Player Matchup

Atlas
Atlas
Ikna
Atlas
Level 195
God Stats
1W - 1L
1,283 SR
Queue Stats
252W - 222L
1,683 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImGladImNotMe
Ah Muzen Cab
Level 119
God Stats
0W - 3L
1,222 SR
Queue Stats
244W - 209L
1,543 Elo+
Party 3
Ullr
Ullr
Kudaketa
Ullr
Level 103
God Stats
3W - 4L
1,436 SR
Queue Stats
165W - 127L
1,692 Elo+
Party 1
Sol
Sol
Sakari_Yumetashi
Sol
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 147L
1,521 Elo+
Party 3
Da Ji
Da Ji
StDk
Da Ji
Level 225
God Stats
1W - 2L
1,580 SR
Queue Stats
192W - 165L
1,665 Elo+
Party 1
Team Averages
Level 150
1,404 SR
1,621 Elo+

VS

Team Averages
Level 175
1,517 SR
1,548 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
GVLX
Baron Samedi
Level 167
God Stats
19W - 5L
1,656 SR
Queue Stats
360W - 329L
1,541 Elo+
Solo
Tiamat
Tiamat
Jb3517
Tiamat
Level 134
God Stats
1W - 1L
1,309 SR
Queue Stats
142W - 98L
1,605 Elo+
Solo
Medusa
Medusa
RoyaltyExt
Medusa
Level 152
God Stats
2W - 1L
1,618 SR
Queue Stats
354W - 346L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ikna
Atlas
10
1 / 4 / 6
7,545
472
8,345
19,337
16,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
ImGladImNotMe
Ah Muzen Cab
13
0 / 3 / 2
7,898
494
6,995
10,727
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
14
2 / 3 / 2
8,506
532
6,107
14,773
8,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 7 / 0
6,753
422
5,086
12,536
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
StDk
Da Ji
14
5 / 3 / 3
8,660
541
9,826
16,308
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
18
8 / 0 / 3
11,094
693
11,022
7,559
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
 
Maman Brigitte
16
8 / 2 / 5
9,923
620
16,286
13,907
5,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
GVLX
Baron Samedi
14
1 / 3 / 4
8,630
539
12,365
13,906
10,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Jb3517
Tiamat
13
0 / 1 / 13
8,257
516
8,236
12,222
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
RoyaltyExt
Medusa
14
3 / 2 / 1
8,544
534
9,279
9,978
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
20
20
Deaths
8
13
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
0
3
9.5
W
Maman Brigitte
 
Maman Brigitte
8
2
5
5.25
W
Baron Samedi
GVLX
Baron Samedi
1
3
4
1
L
Atlas
Ikna
Atlas
1
4
6
1
L
Ah Muzen Cab
ImGladImNotMe
Ah Muzen Cab
0
3
2
0.33
W
Tiamat
Jb3517
Tiamat
0
1
13
6.5
L
Ullr
2
3
2
1
W
Medusa
RoyaltyExt
Medusa
3
2
1
1.75
L
0
7
0
0
L
Da Ji
StDk
Da Ji
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
57,188
73,681
Taken
57,572
40,912
Mitigated
37,357
13,125
Healing
22,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,022
9,425
0
4,220
7,559
3,532
65
2,462
5,097
0
112,488
W
Maman Brigitte
 
Maman Brigitte
16,286
1,112
0
7,008
13,907
5,709
0
3,309
10,598
84,153
1,930
W
Baron Samedi
GVLX
Baron Samedi
12,365
1,170
274
4,546
13,906
10,238
0
1,196
12,710
70,579
0
L
Atlas
Ikna
Atlas
8,345
2,593
1,667
4,400
19,337
16,520
0
9,014
10,323
20,497
0
L
Ah Muzen Cab
ImGladImNotMe
Ah Muzen Cab
6,995
984
0
1,296
10,727
4,707
0
4,451
6,276
0
66,545
W
Tiamat
Jb3517
Tiamat
8,236
1,632
0
4,287
12,222
13,409
64
4,698
7,524
29,847
0
L
Ullr
6,107
2,460
0
2,269
14,773
8,499
74
9,307
5,466
0
66,594
W
Medusa
RoyaltyExt
Medusa
9,279
2,960
0
2,213
9,978
4,469
484
1,766
8,212
0
68,553
L
5,086
2,106
0
3,013
12,536
3,755
0
5,581
6,955
40,987
1,329
L
Da Ji
StDk
Da Ji
9,826
2,296
0
480
16,308
7,431
0
7,868
8,440
0
63,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,362
Gold Earned
46,448
426
Minions Killed
586
0
Camps Cleared
0
1,540,013
Distance Traveled
1,601,543
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,094
693
188
12
0
318,195
2
W
Maman Brigitte
9,923
620
118
7
0
391,374
0
W
Baron Samedi
8,630
539
112
7
0
266,609
3
L
Atlas
7,545
472
12
1
0
317,210
1
L
Ah Muzen Cab
7,898
494
129
8
0
316,226
0
W
Tiamat
8,257
516
41
3
0
307,616
11
L
Ullr
8,506
532
110
7
0
295,871
1
W
Medusa
8,544
534
127
8
0
317,749
0
L
Sol
6,753
422
89
6
0
288,051
0
L
Da Ji
8,660
541
86
5
0
322,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role