Player Matchup

Geb
Geb
Gold I
 
Geb
Gold I
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
ImStiingy
Guan Yu
Gold III
Level 141
God Stats
2W - 1L
1,887 SR
Queue Stats
442W - 453L
1,573 MMR
Solo
Chiron
Chiron
Gold IV
TheMilkman34
Chiron
Gold IV
Level 151
God Stats
1W - 3L
1,330 SR
Queue Stats
10W - 10L
1,602 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Gold III
anunca78
Morgan Le Fay
Gold III
Level 139
God Stats
9W - 14L
1,521 SR
Queue Stats
255W - 249L
1,572 MMR
Solo
Bastet
Bastet
Gold III
ljdfskljdf
Bastet
Gold III
Level 127
God Stats
15W - 8L
1,616 SR
Queue Stats
61W - 65L
1,552 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,571 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,672 SR
1,574 MMR
Athena
Athena
Platinum III
Cmrnn
Athena
Platinum III
Level 191
God Stats
21W - 10L
1,821 SR
Queue Stats
317W - 314L
1,573 MMR
Solo
The Morrigan
The Morrigan
Gold V
Rimeeee
The Morrigan
Gold V
Level 40
God Stats
2W - 1L
1,761 SR
Queue Stats
64W - 51L
1,531 MMR
Party 1
Jing Wei
Jing Wei
Gold III
XPoppi64
Jing Wei
Gold III
Level 136
God Stats
7W - 10L
1,454 SR
Queue Stats
203W - 197L
1,526 MMR
Party 2
Pele
Pele
Gold IV
frightszn
Pele
Gold IV
Level 129
God Stats
3W - 0L
1,847 SR
Queue Stats
25W - 14L
1,592 MMR
Party 1
Da Ji
Da Ji
Platinum V
zunitoo
Da Ji
Platinum V
Level 102
God Stats
3W - 3L
1,474 SR
Queue Stats
167W - 163L
1,648 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 2
5,856
488
2,841
6,560
3,812
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
ImStiingy
Guan Yu
10
1 / 6 / 0
5,984
499
3,250
13,129
6,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
11
1 / 0 / 0
5,792
483
4,022
7,218
2,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
anunca78
Morgan Le Fay
10
1 / 2 / 1
6,078
507
3,342
5,370
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
ljdfskljdf
Bastet
10
1 / 2 / 2
5,873
489
7,081
12,030
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
KuzenboAresOlorun

VS

Bans
ThanatosArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cmrnn
Athena
11
3 / 0 / 1
7,065
589
3,326
9,114
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
Rimeeee
The Morrigan
12
1 / 0 / 3
6,985
582
4,115
5,546
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
XPoppi64
Jing Wei
11
0 / 0 / 0
7,019
585
5,021
5,758
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
13
6 / 2 / 2
8,877
740
11,999
12,622
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
zunitoo
Da Ji
11
0 / 3 / 3
6,416
535
4,751
10,679
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
W
Athena
Cmrnn
Athena
3
0
1
3.5
L
Guan Yu
ImStiingy
Guan Yu
1
6
0
0.17
W
The Morrigan
Rimeeee
The Morrigan
1
0
3
2.5
L
Chiron
1
0
0
1
W
Jing Wei
XPoppi64
Jing Wei
0
0
0
0
L
Morgan Le Fay
anunca78
Morgan Le Fay
1
2
1
0.75
W
Pele
6
2
2
3.5
L
Bastet
ljdfskljdf
Bastet
1
2
2
1
W
Da Ji
zunitoo
Da Ji
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,536
Damage
29,212
44,307
Taken
43,719
18,987
Mitigated
22,812
12,125
Healing
13,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,841
277
1,657
1,550
6,560
3,812
0
1,709
4,851
13,479
0
W
Athena
Cmrnn
Athena
3,326
916
0
2,585
9,114
7,735
27
2,330
6,763
19,863
0
L
Guan Yu
ImStiingy
Guan Yu
3,250
53
34
1,358
13,129
6,718
0
0
13,129
0
35,562
W
The Morrigan
Rimeeee
The Morrigan
4,115
782
0
1,389
5,546
2,150
0
1,261
4,264
59,764
1,983
L
Chiron
4,022
1,543
293
2,743
7,218
2,340
0
1,080
6,138
0
37,125
W
Jing Wei
XPoppi64
Jing Wei
5,021
3,761
0
2,514
5,758
2,025
908
885
4,873
0
58,005
L
Morgan Le Fay
anunca78
Morgan Le Fay
3,342
608
0
679
5,370
2,006
0
1,049
4,321
45,493
0
W
Pele
11,999
3,028
0
5,580
12,622
6,859
59
791
11,820
235
71,978
L
Bastet
ljdfskljdf
Bastet
7,081
2,334
0
3,811
12,030
4,111
0
2,861
9,169
0
46,998
W
Da Ji
zunitoo
Da Ji
4,751
826
0
1,191
10,679
4,043
0
1,683
8,980
0
43,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
36,362
305
Minions Killed
407
0
Camps Cleared
0
1,183,129
Distance Traveled
1,219,200
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,856
488
12
1
0
241,140
0
W
Athena
7,065
589
24
2
0
258,880
2
L
Guan Yu
5,984
499
66
6
0
216,621
0
W
The Morrigan
6,985
582
105
9
0
244,545
4
L
Chiron
5,792
483
75
6
0
223,935
2
W
Jing Wei
7,019
585
94
8
0
213,379
3
L
Morgan Le Fay
6,078
507
80
7
0
237,807
4
W
Pele
8,877
740
111
9
0
230,349
4
L
Bastet
5,873
489
72
6
0
263,626
4
W
Da Ji
6,416
535
73
6
0
272,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role