292,559
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role