Player Matchup

King Arthur
King Arthur
AdaptHavoc
King Arthur
Level 61
God Stats
2W - 7L
1,550 SR
Queue Stats
87W - 76L
1,584 Elo+
Party 1
Ra
Ra
ImVyriss
Ra
Level 62
God Stats
2W - 3L
1,409 SR
Queue Stats
37W - 31L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
RussianKGBAgent
Danzaburou
Level 63
God Stats
6W - 4L
1,720 SR
Queue Stats
17W - 14L
1,547 Elo+
Party 1
Team Averages
Level 62
1,560 SR
1,574 Elo+

VS

Team Averages
Level 38
1,676 SR
1,670 Elo+
Charon
Charon
BadBurrito10
Charon
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 4L
1,719 Elo+
Party 2
Hachiman
Hachiman
FlyGhost4
Hachiman
Level 24
God Stats
11W - 3L
1,858 SR
Queue Stats
12W - 4L
1,719 Elo+
Party 2
Ah Puch
Ah Puch
GaryTheDamnSnail
Ah Puch
Level 75
God Stats
0W - 1L
1,456 SR
Queue Stats
15W - 11L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AdaptHavoc
King Arthur
14
3 / 1 / 6
12,176
761
12,420
19,790
26,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 3 / 6
11,608
726
13,417
10,953
5,371
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RussianKGBAgent
Danzaburou
13
4 / 4 / 5
12,086
755
11,588
13,718
6,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
0 / 1 / 7
10,428
652
9,878
16,106
15,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
FlyGhost4
Hachiman
14
5 / 5 / 2
11,715
732
10,471
15,025
6,378
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 4 / 5
11,324
708
17,356
13,106
7,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
10
Kills
8
8
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AdaptHavoc
King Arthur
3
1
6
6
L
Charon
0
1
7
3.5
L
Hachiman
FlyGhost4
Hachiman
5
5
2
1.2
L
3
4
5
1.38
W
3
3
6
2
W
Danzaburou
RussianKGBAgent
Danzaburou
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,425
Damage
37,705
44,461
Taken
44,237
38,194
Mitigated
29,389
9,242
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AdaptHavoc
King Arthur
12,420
967
0
2,279
19,790
26,034
78
9,713
10,077
0
34,959
L
Charon
9,878
1,110
0
500
16,106
15,857
0
4,528
10,938
24,444
1,052
L
Hachiman
FlyGhost4
Hachiman
10,471
8,682
0
1,836
15,025
6,378
0
5,917
8,304
0
43,072
L
17,356
1,863
0
1,255
13,106
7,154
0
2,821
9,931
63,978
0
W
13,417
575
2,821
2,152
10,953
5,371
162
8,491
2,462
50,195
0
W
Danzaburou
RussianKGBAgent
Danzaburou
11,588
5,841
0
1,990
13,718
6,789
2,759
8,292
5,426
0
52,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,870
Gold Earned
33,467
172
Minions Killed
157
0
Camps Cleared
0
877,155
Distance Traveled
824,544
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,176
761
26
2
0
322,787
0
L
Charon
10,428
652
9
1
0
290,131
2
L
Hachiman
11,715
732
69
4
0
256,600
0
L
Ah Puch
11,324
708
79
5
0
277,813
0
W
Ra
11,608
726
56
4
0
267,338
0
W
Danzaburou
12,086
755
90
6
0
287,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role