Player Matchup

Rama
Rama
AfricanDuckling
Rama
Level 25
God Stats
9W - 14L
1,349 SR
Queue Stats
28W - 51L
1,226 Elo+
Party 2
Surtr
Surtr
MelonCultist
Surtr
Level 87
God Stats
2W - 5L
1,352 SR
Queue Stats
48W - 77L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
TSK Hawaii
Jormungandr
Level 86
God Stats
4W - 7L
1,489 SR
Queue Stats
37W - 56L
1,283 Elo+
Party 2
Janus
Janus
TonioCondones
Janus
Level 28
God Stats
17W - 24L
1,513 SR
Queue Stats
25W - 44L
1,325 Elo+
Party 2
Nemesis
Nemesis
zkincade
Nemesis
Level 28
God Stats
2W - 5L
1,367 SR
Queue Stats
29W - 55L
1,291 Elo+
Party 2
Team Averages
Level 51
1,414 SR
1,287 Elo+

VS

Team Averages
Level 66
1,339 SR
1,404 Elo+
Chernobog
Chernobog
Kianoa123
Chernobog
Level 95
God Stats
1W - 2L
1,253 SR
Queue Stats
95W - 97L
1,404 Elo+
Party 1
Ares
Ares
SirMexidankus420
Ares
Level 17
God Stats
1W - 6L
1,033 SR
Queue Stats
9W - 15L
1,311 Elo+
Party 1
Yu Huang
Yu Huang
SwiftExo
Yu Huang
Level 68
God Stats
3W - 2L
1,556 SR
Queue Stats
26W - 29L
1,378 Elo+
Party 3
King Arthur
King Arthur
ThatGuy6754
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,454 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Wizard_Neko
Cu Chulainn
Level 83
God Stats
9W - 12L
1,355 SR
Queue Stats
249W - 253L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
10,373
519
9,891
10,742
4,969
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 7 / 1
9,780
489
15,470
24,770
20,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
TSK Hawaii
Jormungandr
15
7 / 4 / 6
10,838
542
23,003
22,249
16,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 7 / 2
8,929
446
8,259
16,519
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
zkincade
Nemesis
14
1 / 3 / 5
9,239
462
7,225
17,626
7,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kianoa123
Chernobog
16
5 / 4 / 9
9,964
498
12,243
16,124
7,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 5
9,966
498
7,604
17,990
17,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
SwiftExo
Yu Huang
16
7 / 4 / 6
10,855
543
16,992
12,749
5,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
ThatGuy6754
King Arthur
15
3 / 3 / 9
9,826
491
19,356
23,280
26,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
Wizard_Neko
Cu Chulainn
19
10 / 1 / 6
11,684
584
15,085
18,184
9,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
61
17
Kills
26
26
Deaths
17
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
W
Chernobog
Kianoa123
Chernobog
5
4
9
2.38
L
1
7
1
0.21
W
1
5
5
0.7
W
Yu Huang
SwiftExo
Yu Huang
7
4
6
2.5
L
Jormungandr
TSK Hawaii
Jormungandr
7
4
6
2.5
W
King Arthur
ThatGuy6754
King Arthur
3
3
9
2.5
L
2
7
2
0.43
W
Cu Chulainn
Wizard_Neko
Cu Chulainn
10
1
6
13
L
Nemesis
zkincade
Nemesis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,848
Damage
71,280
91,906
Taken
88,327
56,134
Mitigated
66,942
7,716
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,891
8,806
0
976
10,742
4,969
2,612
1,459
9,241
0
45,777
W
Chernobog
Kianoa123
Chernobog
12,243
6,073
0
4,274
16,124
7,855
373
8,459
7,549
30
60,403
L
15,470
7,504
0
2,505
24,770
20,152
400
5,599
18,936
1,704
74,034
W
7,604
573
2
2,860
17,990
17,235
625
7,916
10,074
38,037
0
W
Yu Huang
SwiftExo
Yu Huang
16,992
1,438
0
2,078
12,749
5,977
1,666
6,387
6,060
72,450
0
L
Jormungandr
TSK Hawaii
Jormungandr
23,003
7,497
298
2,953
22,249
16,602
537
8,242
13,923
72,506
0
W
King Arthur
ThatGuy6754
King Arthur
19,356
1,755
172
2,259
23,280
26,220
0
4,203
18,954
1,506
74,754
L
8,259
263
0
0
16,519
6,521
390
7,971
7,846
47,988
0
W
Cu Chulainn
Wizard_Neko
Cu Chulainn
15,085
4,876
0
5,321
18,184
9,655
1,830
4,400
13,762
0
111,493
L
Nemesis
zkincade
Nemesis
7,225
3,519
33
951
17,626
7,890
0
838
16,727
0
69,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,159
Gold Earned
52,295
440
Minions Killed
507
0
Camps Cleared
0
1,854,898
Distance Traveled
1,937,559
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,373
519
63
3
0
315,313
4
W
Chernobog
9,964
498
92
5
0
395,322
3
L
Surtr
9,780
489
121
6
0
337,864
2
W
Ares
9,966
498
43
2
0
333,261
1
W
Yu Huang
10,855
543
133
7
0
347,349
0
L
Jormungandr
10,838
542
88
4
0
384,784
2
W
King Arthur
9,826
491
111
6
0
406,926
0
L
Janus
8,929
446
78
4
0
367,176
11
W
Cu Chulainn
11,684
584
128
6
0
454,701
0
L
Nemesis
9,239
462
90
5
0
449,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role