Player Matchup

Cerberus
Cerberus
Andrewcakes845
Cerberus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,333 Elo+
Party 1
Ymir
Ymir
JChapo03
Ymir
Level 140
God Stats
1W - 1L
1,392 SR
Queue Stats
33W - 38L
1,508 Elo+
Party 1
Athena
Athena
TEDDYBRUCKSHOT0
Athena
Level 102
God Stats
1W - 1L
1,320 SR
Queue Stats
33W - 39L
1,501 Elo+
Party 1
Neith
Neith
jkeg
Neith
Level 88
God Stats
1W - 1L
1,282 SR
Queue Stats
112W - 100L
1,460 Elo+
Solo
Maman Brigitte
Maman Brigitte
oh_dominant
Maman Brigitte
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,538 Elo+
Party 1
Team Averages
Level 112
1,399 SR
1,468 Elo+

VS

Team Averages
Level 59
1,386 SR
1,447 Elo+
Chaac
Chaac
DarthxGOD
Chaac
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 131L
1,499 Elo+
Solo
He Bo
He Bo
REVANANTZERO
He Bo
Level 29
God Stats
0W - 1L
1,133 SR
Queue Stats
15W - 17L
1,492 Elo+
Party 2
Hercules
Hercules
TOCxSLEEPYxJOE
Hercules
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,366 Elo+
Party 2
Achilles
Achilles
Troublesomegamer
Achilles
Level 40
God Stats
0W - 1L
1,295 SR
Queue Stats
9W - 17L
1,398 Elo+
Party 2
Lancelot
Lancelot
ovuge
Lancelot
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 157L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 3 / 25
8,955
896
8,688
12,845
11,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
17
7 / 1 / 25
10,574
1,057
11,498
18,806
12,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 26
8,737
874
11,095
14,176
8,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jkeg
Neith
18
16 / 2 / 21
11,347
1,135
23,087
11,606
6,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maman Brigitte
oh_dominant
Maman Brigitte
15
9 / 3 / 21
9,492
949
12,325
10,889
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DarthxGOD
Chaac
17
2 / 3 / 8
9,303
930
13,578
13,791
15,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 9 / 3
7,433
743
14,073
13,261
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
3 / 10 / 6
8,267
827
8,468
17,508
10,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 10 / 1
8,317
832
7,913
18,828
13,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
ovuge
Lancelot
10
0 / 6 / 7
6,771
677
6,994
9,511
7,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
36
38
Kills
11
11
Deaths
38
118
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
3
25
5.17
L
Chaac
DarthxGOD
Chaac
2
3
8
2
W
Ymir
7
1
25
19.5
L
2
9
3
0.39
W
3
2
26
8
L
Hercules
3
10
6
0.6
L
4
10
1
0.45
W
Neith
jkeg
Neith
16
2
21
13.25
W
Maman Brigitte
oh_dominant
Maman Brigitte
9
3
21
6.5
L
Lancelot
ovuge
Lancelot
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,693
Damage
51,026
68,322
Taken
72,899
45,005
Mitigated
51,477
36,009
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,688
603
3,231
4,232
12,845
11,653
1,089
1,699
11,146
16,349
0
L
Chaac
DarthxGOD
Chaac
13,578
818
447
3,122
13,791
15,521
0
7,668
5,943
0
32,261
W
Ymir
11,498
1,410
3,211
9,683
18,806
12,925
567
2,882
15,924
15,071
0
L
14,073
1,076
0
1,945
13,261
4,482
0
7,412
5,682
17,991
0
W
11,095
2,242
1,173
4,335
14,176
8,636
676
3,234
10,942
14,359
0
L
Hercules
8,468
2,550
196
1,461
17,508
10,351
0
9,306
7,944
0
15,347
L
7,913
2,848
0
331
18,828
13,900
0
12,791
5,703
0
10,842
W
Neith
jkeg
Neith
23,087
12,611
521
4,546
11,606
6,789
2,875
2,513
9,093
0
40,856
W
Maman Brigitte
oh_dominant
Maman Brigitte
12,325
1,842
1,934
3,143
10,889
5,002
1,748
3,745
7,144
20,181
0
L
Lancelot
ovuge
Lancelot
6,994
576
248
396
9,511
7,223
0
5,400
4,021
0
9,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,105
Gold Earned
40,091
105
Minions Killed
78
0
Camps Cleared
0
980,360
Distance Traveled
815,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,955
896
29
3
0
201,395
0
L
Chaac
9,303
930
37
4
0
212,080
0
W
Ymir
10,574
1,057
9
1
0
200,293
0
L
He Bo
7,433
743
8
1
0
171,424
0
W
Athena
8,737
874
10
1
0
201,067
0
L
Hercules
8,267
827
20
2
0
146,822
0
L
Achilles
8,317
832
5
1
0
147,545
0
W
Neith
11,347
1,135
43
4
0
174,711
0
W
Maman Brigitte
9,492
949
14
1
0
202,894
0
L
Lancelot
6,771
677
8
1
0
137,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role