Player Matchup

Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChicoBiocaJr
Ra
Level 210
God Stats
4W - 3L
1,757 SR
Queue Stats
185W - 168L
1,459 Elo+
Solo
Ix Chel
Ix Chel
jhuenxvdead
Ix Chel
Level 149
God Stats
2W - 4L
1,845 SR
Queue Stats
315W - 286L
1,539 Elo+
Party 1
Awilix
Awilix
maxmer
Awilix
Level 128
God Stats
4W - 6L
1,222 SR
Queue Stats
198W - 176L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
zTroxic
Sun Wukong
Level 178
God Stats
17W - 5L
1,630 SR
Queue Stats
114W - 111L
1,542 Elo+
Party 1
Team Averages
Level 157
1,591 SR
1,501 Elo+

VS

Team Averages
Level 42
1,397 SR
1,182 Elo+
Janus
Janus
Elcauchita
Janus
Level 68
God Stats
1W - 7L
1,350 SR
Queue Stats
11W - 33L
1,211 Elo+
Party 2
Ratatoskr
Ratatoskr
Hector2410
Ratatoskr
Level 64
God Stats
0W - 2L
1,278 SR
Queue Stats
9W - 29L
1,215 Elo+
Party 2
Charybdis
Charybdis
TosKano0
Charybdis
Level 19
God Stats
0W - 3L
1,112 SR
Queue Stats
1W - 16L
1,036 Elo+
Party 2
Bacchus
Bacchus
elchimichangas
Bacchus
Level 14
God Stats
1W - 2L
1,517 SR
Queue Stats
3W - 8L
1,242 Elo+
Party 2
Mercury
Mercury
luisangel500000
Mercury
Level 43
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 20L
1,208 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
5 / 0 / 2
6,887
765
5,828
3,834
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
7 / 1 / 2
7,027
781
5,905
4,545
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
jhuenxvdead
Ix Chel
9
2 / 1 / 10
6,264
696
4,914
5,542
3,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
maxmer
Awilix
10
5 / 0 / 2
6,322
702
3,316
5,601
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
zTroxic
Sun Wukong
10
7 / 0 / 3
6,652
739
4,004
5,154
4,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
6
0 / 4 / 0
4,056
451
840
4,440
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Hector2410
Ratatoskr
6
0 / 8 / 0
4,054
450
3,006
9,419
2,864
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
TosKano0
Charybdis
7
1 / 4 / 1
4,675
519
1,593
5,997
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 3 / 0
3,996
444
3,321
8,847
5,423
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 7 / 0
4,084
454
1,651
6,399
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
26
Kills
2
2
Deaths
26
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
2
6
W
7
1
2
8
L
Janus
0
4
0
0
L
Ratatoskr
Hector2410
Ratatoskr
0
8
0
0
L
Charybdis
TosKano0
Charybdis
1
4
1
0.38
L
1
3
0
0.33
W
Ix Chel
jhuenxvdead
Ix Chel
2
1
10
7
L
0
7
0
0
W
Awilix
maxmer
Awilix
5
0
2
6
W
Sun Wukong
zTroxic
Sun Wukong
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
10,411
24,676
Taken
35,102
12,369
Mitigated
13,093
12,968
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,828
4,326
0
1,944
3,834
1,222
1,228
1,065
2,769
0
51,572
W
5,905
975
773
1,946
4,545
1,554
2,008
723
3,772
48,555
0
L
Janus
840
179
0
478
4,440
1,367
0
1,556
2,884
14,688
0
L
Ratatoskr
Hector2410
Ratatoskr
3,006
1,037
0
1,264
9,419
2,864
0
2,903
6,516
0
17,381
L
Charybdis
TosKano0
Charybdis
1,593
1,136
0
736
5,997
1,686
0
2,457
3,540
0
15,786
L
3,321
289
0
704
8,847
5,423
0
2,822
6,025
9,487
0
W
Ix Chel
jhuenxvdead
Ix Chel
4,914
1,404
1,261
2,507
5,542
3,430
476
1,331
4,211
24,128
0
L
1,651
990
0
60
6,399
1,753
0
1,081
5,318
0
13,062
W
Awilix
maxmer
Awilix
3,316
1,467
0
3,928
5,601
2,039
191
567
5,002
0
42,957
W
Sun Wukong
zTroxic
Sun Wukong
4,004
1,351
0
609
5,154
4,124
583
393
4,761
0
35,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
20,865
327
Minions Killed
108
0
Camps Cleared
0
938,312
Distance Traveled
842,689
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,887
765
89
10
0
168,743
0
W
Ra
7,027
781
80
9
0
192,041
1
L
Janus
4,056
451
28
3
0
152,862
0
L
Ratatoskr
4,054
450
28
3
0
185,153
0
L
Charybdis
4,675
519
25
3
0
160,533
1
L
Bacchus
3,996
444
4
0
0
204,865
2
W
Ix Chel
6,264
696
30
3
0
174,127
1
L
Mercury
4,084
454
23
3
0
139,276
0
W
Awilix
6,322
702
69
8
0
219,456
1
W
Sun Wukong
6,652
739
59
7
0
183,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role